Commit graph

8102 commits

Author SHA1 Message Date
Sezz
8c330f6d4e Formatting 2023-10-09 12:26:06 +11:00
Sezz
1c75e3788f Update doc comments 2023-10-09 12:20:35 +11:00
Sezz
e7a4e02045 Formatting 2023-10-09 12:03:22 +11:00
davidmarr
c3aa2df654
Create get/set functions for DisplaySprite (#1231)
Created ScriptReserved names for get/set functions for DisplaySprite.
Create get/set functions for DisplaySprite. Removed references to properties
2023-10-09 11:14:25 +11:00
Sezz
0b09c9914e Partially fix scale correction 2023-10-08 22:59:25 +11:00
Sezz
0b73abd42c Revert "Maybe improce constructor registration"
This reverts commit 65b7d2cd12.
2023-10-08 20:04:43 +11:00
Sezz
65b7d2cd12 Maybe improce constructor registration 2023-10-08 19:58:18 +11:00
Sezz
802bd2b119 Comment debug code 2023-10-08 19:48:11 +11:00
Sezz
50733857da Maybe fix optional arguments 2023-10-08 19:40:36 +11:00
Sezz
04c4ac0489 Maybe fix optional constructor arg 2023-10-08 19:31:39 +11:00
Sezz
8c00ce6a8d Temp fix for enums 2023-10-08 19:21:13 +11:00
Sezz
1f54576a45 Maybe register tables properly 2023-10-08 15:25:28 +11:00
Sezz
337e431e86 Enforce const correctness 2023-10-08 14:53:35 +11:00
Sezz
17ac14e9c5 Fix positioning 2023-10-08 14:14:56 +11:00
Sezz
c1fdad6b45 Update ScriptDisplaySprite.h 2023-10-08 14:01:59 +11:00
Sezz
de193629c9 Register getters and setters conventionally 2023-10-08 14:00:14 +11:00
Sezz
ca8b1ce03c Update lara.cpp 2023-10-08 13:46:35 +11:00
Sezz
7280075494 Correct alignment 2023-10-08 13:45:55 +11:00
Sezz
db5af569e8 Update comment 2023-10-06 21:13:04 +11:00
Sezz
bf1287a9be Update FlowHandler.cpp 2023-10-06 21:01:15 +11:00
Sezz
f8583e7746 Register constants simply for now 2023-10-06 21:00:31 +11:00
Sezz
99cf898acb Convert CrosshairData to class; simplify drawing; convert scaling 2023-10-06 16:47:26 +11:00
Sezz
b37b4e8b55 Merge 2023-10-06 15:19:56 +11:00
Sezz
52aeee6022 Merge branch 'renderer' into sezz_target_highlighter 2023-10-06 15:15:28 +11:00
Sezz
95afcdca5c Update doc comment 2023-10-06 15:06:17 +11:00
Sezz
e713872a1f Update error message 2023-10-06 15:05:28 +11:00
Sezz
c9e6cff74c Fix constructor discrepancy 2023-10-06 15:03:12 +11:00
Sezz
44fa344a35 Formatting 2023-10-06 14:44:31 +11:00
Sezz
668cec5d79 Merge branch 'develop' into renderer 2023-10-06 14:20:26 +11:00
Sezz
da2eed4b18 Formatting 2023-10-06 14:16:54 +11:00
Sezz
95b8951471 Move files 2023-10-06 14:10:37 +11:00
Sezz
d8d22fab5b Update doc comments; make scale perentage-based 2023-10-06 13:59:58 +11:00
Sezz
f56a22f9a2 Maybe register display sprite constant tables 2023-10-06 13:51:12 +11:00
Sezz
0d1a4b875c Add TEN::Scripting::DisplaySprite namespace 2023-10-06 13:39:29 +11:00
Sezz
e10607e733 Update doc comments 2023-10-06 13:25:02 +11:00
Sezz
8776484fab Formatting 2023-10-06 13:08:02 +11:00
Sezz
1b92381e76 Register ScriptDisplaySprite members 2023-10-05 19:35:40 +11:00
Sezz
cd39708fec Update doc comments; make color parameter optional 2023-10-05 19:20:27 +11:00
Sezz
ea03a17b04 Update doc comment; update names 2023-10-05 19:08:06 +11:00
Sezz
04825d05b6 Restore abs() 2023-10-05 18:57:33 +11:00
davidmarr
5f8f887120
Add lua function DoesSaveGameExist() (#1221)
* internal function made available as a lua function
* Update Changes.txt
* Update FlowHandler.cpp
* Update Changes.txt

---------

Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2023-10-05 00:03:03 +03:00
Lwmte
9e7f8799bc Don't spam savegame warnings when accessing load/save menus 2023-10-04 21:18:55 +02:00
Adngel
7df2c0d319 Fix Snowmobile baddie crash
In this item, Data is being used as creatureInfo so it can't store the short value of the snowmobile item index.

Therefore I changed the store variable to the ItemFlags[0] so the game won't crash anymore when it triggers this enemy. (However, it still doesn't work as he rides towards the South West direction of the map ignoring Lara location).
2023-10-04 20:36:30 +02:00
davidmarr
2adb359e46
Add constant "unlimited" in SystemStrings.lua (#1226)
* add constant "unlimited" in strings.lua
* Update gui.cpp
* add string "unlimited" in SystemStrings.lua
2023-10-04 08:29:17 +03:00
Adngel
6832760d0a TODO comment in sounds 2023-10-03 15:47:45 +02:00
MontyTRC89
1ee619187c Merge branch 'renderer' of https://github.com/MontyTRC89/TombEngine into renderer 2023-10-01 06:19:15 +02:00
MontyTRC89
2eb121a87c Fixed crash when drawing more than 100 beetles 2023-10-01 06:19:03 +02:00
Sezz
517ea3ae67 Rename "origin type" to "align mode" 2023-09-30 17:13:11 +10:00
Sezz
63cf3cba3a Add objects 2023-09-30 16:54:57 +10:00
Sezz
42ea32ca7f Fix wrong sign 2023-09-29 20:14:15 +10:00