openmohaa/code/client
2024-07-25 19:49:34 +02:00
..
new Add a fix to load the music from save 2024-07-22 20:13:03 +02:00
cl_avi.cpp Added source files for OpenAL FAKK (unimplemented) 2024-01-07 20:10:53 +01:00
cl_cgame.cpp Fix broken cgame state saving 2024-07-15 23:44:11 +02:00
cl_cin.cpp Added source files for OpenAL FAKK (unimplemented) 2024-01-07 20:10:53 +01:00
cl_consolecmds.cpp Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
cl_curl.c ioquake3 porting 2023-05-24 19:29:36 +02:00
cl_curl.h ioquake3 porting 2023-05-24 19:29:36 +02:00
cl_input.cpp Fixes strings printing on the same line 2024-07-01 14:15:58 +02:00
cl_inv.cpp Reduced compilation warnings 2024-06-07 20:34:13 +02:00
cl_inv.h Added INV_ALIGN_NONE 2023-12-31 15:35:00 +01:00
cl_invrender.cpp Implemented cl_invrender 2023-12-31 22:02:47 +01:00
cl_invrender.h Implemented cl_invrender 2023-12-31 22:02:47 +01:00
cl_keys.cpp Added CL_Key_ForceCommand 2023-12-31 15:34:45 +01:00
cl_main.cpp Don't timeout if the client hosts the game 2024-07-01 01:09:39 +02:00
cl_net_chan.cpp Hard reset 2016-03-27 11:49:47 +02:00
cl_parse.cpp Moved MSG_ReadServerFrameTime and MSG_WriteServerFrameTime to qcommon/msg.cpp 2023-08-21 00:09:00 +02:00
cl_scrn.cpp ioq3 files backport 2023-06-25 20:26:47 +02:00
cl_ui.cpp Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial 2024-07-24 21:10:46 +02:00
cl_ui.h Added more declarations 2024-01-08 20:03:25 +01:00
cl_uibind.cpp Added bindlistener events 2023-12-28 01:11:17 +01:00
cl_uibind.h Implemented CL_LoadBind 2023-12-27 22:53:49 +01:00
cl_uidmbox.cpp Removed float warning 2023-07-21 20:34:59 +02:00
cl_uidmbox.h Added death dm flags to increase the duration of the decay time 2023-07-09 21:16:28 +02:00
cl_uifilepicker.cpp Use a const str& reference 2023-12-29 20:19:28 +01:00
cl_uifilepicker.h Use a const str& reference 2023-12-29 20:19:28 +01:00
cl_uigmbox.cpp Added **ui_compass_scale** 2023-05-29 20:31:57 +02:00
cl_uigmbox.h Implemented UIGMBox 2023-05-18 00:54:12 +02:00
cl_uilangame.cpp Implemented LAN game list 2023-12-30 23:03:56 +01:00
cl_uilangame.h Formatted source files 2023-12-30 17:36:01 +01:00
cl_uiloadsave.cpp Fixed events declaration 2023-12-30 19:50:15 +01:00
cl_uiloadsave.h Implemented FAKK Load game class 2023-12-30 19:09:48 +01:00
cl_uimaprotationsetup.cpp Added UI map rotation from BT 2.40 2023-12-30 01:59:03 +01:00
cl_uimaprotationsetup.h Added UI map rotation from BT 2.40 2023-12-30 01:59:03 +01:00
cl_uimaprunner.cpp Fix file picker crash on AA 2024-06-10 14:18:49 +02:00
cl_uimaprunner.h Use a const str& reference 2023-12-29 20:19:28 +01:00
cl_uiminicon.cpp Implemented miniconsole 2024-01-01 14:53:16 +01:00
cl_uiminicon.h Implemented miniconsole 2024-01-01 14:53:16 +01:00
cl_uimpmappicker.cpp Fixed objective maps appearing twice 2024-01-23 22:42:27 +01:00
cl_uimpmappicker.h Implemented MP map picker 2023-12-29 22:06:36 +01:00
cl_uiplayermodelpicker.cpp Fixed waffenss skin name 2024-01-23 00:04:41 +01:00
cl_uiplayermodelpicker.h Exported PM_FilenameToDisplayname and PM_DisplaynameT 2023-12-30 17:23:11 +01:00
