Montagna Marco
|
2b97b92cea
|
Possible fix to missing pistols
|
2020-01-12 10:59:23 +01:00 |
|
Montagna Marco
|
18640b4f04
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-01-12 08:12:58 +01:00 |
|
Montagna Marco
|
c69cdeee40
|
Fixed AiPickupCollision; Fixed setup flags of many objects; Fixed item savegames; Refactored inventory; Added InitialseShootSwitch;
|
2020-01-12 08:02:48 +01:00 |
|
asasas9500
|
7db27f7b93
|
Add GetCarriedItems() and GetAIPickups(); Fix CollectCarriedItems()
|
2020-01-11 20:12:48 -03:00 |
|
asasas9500
|
b4d289e654
|
Fix shoot switches again
|
2020-01-11 12:59:57 -03:00 |
|
TokyoSU
|
aa8b9fa02d
|
fixed nonLot are false for intelligent entity
- now entity will use pathfinding.
|
2020-01-11 11:54:06 +01:00 |
|
TokyoSU
|
176c654e2f
|
Fixed Unfinished InitialiseSlot()
- added zoneType for default TR5 Entity.
- moved SlotsUsed from exe to dll.
- added civvy from TR3.
|
2020-01-11 11:43:42 +01:00 |
|
TokyoSU
|
7e3ea3681d
|
Cleaned Build
- use release to download it, latest one, need to compile the dll to last version before playing it !
|
2020-01-11 10:03:54 +01:00 |
|
asasas9500
|
d6632804f5
|
Add ExplodeItemNode() and TriggerActive()
|
2020-01-10 17:06:49 -03:00 |
|
Montagna Marco
|
5a2209fc6f
|
Inventory refactoring
|
2020-01-10 08:02:16 +01:00 |
|
Nils Gaitzsch
|
6c8d3c0112
|
Merge branch 'RendererRefactor'
|
2020-01-09 18:08:25 +01:00 |
|
Nils Gaitzsch
|
6e568692d2
|
Merge branch 'master' into RendererRefactor
|
2020-01-09 18:08:04 +01:00 |
|
Nils Gaitzsch
|
c782e89503
|
Merge branch 'master' into RendererRefactor
|
2020-01-09 18:06:14 +01:00 |
|
asasas9500
|
4f0c20a247
|
Fix DoFlipMap()
|
2020-01-09 12:32:53 -03:00 |
|
Montagna Marco
|
29ea695d25
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-01-09 11:17:06 +01:00 |
|
Montagna Marco
|
4f0650928d
|
Refactored ID_TR5_LARSON
|
2020-01-09 11:16:08 +01:00 |
|
Montagna Marco
|
e482056bbe
|
Partially fixed ID_TR5_LARSON
|
2020-01-09 09:32:52 +01:00 |
|
asasas9500
|
ed849434ed
|
Fix FireWeapon()
|
2020-01-08 17:18:28 -03:00 |
|
Nils Gaitzsch
|
ffd4e52edb
|
Splitted Renderer into multiple source files
|
2020-01-08 20:57:33 +01:00 |
|
asasas9500
|
028f4f3308
|
Fix shoot switches
|
2020-01-08 16:09:37 -03:00 |
|
Nils Gaitzsch
|
8bc62307fe
|
Changed PreallocatedVectors to vector of pointers
|
2020-01-08 19:31:04 +01:00 |
|
Nils Gaitzsch
|
6a4a537f7d
|
Merge branch 'master' into RendererRefactor
|
2020-01-08 19:08:28 +01:00 |
|
Nils Gaitzsch
|
4fe312cfee
|
Fixed too bright blood and bubbles
|
2020-01-08 19:07:51 +01:00 |
|
Nils Gaitzsch
|
f5ad6d9c21
|
Changed RendererRoom** to vector<RendererRoom>
|
2020-01-08 19:00:34 +01:00 |
|
Montagna Marco
|
b9814aef33
|
Code cleaning
|
2020-01-08 18:26:29 +01:00 |
|
Montagna Marco
|
3a3da05786
|
Decompiled RefreshCamera
|
2020-01-08 17:28:10 +01:00 |
|
