openmohaa/code
smallmodel 422bf647a7
Save the client-game state into the archive file (feature from moh spearhead 2.0)
This saves cgame data such as emitters and vss sources
2024-07-15 23:45:32 +02:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater ioquake3 porting 2023-05-24 19:29:36 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Fix broken cgame state saving 2024-07-15 23:44:11 +02:00
client Fix broken cgame state saving 2024-07-15 23:44:11 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Save the client-game state into the archive file (feature from moh spearhead 2.0) 2024-07-15 23:45:32 +02:00
gamespy Corrected some compilation warnings 2024-06-11 21:24:01 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libmad-0.15.1b Fixed compile errors on newer versions of clang 2023-09-05 19:39:57 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Removed CL_Disconnect parameter 2023-07-21 20:34:42 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Fixed scripts using syntax like $self 2024-04-09 23:22:54 +02:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Moves MAX_SUBTITLES to `q_shared.h| 2024-07-02 19:03:27 +02:00
renderer Fixes g_pVert/g_pTris being freed even when they are NULL 2024-07-02 18:46:27 +02:00
renderercommon Added R_GetShaderName and R_GetModelName 2023-09-06 20:31:28 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Uses a signed char instead of a char for opcode stack offset. On some platforms like ARM, char is unsigned by default 2024-06-22 19:18:08 +02:00
sdl Send SE_CHAR events (CharEvent) for ENTER, TAB and ESCAPE keys 2024-06-10 14:04:55 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Save the client-game state into the archive file (feature from moh spearhead 2.0) 2024-07-15 23:45:32 +02:00
skeletor Adds CHANNEL_NONE case statement even if there is nothing to do 2024-07-11 22:04:03 +02:00
sys Define _FILE_OFFSET_BITS to 64 due to a bug in readdir() affecting 32-bit architectures 2024-06-06 22:18:23 +02:00
tiki Fixes the endianness when loading LOD from file 2024-06-22 15:34:38 +02:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Fix assignment of a temporary to a non-const reference error on GCC 2024-06-10 14:43:40 +02:00
zlib ioquake3 porting 2023-05-24 19:29:36 +02:00