cl_uiradar.cpp Implemented UIRadar::Draw() 2023-08-16 00:45:40 +02:00
cl_uiradar.h Implemented UIRadar::Draw() 2023-08-16 00:45:40 +02:00
cl_uiserverlist.cpp Added m_parent to get values from parent 2023-12-31 23:13:24 +01:00
cl_uiserverlist.h Fixed the server list 2023-07-29 19:31:16 +02:00
cl_uisoundpicker.cpp Implemented cl_uisoundpicker 2023-12-29 20:23:42 +01:00
cl_uisoundpicker.h Use a const str& reference 2023-12-29 20:19:28 +01:00
cl_uistd.cpp Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial 2024-07-24 21:10:46 +02:00
cl_uistd.h Added EV_ClearInvItemReference declaration 2023-12-31 15:34:53 +01:00
cl_uiview3d.cpp Moves MAX_SUBTITLES to `q_shared.h| 2024-07-02 19:03:27 +02:00
cl_uiview3d.h Formatted cl_uiview3d source files 2024-01-01 00:32:31 +01:00
client.h Using ioquake3 code for IPv6 support and network fixes 2023-12-30 23:03:49 +01:00
CMakeLists.txt Made OpenAL package required 2024-07-24 19:57:22 +02:00
keycodes.h ioq3 updates 2023-05-26 20:53:00 +02:00
keys.h Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
libmumblelink.c ioq3 changes 2023-05-24 19:40:02 +02:00
libmumblelink.h ioq3 changes 2023-05-24 19:40:02 +02:00
qal.c Added qalGetSourceiv / qalGetBufferfv 2024-01-15 23:04:01 +01:00
qal.h Made qal.h C++ aware 2024-01-09 23:28:01 +01:00
snd_adpcm.c New sound system 2023-05-24 19:42:48 +02:00
snd_altivec.c New sound system 2023-05-24 19:42:48 +02:00
snd_codec.c Added full MP3 support 2023-05-29 15:24:24 +02:00
snd_codec.h Made snd_codec c++ aware 2024-01-16 20:27:20 +01:00
snd_codec_mp3.c Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
snd_codec_ogg.c New sound system 2023-05-24 19:42:48 +02:00
snd_codec_opus.c New sound system 2023-05-24 19:42:48 +02:00
snd_codec_wav.c ioq3 sound 2023-05-24 21:45:26 +02:00
snd_dma.c Forgot newline 2024-02-13 01:01:39 +01:00
snd_dma_new.cpp Add a fix to load the music from save 2024-07-22 20:13:03 +02:00
snd_info.cpp Added snd_info.cpp 2024-01-08 23:25:48 +01:00
snd_local.h Added source files for OpenAL FAKK (unimplemented) 2024-01-07 20:10:53 +01:00
snd_local_new.h Added NULL sound flag 2024-07-25 19:04:08 +02:00
snd_main.c New sound system 2023-05-24 19:42:48 +02:00
snd_mem.c Increased *DEF_COMSOUNDMEGS* to 16 2023-06-11 12:49:19 +02:00
snd_mem_new.cpp From now, load streamed sound into memory as deferred loading is currently unsupported 2024-07-25 19:49:34 +02:00
snd_miles_new.cpp Added snd_miles source files 2024-01-07 23:50:02 +01:00
snd_miles_new.h Added snd_miles source files 2024-01-07 23:50:02 +01:00
snd_mix.c New sound system 2023-05-24 19:42:48 +02:00
snd_openal.c Why would it error out when the default sfx doesn't exist...? 2023-05-28 20:59:23 +02:00
snd_openal_new.cpp Fix sounds not being resumed properly after loading from save 2024-07-22 20:44:00 +02:00
snd_openal_new.h Add a fix to load the music from save 2024-07-22 20:13:03 +02:00
snd_public.h Add a fix to load the music from save 2024-07-22 20:13:03 +02:00
snd_wavelet.c New sound system 2023-05-24 19:42:48 +02:00
usignal.cpp Optimized calls to Event() (avoid allocating a new Event when it can be reused) 2023-09-07 18:22:07 +02:00