..
AL
Using latest version of AL from ioq3 codebase
2023-01-31 01:32:06 +01:00
asm
ioquake3 porting
2023-05-24 19:29:36 +02:00
autoupdater
ioquake3 porting
2023-05-24 19:29:36 +02:00
botlib
ioquake3 porting
2023-05-24 19:29:36 +02:00
cgame
Fixed multi-shaders snow
2024-03-02 14:23:32 +01:00
client
Fixed crash on pSoundAlias
2024-03-03 18:53:22 +01:00
curl-7.54.0 /include
Using curl-7.54.0 from ioq3
2023-01-31 01:34:57 +01:00
fgame
Fixed velocity clip (sliding along plane)
2024-03-04 22:40:49 +01:00
gamespy
Set ENGINE_VERSION to 3.0
2023-08-30 21:53:40 +02:00
jpeg-8c
ioq3 updates
2023-05-26 20:53:00 +02:00
libmad-0.15.1b
Fixed compile errors on newer versions of clang
2023-09-05 19:39:57 +02:00
libogg-1.3.3
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
libs
ioq3 updates
2023-05-26 20:53:00 +02:00
libvorbis-1.3.6
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
null
Removed CL_Disconnect parameter
2023-07-21 20:34:42 +02:00
opus-1.2.1
ioq3 updates
2023-05-26 20:53:00 +02:00
opusfile-0.9
Added libogg, libvorbis and opus from ioq3
2023-01-31 01:29:42 +01:00
parser
Lexer fixes for integer
2024-02-22 21:36:31 +01:00
q3_ui
ioquake3 porting
2023-05-24 19:29:36 +02:00
qcommon
Call VectorNormalize() directly in Vector::normalize()
2024-03-04 20:07:06 +01:00
renderer
Fixed vert Z coord not matching average height
2024-03-03 17:52:29 +01:00
renderercommon
Added R_GetShaderName and R_GetModelName
2023-09-06 20:31:28 +02:00
renderergl1
Readded ioq3 renderer
2023-05-08 19:53:53 +02:00
renderergl2
made renderer (original quake III) work with SDL
2023-05-27 22:23:03 +02:00
script
Clear the variable if the field cannot be found
2024-03-03 18:54:22 +01:00
sdl
Added GL 1.3 functions
2024-02-12 20:18:52 +01:00
SDL2
ioquake3 porting
2023-05-24 19:29:36 +02:00
server
Use result from Cvar_InfoString_Big for CS_SYSTEMINFO
2024-02-21 20:13:24 +01:00
skeletor
Fixed animation delta over time
2024-02-13 01:01:51 +01:00
sys
Increased MAX_BUFFERS
2023-11-07 22:34:04 +01:00
tiki
Fixed skel_entity_cache initialization
2024-02-20 22:42:34 +01:00
tools
Updates
2023-05-27 16:19:31 +02:00
uilib
Call RefreshMaterial() instead of ReregisterMaterial()
2024-02-07 23:33:12 +01:00
zlib
ioquake3 porting
2023-05-24 19:29:36 +02:00