Montagna Marco
9eb4aa4673
Fixed again spotcams
2020-01-04 15:26:31 +01:00
Montagna Marco
41732b5cde
Decompiled bars system and possibly fixed sniper bug; Bars are now flashing when low values;
2020-01-04 13:26:22 +01:00
Montagna Marco
4ff2daa764
Fixed Lara fire light position
2020-01-04 10:08:52 +01:00
Montagna Marco
c3c5d5b0d4
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-01-04 09:26:56 +01:00
Montagna Marco
43750e326e
Fixed previous commit
2020-01-04 09:11:23 +01:00
Montagna Marco
1336773ce4
Fixing Larson; Fixed ITEM_INFO struct; Fixed some entities; Fixed InitialiseCreature; Fixed ClearItem;
2020-01-04 09:10:24 +01:00
Nils Gaitzsch
9def871666
Added PCF for ShadowMapping
...
Set ShadowMap size to 1024
Added ConstantBuffer for Rooms to hold AmbientColor
2020-01-03 23:06:41 +01:00
Montagna Marco
e1d986980d
Improved shadow maps
2020-01-03 20:40:52 +01:00
Montagna Marco
c080c253d7
First shadow maps working
2020-01-03 11:31:54 +01:00
Montagna Marco
fbb341ac73
Fixed shadow map generation
2020-01-03 10:49:15 +01:00
Montagna Marco
0d03022be9
Just added a savegame
2020-01-03 07:17:53 +01:00
Montagna Marco
6b0efc3ef6
Fixed issue with gladiator; Fixed shaders broken in last commit;
2020-01-03 07:08:48 +01:00
Montagna Marco
8ed9cf22bd
Working on shadow maps
2020-01-03 06:48:15 +01:00
Montagna Marco
5e3d0b1cf3
Decompiled TestCollision
2020-01-01 11:45:09 +01:00
Montagna Marco
f3907b4f8f
Fixed wrong position of items in flyby and binoculars
2020-01-01 08:50:07 +01:00
Nils Gaitzsch
43a2812360
Fixed arm pistol rotations by applying inverted parent Quaternion to original arm animation rotation.
...
Fixed arm aiming rotations by switching X Y and Z rotations correctly
2019-12-31 16:27:43 +01:00
TokyoSU
c89394d528
Fix Swamp Flag, Added Old/New Object ID
...
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
Montagna Marco
4280d7f0e7
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-31 07:45:41 +01:00
Montagna Marco
4b467606cb
Moved LegacyObjects hack at the end of InitialiseObjects; Fixed pushable issues (102);
2019-12-31 07:10:57 +01:00
Nils Gaitzsch
3874e872a6
Fixed Splash Sound Effect
2019-12-30 21:19:16 +01:00
Montagna Marco
4255f3b220
Decompiled GetSpheres
2019-12-30 21:10:01 +01:00
Montagna Marco
8b50573bdc
Temporary hack for old LegacyObjects array
2019-12-30 20:33:31 +01:00
Montagna Marco
021c05b94b
Moved Objects[] from EXE to DLL
2019-12-30 19:21:47 +01:00
Montagna Marco
9c12e95a2d
Decompiled ID_TR5_LARSON and ID_TR5_PIERRE
2019-12-30 09:37:50 +01:00
Montagna Marco
eaa10455d6
Decompiled ID_HUSKIE
2019-12-30 07:14:36 +01:00
Montagna Marco
5c8e6c6b4d
Moved Mafia to tr5_guard.cpp
2019-12-30 00:01:00 +01:00
Montagna Marco
7157345c9b
Decompiling little rats
2019-12-29 23:53:48 +01:00
Montagna Marco
9afe6cbb8e
Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR
2019-12-29 23:43:32 +01:00
Montagna Marco
e8161005e7
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-29 21:22:42 +01:00
Montagna Marco
39b1937b3b
Decompiled ID_IMP
2019-12-29 21:22:21 +01:00
Montagna Marco
a7919efdd6
Decompiled reaper; Decompiled sniper;
2019-12-29 20:53:05 +01:00
TokyoSU
7298149783
Swamp Flag Implementation Part 2
...
- the end part will be the camera.
2019-12-29 20:35:25 +01:00
Montagna Marco
c03760d123
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-29 20:16:04 +01:00
Montagna Marco
f13f497f3b
Decompiled doberman
2019-12-29 20:15:30 +01:00
Montagna Marco
e21f34c631
Fixed ID_MAFIA2
2019-12-29 19:47:16 +01:00
TokyoSU
0cb3b7381d
Swamp Flag Implementation Part 1
...
- fixed minimal rebuild are deprecated and turn multiprocessor compilation to flase !
- added fixedpoint library in release mode.
2019-12-29 19:10:53 +01:00
Nils Gaitzsch
3ca8161150
Fixed Library include directory
2019-12-29 17:51:36 +01:00
Nils Gaitzsch
e2c1382c0c
Merge branch 'Fixed-Point-Variables-Effects'
2019-12-29 14:29:41 +01:00
Nils Gaitzsch
bdd188afec
Merge
2019-12-29 14:23:39 +01:00
Nils Gaitzsch
450fdc02d7
Merge branch 'master' into Fixed-Point-Variables-Effects
2019-12-29 14:23:11 +01:00
Nils Gaitzsch
59bfd33db3
Added new Splash Setup and Splash update and render routine
2019-12-29 12:23:36 +01:00
Montagna Marco
cee227910d
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-29 08:07:02 +01:00
Montagna Marco
fdd248667f
Fixed flyby decompilation issues; Fixed cinematic bars;
2019-12-29 08:05:58 +01:00
asasas9500
9933a57a02
Fix GetCollisionInfo()
2019-12-29 01:40:55 -03:00
asasas9500
365fb3ccc7
Add mgLOS()
2019-12-28 15:19:33 -03:00
Montagna Marco
249b638b4a
Improved flyby cameras
2019-12-28 16:14:24 +01:00
Montagna Marco
d0ec43090d
Decompiling flyby cameras
2019-12-28 15:29:33 +01:00
Nils Gaitzsch
12a82e27fe
Tweaked Bubbles
2019-12-28 09:30:40 +01:00
asasas9500
ee477e356c
Fix guard; Add LOS functions
2019-12-27 23:54:40 -03:00
Nils Gaitzsch
ff39f30449
Added Fixed-Point lib. Reconstructed SMOKE_SPARK with fixed point
2019-12-28 00:12:38 +01:00