Sezz
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99b02f6263
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Minor string doc refactors
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2023-09-09 14:29:25 +10:00 |
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Sezz
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9304e2e3d5
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Also scale sprite size argument
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2023-09-08 21:06:23 +10:00 |
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Sezz
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0010e06c0e
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Remove useless default argument
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2023-09-08 02:25:42 +10:00 |
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Sezz
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1bca7a4162
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Update TargetHighlighter.h
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2023-09-07 19:47:36 +10:00 |
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Sezz
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fe60722d3a
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Update PickupSummary.cpp
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2023-09-07 19:31:25 +10:00 |
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Sezz
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ff3baf0781
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Fix strings
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2023-09-07 19:24:24 +10:00 |
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Sezz
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554306f4a3
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Fix crosshair orientation reset
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2023-09-07 19:04:55 +10:00 |
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Sezz
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1b526ea1fc
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Merge branch 'renderer' into sezz_target_highlighter
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2023-09-07 18:25:31 +10:00 |
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Sezz
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79c3d26196
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Update draw order
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2023-09-07 18:23:23 +10:00 |
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Sezz
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09acc55ccc
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Stack file partial organisation
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2023-09-07 17:05:23 +10:00 |
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Sezz
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ad6b1d7dd0
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Pushable physics file partial cleanup
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2023-09-07 16:50:22 +10:00 |
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Sezz
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6aedbc8a2c
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Merge branch 'develop' into Adngel-pushables-remake
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2023-09-07 15:39:06 +10:00 |
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Sezz
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d25f81ab05
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Revert anims shift for reserved anims
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2023-09-07 15:37:50 +10:00 |
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Sezz
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d341b8eae1
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Update names
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2023-09-07 02:22:43 +10:00 |
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Sezz
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72e6cec942
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Fix debug string
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2023-09-07 02:12:40 +10:00 |
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Sezz
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8afe549806
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Update crosshair appearance; update draw order
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2023-09-07 02:09:05 +10:00 |
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Sezz
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d5fb3568f0
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Merge branch 'renderer' into sezz_target_highlighter
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2023-09-07 01:17:51 +10:00 |
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Sezz
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e259f3f286
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Update Renderer11Draw2D.cpp
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2023-09-07 01:06:00 +10:00 |
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Sezz
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bd1a87943b
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Optimise
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2023-09-07 01:05:20 +10:00 |
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Sezz
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6579b67882
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Update function calls; simplify names
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2023-09-07 00:27:51 +10:00 |
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Sezz
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7720d2da09
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Update TombEngine.vcxproj
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2023-09-07 00:13:55 +10:00 |
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Sezz
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f2f63fa3fa
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Merge branch 'renderer' into sezz_target_highlighter
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2023-09-07 00:13:30 +10:00 |
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Sezz
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f0e4dc3b4b
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Merge branch 'develop' into sezz_target_highlighter
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2023-09-07 00:07:58 +10:00 |
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Sezz
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fdb2527518
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Harmonise all parameter ordering
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2023-09-06 23:04:57 +10:00 |
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Sezz
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ac8fb4021b
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Adjust parameter order for screen sprite script function
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2023-09-06 22:56:30 +10:00 |
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Sezz
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f97b3b64c0
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Adjust screen sprite code; remove old function
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2023-09-06 22:48:44 +10:00 |
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MontyTRC89
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8d231981c9
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Merge branch 'renderer' of https://github.com/MontyTRC89/TombEngine into renderer
# Conflicts:
# TombEngine/Renderer/Renderer11.h
# TombEngine/Renderer/Renderer11Draw.cpp
# TombEngine/Renderer/Renderer11Draw2D.cpp
# TombEngine/Renderer/Renderer11Frame.cpp
# TombEngine/Renderer/RendererSprite2D.h
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2023-09-06 13:45:15 +02:00 |
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Kubsy
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420eda464b
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add EnablePointFilter to gameflow.lua
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2023-09-06 12:16:59 +01:00 |
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MontyTRC89
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abcd2dfaf6
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Merge branch 'develop' into renderer
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2023-09-06 11:20:42 +02:00 |
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MontyTRC89
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6f10ebe673
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Added LUA for screen sprites;
Refactored screen sprites;
Added blend mode;
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2023-09-06 11:19:34 +02:00 |
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Stranger1992
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db794cd23a
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Compiler error fix
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2023-09-03 21:33:58 +01:00 |
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Lwmte
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f677a5071c
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Split strings file (#1204)
* Initial Commit
* Rename
* Alphabetise system strings; minor formatting
* Fix missed rename
* Alphabetise user strings
* Newline
* Bug fix with default Strings.Lua file resulted in a crash.
* Rename in iterator
---------
Co-authored-by: Sezz <sezzary@outlook.com>
Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
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2023-08-31 23:14:17 +03:00 |
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Sezz
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3fd287d3f3
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Partially implement Lua function for sprites in 2D space
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2023-08-31 16:26:53 +10:00 |
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Sezz
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0342c559a8
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Formatting
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2023-08-31 15:54:12 +10:00 |
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Sezz
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f2873c637c
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Formatting
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2023-08-31 15:16:10 +10:00 |
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Adngel
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0c96017d76
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Pushable Loop restored
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2023-08-30 13:42:14 +02:00 |
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Adngel
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ab0f555249
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Added sounds to edge fall
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2023-08-29 17:05:06 +02:00 |
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Sezz
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13d8c4fa06
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Merge branch 'develop' into sezz_target_highlighter
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2023-08-29 23:44:31 +10:00 |
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Sezz
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8739d1465b
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Update some comments; move sound map init to function
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2023-08-29 19:41:17 +10:00 |
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Jakub
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586e7f17cc
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Merge pull request #1203 from MontyTRC89/flipmap_fixes
Flipmap fixes
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2023-08-29 10:37:44 +01:00 |
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MontyTRC89
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57fd3c420a
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Added priority and opacity to 2D screen sprites;
Fixed bug when no sprites are to be drawn;
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2023-08-29 10:35:59 +02:00 |
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MontyTRC89
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90f8263a2b
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Merge branch 'develop' into renderer
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2023-08-29 10:10:08 +02:00 |
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MontyTRC89
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cfe810c084
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Merge branch 'renderer' of https://github.com/MontyTRC89/TombEngine into renderer
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2023-08-29 10:07:23 +02:00 |
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MontyTRC89
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1e7178de0e
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Added 2D screen sprites;
Point filter off by default;
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2023-08-29 10:07:18 +02:00 |
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Adngel
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d86db96cf0
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Polishment
- Removed duplicated file.
- Bitwise operations replaced with mathematical operations.
- Removed deprecated comment lines.
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2023-08-28 04:47:15 +02:00 |
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Adngel
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1b02efe8ff
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Merge branch 'develop' into Adngel-pushables-remake
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2023-08-27 23:23:41 +02:00 |
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Adngel
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30124d08fa
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Polishment environment names.
Discarded Shallowater for lack of use.
DeepWater changed to water.
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2023-08-27 22:40:30 +02:00 |
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Adngel
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9bf611a6de
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Fix Shallow Water error
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2023-08-27 22:29:49 +02:00 |
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Adngel
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d0733933b5
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Polishment update
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2023-08-27 21:14:39 +02:00 |
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Adngel
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e919c46689
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Fix leaning direction
Fixing an issue of a wrong leaning direction when the pushable that was being pushed by an edge, had a yaw different than 0.
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2023-08-27 18:05:49 +02:00 |
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