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1f2f270da9 · Merge branch 'falco/gainz_phase_3' into 'main' · Updated 2025-04-26 20:00:40 +03:00

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d0ea5f41be · - Added static const int DUCK_DELAY_FRAMES = 30 to define the delay (1 second at 30 FPS). · Updated 2025-03-30 21:37:55 +03:00

20
2
falco/sh4_math_collision_physics
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2ade727c46 · Saving state. · Updated 2025-03-27 22:17:11 +02:00

103
9

5d0d0073ac · WIP on palette with clusters for all textures · Updated 2025-03-24 20:51:23 +02:00

103
12
51-game-crashes-when-choosing-to-quit-game
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f7dc913237 · Is quit game even needed for a console port?.. just leads to a crash and serves no purpose, player can still load save again even in pause menu without quitting current game. · Updated 2025-03-23 17:29:36 +02:00

103
2
skmp/miami-oom-2
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78fef78cdd · reduce obj_heap by 256k · Updated 2025-03-17 09:58:24 +02:00

103
5
thegang/vmu-icons
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1e069ec895 · Updated desc + app ID fields for settings file. · Updated 2025-03-16 23:56:06 +02:00

104
0
Included

15a1256533 · Allow Draw Distance Slider to Go Lower than Default Limit · Updated 2025-03-14 19:13:01 +02:00

137
1

c733d6c71c · Disable PVR backface culling due to missing geometry artifacts · Updated 2025-03-10 20:59:41 +02:00

179
1
skmp/miami-2
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3353c018cf · mustmalloc_h, mustrealloc_h: assert on error · Updated 2025-03-09 11:21:40 +02:00

281
90
skmp/miami-col-repack-with-ph3nom
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6b5dddbd23 · add stack traces on asserts · Updated 2025-03-06 19:17:39 +02:00

281
86

7b3e9c449e · repack col files, remove use of (unused) peds.col · Updated 2025-03-05 23:04:02 +02:00

281
53

daf62541bc · Optimize a bit · Updated 2025-03-05 18:37:59 +02:00

281
52
skmp/miami-delta-anims
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07012e5694 · fix texconv build · Updated 2025-03-05 17:25:13 +02:00

281
48

63bfa4c2c6 · Merge branch 'ph3nom/fsaa' into ph3nom/fsaa-mr · Updated 2025-03-04 20:25:08 +02:00

277
5
ph3nom/fsaa
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dac22aedf0 · FSAA - Explicit typecast for sim-clang build · Updated 2025-03-04 20:09:45 +02:00

304
4
ph3nom/miami
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92b8e37b21 · Gitignore adf2mp3 · Updated 2025-03-04 01:53:04 +02:00

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430ab335de · Fixed really stupid mistake. · Updated 2025-03-01 07:01:15 +02:00

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80bad15904 · Cloud Rendering - Enable ZTEST · Updated 2025-03-01 03:58:07 +02:00

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eb70a13180 · Disable PVR backface culling due to missing geometry artifacts · Updated 2025-03-01 03:48:00 +02:00

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2f45ee419a · Game Save + Load From VMU · Updated 2025-03-01 03:41:45 +02:00

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