.. |
AL
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Using latest version of AL from ioq3 codebase
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2023-01-31 01:32:06 +01:00 |
asm
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
autoupdater
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
botlib
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
cgame
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Fixed multi-shaders snow
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2024-03-02 14:23:32 +01:00 |
client
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Fixed crash on pSoundAlias
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2024-03-03 18:53:22 +01:00 |
curl-7.54.0/include
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Using curl-7.54.0 from ioq3
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2023-01-31 01:34:57 +01:00 |
fgame
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Removed unused source files
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2024-04-09 22:41:41 +02:00 |
gamespy
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Set ENGINE_VERSION to 3.0
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2023-08-30 21:53:40 +02:00 |
jpeg-8c
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ioq3 updates
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2023-05-26 20:53:00 +02:00 |
libmad-0.15.1b
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Fixed compile errors on newer versions of clang
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2023-09-05 19:39:57 +02:00 |
libogg-1.3.3
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Added libogg, libvorbis and opus from ioq3
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2023-01-31 01:29:42 +01:00 |
libs
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ioq3 updates
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2023-05-26 20:53:00 +02:00 |
libvorbis-1.3.6
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Added libogg, libvorbis and opus from ioq3
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2023-01-31 01:29:42 +01:00 |
null
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Removed CL_Disconnect parameter
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2023-07-21 20:34:42 +02:00 |
opus-1.2.1
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ioq3 updates
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2023-05-26 20:53:00 +02:00 |
opusfile-0.9
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Added libogg, libvorbis and opus from ioq3
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2023-01-31 01:29:42 +01:00 |
parser
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Lexer fixes for integer
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2024-02-22 21:36:31 +01:00 |
q3_ui
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
qcommon
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Call VectorNormalize() directly in Vector::normalize()
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2024-03-04 20:07:06 +01:00 |
renderer
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Set terrain rendering settings to max detail by default
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2024-03-17 22:38:44 +01:00 |
renderercommon
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Added R_GetShaderName and R_GetModelName
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2023-09-06 20:31:28 +02:00 |
renderergl1
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Readded ioq3 renderer
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2023-05-08 19:53:53 +02:00 |
renderergl2
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made renderer (original quake III) work with SDL
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2023-05-27 22:23:03 +02:00 |
script
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When parsing and compiling a script, return the length in an output parameter instead so the method can return a boolean to indicate success.
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2024-04-08 21:04:26 +02:00 |
sdl
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Added GL 1.3 functions
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2024-02-12 20:18:52 +01:00 |
SDL2
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
server
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Configstring optimization so that there is only one occurence of a configstring index in pending server commands
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2024-03-06 18:54:32 +01:00 |
skeletor
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Fixed animation delta over time
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2024-02-13 01:01:51 +01:00 |
sys
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Increased MAX_BUFFERS
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2023-11-07 22:34:04 +01:00 |
tiki
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Fixed skel_entity_cache initialization
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2024-02-20 22:42:34 +01:00 |
tools
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Updates
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2023-05-27 16:19:31 +02:00 |
uilib
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Call RefreshMaterial() instead of ReregisterMaterial()
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2024-02-07 23:33:12 +01:00 |
zlib
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |