TokyoSU
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538677a6e4
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Update DirectXTK, Fix ANGLE, Add Minecart
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2019-11-30 13:51:37 +01:00 |
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TokyoSU
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dc888f2c9c
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[Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
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2019-11-27 15:12:35 +01:00 |
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TokyoSU
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48ff4ee8b1
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Added New Entity
- Dragon Front / Dragon Back.
- Marco Bartoli (Spawn the Dragon)
- Snowmobile Driver
all of these entity is not tested (need more slot to do it)
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2019-11-26 15:55:37 +01:00 |
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TokyoSU
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4bea39988b
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Added Shiva and Spear Guardian
- misc add.
- misc fix.
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2019-11-25 13:18:24 +01:00 |
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TokyoSU
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e41a2068a3
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Added Mercenary (2 type), Monk, Sword Guardian
- the statue for now cant switch between
stone or normal.
- the monk cant attack other entity since the code for that is not implemented !
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2019-11-24 17:01:13 +01:00 |
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TokyoSU
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9d8b2749b1
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Added Entity
- Flamethrower (no effect)
- Knifethrower & Knife
- Bird Monster
- Tony (no effect)
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2019-11-23 14:49:00 +01:00 |
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TokyoSU
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a980a695e1
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Added Worker Dual Revolver (Boss)
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2019-11-22 14:09:44 +01:00 |
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TokyoSU
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3c82673878
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Add Small Spider and Big Spider
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2019-11-22 13:25:13 +01:00 |
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TokyoSU
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e49a0d4b92
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Add Worker MachineGun
- possibly changing the range to attack lara since it's pretty small.
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2019-11-21 13:14:03 +01:00 |
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TokyoSU
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568fedaf58
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Add WorkerShotgun
- decompiled CreatureTurn() (experimental)
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2019-11-21 11:29:54 +01:00 |
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Montagna Marco
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2443494349
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Decompiling Lara
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2019-11-21 07:43:34 +01:00 |
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TokyoSU
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0efa5a6597
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Add boat code and fix kayak/snowmobile missing control
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2019-11-20 14:12:21 +01:00 |
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TokyoSU
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52b5136443
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misc fix & adding boat/kayak/snowmobile file
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2019-11-20 11:24:36 +01:00 |
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Montagna Marco
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55d4f2466c
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Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong);
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2019-11-18 07:49:02 +01:00 |
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TokyoSU
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dd5c3dcca2
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Last update, Include Silencer and Yeti Code
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2019-11-14 14:09:43 +01:00 |
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TokyoSU
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162a821bb9
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Fix KeyID, Move Function, AimWeapon
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2019-11-12 12:28:54 +01:00 |
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TokyoSU
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07e7edfb90
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Decompiled Function & Fix some think
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
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2019-11-11 16:17:45 +01:00 |
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Montagna Marco
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bfcb4a8920
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Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
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2019-11-09 09:56:33 +01:00 |
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Montagna Marco
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316d945d44
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Fixed and tested (some bugs left) CalculateTarget, UpdateLOT, SearchLOT, CreatureFloat, CreatureUnderwater; Fixed serious bug with XZ_GET_SECTOR macro;
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2019-11-05 07:52:38 +01:00 |
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Montagna Marco
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9432b6869d
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Tested and fixed some decompiled functions
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2019-11-03 08:05:48 +01:00 |
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MontyTRC89
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6a834b884d
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Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP;
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2019-10-29 20:05:58 +01:00 |
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MontyTRC89
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e72929d4b8
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Improved guide; Improved harpy; Added MP with gun from TR3; New constants;
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2019-09-29 20:00:59 +02:00 |
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MontyTRC89
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0c2ee7e1d0
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Fixed harpy effects
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2019-09-22 21:32:12 +02:00 |
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MontyTRC89
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6a31167f49
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Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI;
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2019-09-22 21:14:58 +02:00 |
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MontyTRC89
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01489d5d63
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Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory;
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2019-06-23 16:47:39 +02:00 |
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MontyTRC89
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564bef0a32
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Almost fixed jeep (except for some dynamics)
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2019-06-20 13:50:56 +02:00 |
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MontyTRC89
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f7cc291d39
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Almost fixed jeep (need to fix shifts on collision); Fixed serious bug with all vehicles;
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2019-06-18 21:21:11 +02:00 |
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MontyTRC89
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a42a549d80
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Added TR4 jeep code to finish; Refactoring;
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2019-06-16 21:59:20 +02:00 |
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MontyTRC89
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3c2c9bd075
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Added TR4 horseman sparks (to test)
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2019-06-12 22:03:07 +02:00 |
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MontyTRC89
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5b99680f94
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Fixed TR4 bat (to test)
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2019-06-12 21:47:19 +02:00 |
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MontyTRC89
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b82ad1cf92
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Fixed TR4 skeleton (to test)
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2019-06-12 21:40:56 +02:00 |
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MontyTRC89
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7e51613476
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Added monkey from TR3; Disabled horseman until fully decompiled;
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2019-05-08 08:00:16 +02:00 |
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MontyTRC89
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0e49d65c8e
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Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
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2019-05-06 23:48:44 +02:00 |
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MontyTRC89
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5a2842f89d
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Refactoring
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2019-04-29 13:10:58 +02:00 |
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MontyTRC89
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ec59ccba83
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Optimizing and refactoring renderer;
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2018-12-13 23:07:11 +01:00 |
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MontyTRC89
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5d653d6d67
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Fixed mesh bits; Fixed knight templar;
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2018-12-09 16:05:50 +01:00 |
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MontyTRC89
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363530153d
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Fixed extra joint rotations; Fixed sentry gun;
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2018-12-09 15:55:55 +01:00 |
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MontyTRC89
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14837ae96f
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Refactoring sound IDs; Fixed wrong addresses in collision functions; Tested stargate;
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2018-12-02 20:08:57 +01:00 |
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MontyTRC89
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a9d30b28fb
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Fixed partially demigod AI
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2018-12-02 13:41:26 +01:00 |
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MontyTRC89
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4ad52f6608
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Fixed knight templar AI
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2018-12-02 13:22:26 +01:00 |
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MontyTRC89
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83a5ee8ba7
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Decompiled sphinx; Tested scorpion; Tested troops;
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2018-12-02 13:09:58 +01:00 |
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MontyTRC89
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4dcf090079
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Decompiled crocodile
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2018-11-30 22:02:25 +01:00 |
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MontyTRC89
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72710cb993
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Decompiled guide
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2018-11-30 20:18:17 +01:00 |
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MontyTRC89
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6797742173
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Added harpy from TR4
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2018-11-30 00:25:33 +01:00 |
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MontyTRC89
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040ffa6abf
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Added troops from TR4
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2018-11-28 20:51:20 +01:00 |
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MontyTRC89
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d7582218e7
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Fixed commit
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2018-11-28 13:26:03 +01:00 |
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MontyTRC89
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39436dbbb5
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Added scorpion from TR4
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2018-11-28 13:19:01 +01:00 |
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MontyTRC89
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21f8a87b6e
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Added new functions; Added waterskins empty and scales from TR4;
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2018-11-27 18:45:59 +01:00 |
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MontyTRC89
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949f72fabd
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Added sentry gun from TR4
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2018-11-27 11:15:30 +01:00 |
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MontyTRC89
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70e15b5bda
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Added mine and Jean Yves from TR4; Started working on sentry gun; Fixed some bugs;
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2018-11-26 23:01:24 +01:00 |
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