.. |
new
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Add a fix to load the music from save
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2024-07-22 20:13:03 +02:00 |
cl_avi.cpp
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Added source files for OpenAL FAKK (unimplemented)
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2024-01-07 20:10:53 +01:00 |
cl_cgame.cpp
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Fix broken cgame state saving
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2024-07-15 23:44:11 +02:00 |
cl_cin.cpp
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Added source files for OpenAL FAKK (unimplemented)
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2024-01-07 20:10:53 +01:00 |
cl_consolecmds.cpp
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
cl_curl.c
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
cl_curl.h
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
cl_input.cpp
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Fixes strings printing on the same line
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2024-07-01 14:15:58 +02:00 |
cl_inv.cpp
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Reduced compilation warnings
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2024-06-07 20:34:13 +02:00 |
cl_inv.h
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Added INV_ALIGN_NONE
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2023-12-31 15:35:00 +01:00 |
cl_invrender.cpp
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Implemented cl_invrender
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2023-12-31 22:02:47 +01:00 |
cl_invrender.h
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Implemented cl_invrender
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2023-12-31 22:02:47 +01:00 |
cl_keys.cpp
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Added CL_Key_ForceCommand
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2023-12-31 15:34:45 +01:00 |
cl_main.cpp
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Don't timeout if the client hosts the game
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2024-07-01 01:09:39 +02:00 |
cl_net_chan.cpp
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Hard reset
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2016-03-27 11:49:47 +02:00 |
cl_parse.cpp
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Moved MSG_ReadServerFrameTime and MSG_WriteServerFrameTime to qcommon/msg.cpp
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2023-08-21 00:09:00 +02:00 |
cl_scrn.cpp
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ioq3 files backport
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2023-06-25 20:26:47 +02:00 |
cl_ui.cpp
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Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial
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2024-07-24 21:10:46 +02:00 |
cl_ui.h
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Added more declarations
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2024-01-08 20:03:25 +01:00 |
cl_uibind.cpp
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Added bindlistener events
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2023-12-28 01:11:17 +01:00 |
cl_uibind.h
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Implemented CL_LoadBind
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2023-12-27 22:53:49 +01:00 |
cl_uidmbox.cpp
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Removed float warning
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2023-07-21 20:34:59 +02:00 |
cl_uidmbox.h
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Added death dm flags to increase the duration of the decay time
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2023-07-09 21:16:28 +02:00 |
cl_uifilepicker.cpp
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Use a const str& reference
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2023-12-29 20:19:28 +01:00 |
cl_uifilepicker.h
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Use a const str& reference
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2023-12-29 20:19:28 +01:00 |
cl_uigmbox.cpp
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Added **ui_compass_scale**
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2023-05-29 20:31:57 +02:00 |
cl_uigmbox.h
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Implemented UIGMBox
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2023-05-18 00:54:12 +02:00 |
cl_uilangame.cpp
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Implemented LAN game list
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2023-12-30 23:03:56 +01:00 |
cl_uilangame.h
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Formatted source files
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2023-12-30 17:36:01 +01:00 |
cl_uiloadsave.cpp
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Fixed events declaration
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2023-12-30 19:50:15 +01:00 |
cl_uiloadsave.h
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Implemented FAKK Load game class
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2023-12-30 19:09:48 +01:00 |
cl_uimaprotationsetup.cpp
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Added UI map rotation from BT 2.40
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2023-12-30 01:59:03 +01:00 |
cl_uimaprotationsetup.h
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Added UI map rotation from BT 2.40
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2023-12-30 01:59:03 +01:00 |
cl_uimaprunner.cpp
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Fix file picker crash on AA
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2024-06-10 14:18:49 +02:00 |
cl_uimaprunner.h
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Use a const str& reference
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2023-12-29 20:19:28 +01:00 |
cl_uiminicon.cpp
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Implemented miniconsole
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2024-01-01 14:53:16 +01:00 |
cl_uiminicon.h
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Implemented miniconsole
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2024-01-01 14:53:16 +01:00 |
cl_uimpmappicker.cpp
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Fixed objective maps appearing twice
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2024-01-23 22:42:27 +01:00 |
cl_uimpmappicker.h
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Implemented MP map picker
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2023-12-29 22:06:36 +01:00 |
cl_uiplayermodelpicker.cpp
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Fixed waffenss skin name
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2024-01-23 00:04:41 +01:00 |
cl_uiplayermodelpicker.h
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Exported PM_FilenameToDisplayname and PM_DisplaynameT
