..
new
Expose methods for basic DMA (when OpenAL is unavailable)
2024-09-18 20:49:38 +02:00
cl_avi.cpp
Added source files for OpenAL FAKK (unimplemented)
2024-01-07 20:10:53 +01:00
cl_cgame.cpp
Add Cvar_CheckRange exports
2025-01-27 00:13:01 +01:00
cl_cin.cpp
Use safe version of sprintf and strcpy
2024-09-20 23:08:53 +02:00
cl_consolecmds.cpp
Reworked file inclusion (using relative path)
2023-06-17 01:24:20 +02:00
cl_curl.c
ioquake3 porting
2023-05-24 19:29:36 +02:00
cl_curl.h
ioquake3 porting
2023-05-24 19:29:36 +02:00
cl_input.cpp
Set the minimum number to 30 for cl_maxpackets
2025-04-23 23:56:05 +02:00
cl_instantAction.cpp
Implement Instant Action from Breakthrough ( #712 )
2025-04-15 00:31:34 +02:00
cl_instantAction.h
Implement Instant Action from Breakthrough ( #712 )
2025-04-15 00:31:34 +02:00
cl_inv.cpp
Reduced compilation warnings
2024-06-07 20:34:13 +02:00
cl_inv.h
Added INV_ALIGN_NONE
2023-12-31 15:35:00 +01:00
cl_invrender.cpp
Use UI definitions instead of cls.glconfig for UI code to get the resolution
2024-11-30 13:54:50 +01:00
cl_invrender.h
Implemented cl_invrender
2023-12-31 22:02:47 +01:00
cl_keys.cpp
[macOS / Compiler Fix] Alter offset for Mouse Buttons
2024-10-17 01:24:22 +02:00
cl_main.cpp
Fix small typo
2025-03-12 00:02:44 +01:00
cl_net_chan.cpp
Add network profiling tool from Spearhead and Breakthrough
2024-11-09 21:38:16 +01:00
cl_parse.cpp
Use the server frametime when parsing baseline entities from the game state
2024-12-09 19:34:19 +01:00
cl_scrn.cpp
Fix loading screen being incorrectly displayed
2024-09-27 17:59:03 +02:00
cl_ui.cpp
Check for valid scoreboard menu
2025-04-15 18:37:35 +02:00
cl_ui.h
Make chat message colors brighter
2025-01-07 00:39:45 +01:00
cl_uibind.cpp
Added bindlistener events
2023-12-28 01:11:17 +01:00
cl_uibind.h
Implemented CL_LoadBind
2023-12-27 22:53:49 +01:00
cl_uidmbox.cpp
Localize dmbox and gmbox
2025-01-08 21:26:47 +01:00
cl_uidmbox.h
Use #pragma once instead of #ifndef
2024-09-27 20:19:11 +02:00
cl_uifilepicker.cpp
Use UI definitions instead of cls.glconfig for UI code to get the resolution
2024-11-30 13:54:50 +01:00
cl_uifilepicker.h
Use a const str& reference
2023-12-29 20:19:28 +01:00
cl_uigamespy.cpp
Format document
2025-02-06 22:56:49 +01:00
cl_uigamespy.h
Format document
2025-02-06 22:56:49 +01:00
cl_uigmbox.cpp
Localize dmbox and gmbox
2025-01-08 21:26:47 +01:00
cl_uigmbox.h
Use #pragma once instead of #ifndef
2024-09-27 20:19:11 +02:00
cl_uilangame.cpp
Also use the port when connecting to a server
2024-09-13 19:07:06 +02:00
cl_uilangame.h
Formatted source files
2023-12-30 17:36:01 +01:00
cl_uiloadsave.cpp
fix: fix elapsed time and logged date in loadgame ui
2025-02-04 22:14:52 +01:00
cl_uiloadsave.h
Implemented FAKK Load game class
2023-12-30 19:09:48 +01:00
cl_uimaprotationsetup.cpp
Properly move items in the map rotation list
2024-10-23 20:52:22 +02:00
cl_uimaprotationsetup.h
Added UI map rotation from BT 2.40
2023-12-30 01:59:03 +01:00
cl_uimaprunner.cpp
Fix assertion failures on str
operations
2024-09-21 20:02:58 +02:00
cl_uimaprunner.h
Use a const str& reference
2023-12-29 20:19:28 +01:00
cl_uiminicon.cpp
Automatically scale UI elements for high resolutions
2024-11-30 22:40:00 +01:00
cl_uiminicon.h
Implemented miniconsole
2024-01-01 14:53:16 +01:00
cl_uimpmappicker.cpp
Use UI definitions instead of cls.glconfig for UI code to get the resolution
2024-11-30 13:54:50 +01:00
cl_uimpmappicker.h
Implemented MP map picker
2023-12-29 22:06:36 +01:00
cl_uiplayermodelpicker.cpp
