Commit graph

1650 commits

Author SHA1 Message Date
Montagna Marco
9eb4aa4673 Fixed again spotcams 2020-01-04 15:26:31 +01:00
Montagna Marco
41732b5cde Decompiled bars system and possibly fixed sniper bug; Bars are now flashing when low values; 2020-01-04 13:26:22 +01:00
Montagna Marco
4ff2daa764 Fixed Lara fire light position 2020-01-04 10:08:52 +01:00
Montagna Marco
c3c5d5b0d4 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-01-04 09:26:56 +01:00
Montagna Marco
43750e326e Fixed previous commit 2020-01-04 09:11:23 +01:00
Montagna Marco
1336773ce4 Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem; 2020-01-04 09:10:24 +01:00
Nils Gaitzsch
9def871666 Added PCF for ShadowMapping
Set ShadowMap size to 1024
Added ConstantBuffer for Rooms to hold AmbientColor
2020-01-03 23:06:41 +01:00
Montagna Marco
e1d986980d Improved shadow maps 2020-01-03 20:40:52 +01:00
Montagna Marco
c080c253d7 First shadow maps working 2020-01-03 11:31:54 +01:00
Montagna Marco
fbb341ac73 Fixed shadow map generation 2020-01-03 10:49:15 +01:00
Montagna Marco
0d03022be9 Just added a savegame 2020-01-03 07:17:53 +01:00
Montagna Marco
6b0efc3ef6 Fixed issue with gladiator; Fixed shaders broken in last commit; 2020-01-03 07:08:48 +01:00
Montagna Marco
8ed9cf22bd Working on shadow maps 2020-01-03 06:48:15 +01:00
Montagna Marco
5e3d0b1cf3 Decompiled TestCollision 2020-01-01 11:45:09 +01:00
Montagna Marco
f3907b4f8f Fixed wrong position of items in flyby and binoculars 2020-01-01 08:50:07 +01:00
Nils Gaitzsch
43a2812360 Fixed arm pistol rotations by applying inverted parent Quaternion to original arm animation rotation.
Fixed arm aiming rotations by switching X Y and Z rotations correctly
2019-12-31 16:27:43 +01:00
TokyoSU
c89394d528 Fix Swamp Flag, Added Old/New Object ID
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
Montagna Marco
4280d7f0e7 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2019-12-31 07:45:41 +01:00
Montagna Marco
4b467606cb Moved LegacyObjects hack at the end of InitialiseObjects; Fixed pushable issues (102); 2019-12-31 07:10:57 +01:00
Nils Gaitzsch
3874e872a6 Fixed Splash Sound Effect 2019-12-30 21:19:16 +01:00
Montagna Marco
4255f3b220 Decompiled GetSpheres 2019-12-30 21:10:01 +01:00
Montagna Marco
8b50573bdc Temporary hack for old LegacyObjects array 2019-12-30 20:33:31 +01:00
Montagna Marco
021c05b94b Moved Objects[] from EXE to DLL 2019-12-30 19:21:47 +01:00
Montagna Marco
9c12e95a2d Decompiled ID_TR5_LARSON and ID_TR5_PIERRE 2019-12-30 09:37:50 +01:00
Montagna Marco
eaa10455d6 Decompiled ID_HUSKIE 2019-12-30 07:14:36 +01:00
Montagna Marco
5c8e6c6b4d Moved Mafia to tr5_guard.cpp 2019-12-30 00:01:00 +01:00
Montagna Marco
7157345c9b Decompiling little rats 2019-12-29 23:53:48 +01:00
Montagna Marco
9afe6cbb8e Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR 2019-12-29 23:43:32 +01:00
Montagna Marco
e8161005e7 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2019-12-29 21:22:42 +01:00
Montagna Marco
39b1937b3b Decompiled ID_IMP 2019-12-29 21:22:21 +01:00
Montagna Marco
a7919efdd6 Decompiled reaper; Decompiled sniper; 2019-12-29 20:53:05 +01:00
TokyoSU
7298149783 Swamp Flag Implementation Part 2
- the end part will be the camera.
2019-12-29 20:35:25 +01:00
Montagna Marco
c03760d123 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2019-12-29 20:16:04 +01:00
Montagna Marco
f13f497f3b Decompiled doberman 2019-12-29 20:15:30 +01:00
Montagna Marco
e21f34c631 Fixed ID_MAFIA2 2019-12-29 19:47:16 +01:00
TokyoSU
0cb3b7381d Swamp Flag Implementation Part 1
- fixed minimal rebuild are deprecated and turn multiprocessor compilation to flase !
- added fixedpoint library in release mode.
2019-12-29 19:10:53 +01:00
Nils Gaitzsch
3ca8161150 Fixed Library include directory 2019-12-29 17:51:36 +01:00
Nils Gaitzsch
e2c1382c0c Merge branch 'Fixed-Point-Variables-Effects' 2019-12-29 14:29:41 +01:00
Nils Gaitzsch
bdd188afec Merge 2019-12-29 14:23:39 +01:00
Nils Gaitzsch
450fdc02d7 Merge branch 'master' into Fixed-Point-Variables-Effects 2019-12-29 14:23:11 +01:00
Nils Gaitzsch
59bfd33db3 Added new Splash Setup and Splash update and render routine 2019-12-29 12:23:36 +01:00
Montagna Marco
cee227910d Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2019-12-29 08:07:02 +01:00
Montagna Marco
fdd248667f Fixed flyby decompilation issues; Fixed cinematic bars; 2019-12-29 08:05:58 +01:00
asasas9500
9933a57a02 Fix GetCollisionInfo() 2019-12-29 01:40:55 -03:00
asasas9500
365fb3ccc7 Add mgLOS() 2019-12-28 15:19:33 -03:00
Montagna Marco
249b638b4a Improved flyby cameras 2019-12-28 16:14:24 +01:00
Montagna Marco
d0ec43090d Decompiling flyby cameras 2019-12-28 15:29:33 +01:00
Nils Gaitzsch
12a82e27fe Tweaked Bubbles 2019-12-28 09:30:40 +01:00
asasas9500
ee477e356c Fix guard; Add LOS functions 2019-12-27 23:54:40 -03:00
Nils Gaitzsch
ff39f30449 Added Fixed-Point lib. Reconstructed SMOKE_SPARK with fixed point 2019-12-28 00:12:38 +01:00