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2023-12-30 17:23:11 +01:00 |
cl_uiradar.cpp
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Implemented UIRadar::Draw()
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2023-08-16 00:45:40 +02:00 |
cl_uiradar.h
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Implemented UIRadar::Draw()
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2023-08-16 00:45:40 +02:00 |
cl_uiserverlist.cpp
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Added m_parent to get values from parent
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2023-12-31 23:13:24 +01:00 |
cl_uiserverlist.h
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Fixed the server list
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2023-07-29 19:31:16 +02:00 |
cl_uisoundpicker.cpp
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Implemented cl_uisoundpicker
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2023-12-29 20:23:42 +01:00 |
cl_uisoundpicker.h
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Use a const str& reference
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2023-12-29 20:19:28 +01:00 |
cl_uistd.cpp
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Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial
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2024-07-24 21:10:46 +02:00 |
cl_uistd.h
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Added EV_ClearInvItemReference declaration
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2023-12-31 15:34:53 +01:00 |
cl_uiview3d.cpp
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Moves MAX_SUBTITLES to `q_shared.h|
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2024-07-02 19:03:27 +02:00 |
cl_uiview3d.h
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Formatted cl_uiview3d source files
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2024-01-01 00:32:31 +01:00 |
client.h
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Using ioquake3 code for IPv6 support and network fixes
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2023-12-30 23:03:49 +01:00 |
CMakeLists.txt
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Made OpenAL package required
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2024-07-24 19:57:22 +02:00 |
keycodes.h
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ioq3 updates
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2023-05-26 20:53:00 +02:00 |
keys.h
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
libmumblelink.c
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ioq3 changes
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2023-05-24 19:40:02 +02:00 |
libmumblelink.h
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ioq3 changes
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2023-05-24 19:40:02 +02:00 |
qal.c
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Added qalGetSourceiv / qalGetBufferfv
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2024-01-15 23:04:01 +01:00 |
qal.h
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Made qal.h C++ aware
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2024-01-09 23:28:01 +01:00 |
snd_adpcm.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_altivec.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_codec.c
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Added full MP3 support
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2023-05-29 15:24:24 +02:00 |
snd_codec.h
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Made snd_codec c++ aware
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2024-01-16 20:27:20 +01:00 |
snd_codec_mp3.c
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Add libmad 0.16.4
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2024-07-11 23:04:04 +02:00 |
snd_codec_ogg.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_codec_opus.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_codec_wav.c
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ioq3 sound
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2023-05-24 21:45:26 +02:00 |
snd_dma.c
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Forgot newline
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2024-02-13 01:01:39 +01:00 |
snd_dma_new.cpp
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Add a fix to load the music from save
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2024-07-22 20:13:03 +02:00 |
snd_info.cpp
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Added snd_info.cpp
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2024-01-08 23:25:48 +01:00 |
snd_local.h
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Added source files for OpenAL FAKK (unimplemented)
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2024-01-07 20:10:53 +01:00 |
snd_local_new.h
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Added NULL sound flag
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2024-07-25 19:04:08 +02:00 |
snd_main.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_mem.c
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Increased *DEF_COMSOUNDMEGS* to 16
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2023-06-11 12:49:19 +02:00 |
snd_mem_new.cpp
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From now, load streamed sound into memory as deferred loading is currently unsupported
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2024-07-25 19:49:34 +02:00 |
snd_miles_new.cpp
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Added snd_miles source files
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2024-01-07 23:50:02 +01:00 |
snd_miles_new.h
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Added snd_miles source files
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2024-01-07 23:50:02 +01:00 |
snd_mix.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_openal.c
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Why would it error out when the default sfx doesn't exist...?
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2023-05-28 20:59:23 +02:00 |
snd_openal_new.cpp
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Fix sounds not being resumed properly after loading from save
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2024-07-22 20:44:00 +02:00 |
snd_openal_new.h
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Add a fix to load the music from save
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2024-07-22 20:13:03 +02:00 |
snd_public.h
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Add a fix to load the music from save
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2024-07-22 20:13:03 +02:00 |
snd_wavelet.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
usignal.cpp
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Optimized calls to Event() (avoid allocating a new Event when it can be reused)
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2023-09-07 18:22:07 +02:00 |