Use UI definitions instead of cls.glconfig for UI code to get the resolution
2024-11-30 13:54:50 +01:00
cl_uiplayermodelpicker.h
Exported PM_FilenameToDisplayname and PM_DisplaynameT
2023-12-30 17:23:11 +01:00
cl_uiradar.cpp
Fix constant for screenOrg
2024-11-18 22:03:58 +01:00
cl_uiradar.h
Implemented UIRadar::Draw()
2023-08-16 00:45:40 +02:00
cl_uiserverlist.cpp
Don't refresh the server list if it's not ready
2025-04-21 21:03:42 +02:00
cl_uiserverlist.h
Fixed the server list
2023-07-29 19:31:16 +02:00
cl_uisoundpicker.cpp
Implemented cl_uisoundpicker
2023-12-29 20:23:42 +01:00
cl_uisoundpicker.h
Use a const str& reference
2023-12-29 20:19:28 +01:00
cl_uistd.cpp
Automatically scale UI elements for high resolutions
2024-11-30 22:40:00 +01:00
cl_uistd.h
Added EV_ClearInvItemReference declaration
2023-12-31 15:34:53 +01:00
cl_uiview3d.cpp
Automatically scale UI elements for high resolutions
2024-11-30 22:40:00 +01:00
cl_uiview3d.h
Add network profiling tool from Spearhead and Breakthrough
2024-11-09 21:38:16 +01:00
client.h
Apply client and server config tweaks when loading the original config
2025-01-21 22:56:05 +01:00
CMakeLists.txt
Use functions that return master host information
2025-04-22 21:40:34 +02:00
keycodes.h
ioq3 updates
2023-05-26 20:53:00 +02:00
keys.h
Reworked file inclusion (using relative path)
2023-06-17 01:24:20 +02:00
libmumblelink.c
ioq3 changes
2023-05-24 19:40:02 +02:00
libmumblelink.h
ioq3 changes
2023-05-24 19:40:02 +02:00
qal.c
Move alext functions out of qal.h ( #706 )
2025-03-24 22:16:43 +01:00
qal.h
Move alext functions out of qal.h ( #706 )
2025-03-24 22:16:43 +01:00
snd_adpcm.c
New sound system
2023-05-24 19:42:48 +02:00
snd_altivec.c
New sound system
2023-05-24 19:42:48 +02:00
snd_codec.c
Added full MP3 support
2023-05-29 15:24:24 +02:00
snd_codec.h
Add support for IMA-ADPCM sounds (4-bit)
2024-11-27 20:37:56 +01:00
snd_codec_mp3.c
Add support for IMA-ADPCM sounds (4-bit)
2024-11-27 20:37:56 +01:00
snd_codec_ogg.c
New sound system
2023-05-24 19:42:48 +02:00
snd_codec_opus.c
New sound system
2023-05-24 19:42:48 +02:00
snd_codec_wav.c
Add support for IMA-ADPCM sounds (4-bit)
2024-11-27 20:37:56 +01:00
snd_dma.c
Use safe version of sprintf and strcpy
2024-09-20 23:08:53 +02:00
snd_dma_new.cpp
Set the default sound quality to 44 Hz
2024-12-08 12:37:59 +01:00
snd_info.cpp
Define and use DEFAULT_SFX_NUMBER_PLAYING
2024-10-02 19:02:20 +02:00
snd_local.h
Use OpenAL by default
2024-08-21 18:35:06 +02:00
snd_local_new.h
Add support for IMA-ADPCM sounds (4-bit)
2024-11-27 20:37:56 +01:00
snd_main.c
New sound system
2023-05-24 19:42:48 +02:00
snd_mem.c
Increased *DEF_COMSOUNDMEGS* to 16
2023-06-11 12:49:19 +02:00
snd_mem_new.cpp
Add support for IMA-ADPCM sounds (4-bit)
2024-11-27 20:37:56 +01:00
snd_miles_new.cpp
Added snd_miles source files
2024-01-07 23:50:02 +01:00
snd_miles_new.h
Added snd_miles source files
2024-01-07 23:50:02 +01:00
snd_mix.c
New sound system
2023-05-24 19:42:48 +02:00
snd_openal.c
Use safe version of sprintf and strcpy
2024-09-20 23:08:53 +02:00
snd_openal_new.cpp
Don't force HRTF if the speaker type is not "Headphones"
2025-04-21 21:26:33 +02:00
snd_openal_new.h
Disable audio virtualization on special audio sources such as music and ambient sounds
2025-01-01 23:58:48 +01:00
snd_public.h
Add tmvolume from Spearhead and Breakthrough
2024-11-11 14:24:57 +01:00
snd_wavelet.c
New sound system
2023-05-24 19:42:48 +02:00
usignal.cpp
Optimized calls to Event() (avoid allocating a new Event when it can be reused)
2023-09-07 18:22:07 +02:00