Montagna Marco
|
27e83a55ae
|
Decompiled flip map functions, PlaySoundTrack, RumbleScreen, AnimateItem
|
2020-01-08 17:13:44 +01:00 |
|
Montagna Marco
|
d649d062fe
|
Decompiled AnimateItem()
|
2020-01-08 13:25:42 +01:00 |
|
Montagna Marco
|
b5f093b4b2
|
Fixed ObjectOnLOS2()
|
2020-01-08 08:06:33 +01:00 |
|
asasas9500
|
9a43256544
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-01-07 18:01:36 -03:00 |
|
asasas9500
|
6e894abf33
|
Add control functions; Remove duplicated CheckNoColFloorTriangle()
|
2020-01-07 17:33:13 -03:00 |
|
Montagna Marco
|
1840d55658
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-01-07 17:33:40 +01:00 |
|
Montagna Marco
|
ab6d63fff0
|
Decompiling ID_STEEL_DOOR; Added missing file;
|
2020-01-07 17:32:49 +01:00 |
|
Nils Gaitzsch
|
61370fb826
|
Merge branch 'Footstep'
|
2020-01-07 17:13:37 +01:00 |
|
Nils Gaitzsch
|
06131e26b4
|
Merge branch 'master' into Footstep
# Conflicts:
# TR5Main/TR5Main.vcxproj.filters
|
2020-01-07 17:13:21 +01:00 |
|
Nils Gaitzsch
|
908133afb1
|
Refactor
|
2020-01-07 17:07:45 +01:00 |
|
Nils Gaitzsch
|
8bbbff1f61
|
Refactoring
|
2020-01-07 16:19:54 +01:00 |
|
Montagna Marco
|
6d25213531
|
Decompiled ID_TWOBLOCKS_PLATFORM and ID_RAISING_COG
|
2020-01-07 15:22:13 +01:00 |
|
Montagna Marco
|
5775899142
|
Decompiled NormalizeVector
|
2020-01-07 12:17:55 +01:00 |
|
Montagna Marco
|
46d7528c28
|
Decompiled DoRayBox
|
2020-01-07 11:06:26 +01:00 |
|
Nils Gaitzsch
|
6cc4cff94f
|
Refactored rendering structs to accept Vectors instead of single coordinates and colors
|
2020-01-06 19:44:18 +01:00 |
|
Montagna Marco
|
3810cdc83a
|
Restored GetFloor from DLL
|
2020-01-06 13:05:56 +01:00 |
|
Montagna Marco
|
cff182b69e
|
Fixed controls locked after using lasersight
|
2020-01-06 08:11:15 +01:00 |
|
Montagna Marco
|
0cfea9bfdd
|
Decompiled ID_PULSE_LIGHT, ID_STROBE_LIGHT, ID_BLINKING_LIGHT, ID_COLOR_LIGHT, ID_ELECTRICAL_LIGHT; Fixed issue 111;
|
2020-01-06 07:38:54 +01:00 |
|
Nils Gaitzsch
|
b0d2fc67ae
|
Created Subtractive Blending state
Added Footprint struct
added Footprint rendering function
Added footprint update routine
Added AddFootprint Command effect
TODO:
Check condition for left/right foot in Command effect
|
2020-01-05 18:48:16 +01:00 |
|
Montagna Marco
|
d1a4adce93
|
Decompiled ID_TEETH_SPIKES
|
2020-01-05 10:11:54 +01:00 |
|
Montagna Marco
|
d4207592c3
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-01-05 07:53:20 +01:00 |
|
Montagna Marco
|
615fccaea3
|
Decompiled ID_RAISING_BLOCK1 and ID_RAISING_BLOCK2; Custom draw routine for raising blocks and spikes;
|
2020-01-05 07:52:30 +01:00 |
|
Nils Gaitzsch
|
1adb6e3cdb
|
Merge branch 'master' of github.com:MontyTRC89/TR5Main
|
2020-01-04 18:23:20 +01:00 |
|
Nils Gaitzsch
|
70e0afeeed
|
Changed Shadow Value to Original Color x 0.5
|
2020-01-04 18:21:52 +01:00 |
|