Jakub
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0e7c07a496
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Update Changes.txt
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2023-10-20 10:02:43 +01:00 |
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Jakub
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6427208b5b
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Update Changes.txt
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2023-10-20 10:02:08 +01:00 |
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Lwmte
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0cc9312a20
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Split misc namespace (#1233)
* Add Sound module
Add Sound module for sound management. Removed LDoc comments from Misc module for sound management functions. Moved the SoundTrackTypes.h file to the folder "\TombEngine\Scripting\Internal\TEN\Misc\SoundTrackTy
* Update SoundHandler.cpp
tableMisc variable renamed to tableSound
* remove functions for audio management from Misc
remove functions for audio management from Misc
* Add StopSound() function
Add StopSound(int) function
* Prevent stack overflow issue
* Update SoundHandler.cpp
* Split remaining Misc functions into modules
* moved LDoc comments above the respective functions
moved LDoc comments above the respective functions
* Fixed References to Sound.SoundTrackType
Fixed References to Sound.SoundTrackType
* Fix merge
* Minor formatting
* Minor formatting
* Move GetDisplayPosition() to Util namespace
* Fix error
---------
Co-authored-by: davidmarr <116632612+davidmarr@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
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2023-10-20 09:53:59 +01:00 |
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Sezz
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9ec6399ea2
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Handle None sound state
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2023-10-20 19:34:07 +11:00 |
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MontyTRC89
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db09265620
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Fixed double drawing of additive faces
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2023-10-20 05:37:20 +02:00 |
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Sezz
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a9ba61c815
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Comments, formatting
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2023-10-20 12:51:39 +11:00 |
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Sezz
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cac68a00d2
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Cleanup
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2023-10-20 12:27:01 +11:00 |
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Sezz
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cededde40e
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Formatting, use references, cleanup
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2023-10-20 12:20:39 +11:00 |
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Adngel
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c11217d52f
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Fix constant sound bug.
If it's default case, it can also be due to the SoundState::None where no sound should play.
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2023-10-20 02:26:17 +02:00 |
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Kubsy
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5e7cdc51d8
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Merge branch 'develop' into renderer
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2023-10-19 10:37:06 +01:00 |
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MontyTRC89
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f5284a1c18
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Fixed vertex effects for statics
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2023-10-18 20:32:26 +02:00 |
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Kubsy
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fd49676607
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properly register lock funcs
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2023-10-16 22:02:24 +01:00 |
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Sezz
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be2ff99a38
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Use sol::nullopt
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2023-10-16 20:54:04 +11:00 |
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davidmarr
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8c6f8dcd07
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add lua function GetDisplayPosition() (#1210)
* add lua function Get2DPosition()
* Update Miscellaneous.cpp
* Have Get2DPosition() return an optional
* update Get2dPosition fuction
Conversion from Vec3 to Vector3
* Update ReservedScriptNames.h
* Update Miscellaneous.cpp
* Update Miscellaneous.cpp
* Update Miscellaneous.cpp
---------
Co-authored-by: Sezz <sezzary@outlook.com>
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2023-10-16 20:50:50 +11:00 |
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Jakub
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db89151ac5
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Update Changes.txt
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2023-10-16 10:47:08 +01:00 |
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Sezz
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5284c9695b
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Vec3 and Vec2 scripting object refactor (#1191)
* Upgrade Vec3
* Use parentheses
* Partial merge error fix
* Fix compile error
* Change casting to be compliant with standards
* Minor changes
* Implement various Vec3 methods
* Add static variants of methods
* Fix compilation error
* Remove fake static methods; update doc comments
* Update method names
* Update doc comment
* Rename ToLength() to SetLength()
* Simplify Vec3 API
* Remove methods
* Remove method
* Reorder methods
* Update doc comment
* Update doc comments
* Update doc comment
* Reorder methods
* Add comment
* Move doc comments
* Maybe fix * overloads; remove SetLength()
* Reorder methods
* Maybe fix overloads
* Update method names
* Add Vec2 methods
* Newline
* Add constructors
* Update doc comments
* Update doc comments
* Update Vec3.cpp
* Handle division by 0
---------
Co-authored-by: hispidence <squidshirehimself@gmail.com>
Co-authored-by: Adngel <adngel@hotmail.com>
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2023-10-16 10:44:08 +01:00 |
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Sezz
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fa72550abd
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Organise data
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2023-10-16 12:18:37 +11:00 |
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Sezz
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f22cf73cb1
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Update crumblingPlatform.cpp
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2023-10-15 23:28:48 +11:00 |
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Adngel
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4cc6de81a8
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Fix Crumbling Platform, warning error.
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2023-10-14 16:57:07 +02:00 |
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Sezz
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73b5c4a0f5
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Refactoring
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2023-10-13 19:28:56 +11:00 |
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Sezz
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f94432e1ea
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Update TombEngine.vcxproj
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2023-10-13 13:09:49 +11:00 |
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Sezz
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369cc3c079
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Rename files
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2023-10-13 12:53:27 +11:00 |
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Sezz
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2b6ae8b9ae
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Merge branch 'develop' into Adngel-pushables-remake
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2023-10-13 12:52:00 +11:00 |
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Sezz
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b4afe2d4ea
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Update Changes.txt
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2023-10-13 12:21:20 +11:00 |
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Sezz
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e48a174453
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Update Changes.txt
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2023-10-13 12:19:58 +11:00 |
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Sezz
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4722d5c6ef
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Update parameter order
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2023-10-12 21:00:06 +11:00 |
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Sezz
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95f3838584
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Update parameter names
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2023-10-12 20:52:35 +11:00 |
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Sezz
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dd3dea5ef5
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Add sprint slide state
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2023-10-12 20:50:41 +11:00 |
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Jakub
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445b096d7c
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Merge pull request #1209 from MontyTRC89/sezz_target_highlighter
Target highlighter
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2023-10-12 10:39:37 +01:00 |
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Sezz
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341fd554e0
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Reduce scale
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2023-10-12 20:36:44 +11:00 |
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Sezz
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61cb8cc83a
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Update TargetHighlighter.cpp
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2023-10-12 20:18:13 +11:00 |
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Sezz
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0751d0c75e
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Update TargetHighlighter.cpp
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2023-10-12 20:17:51 +11:00 |
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Sezz
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cd0a0cb1f3
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Tabs
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2023-10-12 20:15:59 +11:00 |
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Sezz
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60c3e098e1
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Register crosshair sprite object in Lua table
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2023-10-12 20:03:59 +11:00 |
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Sezz
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f0b30b4ffe
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Merge branch 'develop' into sezz_target_highlighter
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2023-10-12 19:55:45 +11:00 |
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Sezz
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2def69633f
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Add parentheses
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2023-10-12 19:55:30 +11:00 |
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Sezz
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876e32f2cc
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Fix scaling
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2023-10-12 19:54:26 +11:00 |
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Jakub
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3b6e84eab5
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Merge pull request #1208 from MontyTRC89/renderer
Batching + Lua function for display sprites
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2023-10-12 09:46:18 +01:00 |
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Sezz
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e0787a0474
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Merge branch 'renderer' into sezz_target_highlighter
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2023-10-12 19:13:17 +11:00 |
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Sezz
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ad57a4475c
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Remove deprecated string
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2023-10-12 19:09:21 +11:00 |
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Sezz
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569a9d4a00
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Remove debug code
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2023-10-12 19:01:46 +11:00 |
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Sezz
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7f84d4e479
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Abandon GetSize() for now
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2023-10-12 18:58:30 +11:00 |
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Sezz
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b877b5692a
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Use references; initialise behaviour states statically; cleanup
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2023-10-12 17:22:49 +11:00 |
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Sezz
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db381c6c4c
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Update Renderer11Draw2D.cpp
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2023-10-12 15:41:01 +11:00 |
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Sezz
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5a10b1b06f
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Fix stretch scaling
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2023-10-12 15:37:24 +11:00 |
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Sezz
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a12e1ea7fe
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Prototype GetSize()
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2023-10-11 18:23:38 +11:00 |
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Sezz
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30fdba5968
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Fix offset
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2023-10-10 19:42:28 +11:00 |
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Sezz
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5ab90ee662
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Fix aspect correction
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2023-10-10 19:25:44 +11:00 |
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Lwmte
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4e452378ec
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Fix regeneration of non-ammo pickups with OCB 128
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2023-10-09 22:56:08 +02:00 |
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Sezz
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22b84c95aa
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Revert beetle refactor
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2023-10-09 18:44:04 +11:00 |
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