openmohaa/code
smallmodel 16711a33ef
Fix bulletthroughwood and bulletthroughmetal not being archived correctly
This caused issues on some single-player maps where bullet would go through walls
2024-11-17 18:02:35 +01:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater Use nanosleep(2) instead of usleep(3) 2024-07-26 23:03:09 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Fix the intermission screen (mission failed/success) not hiding immediately on the base game 2024-11-13 20:01:05 +01:00
client Set the pitch to default when setting a new SFX 2024-11-17 17:12:36 +01:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Fix bulletthroughwood and bulletthroughmetal not being archived correctly 2024-11-17 18:02:35 +01:00
gamespy Use 0.31 for Breakthrough demo 2024-11-13 00:07:07 +01:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
Launcher Only create launchers for the standalone game 2024-11-04 22:52:49 +01:00
libmad Add libmad 0.16.4 2024-07-11 23:04:04 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Add Voip code from ioq3 2024-09-22 16:50:44 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Fix string not usable for targetname 2024-11-16 18:17:19 +01:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Make com_target_game and com_target_demo write-protected (can only be set at startup) 2024-11-17 14:28:00 +01:00
renderer Fix too high farVal for glDepthRange 2024-11-17 16:46:21 +01:00
renderercommon Fix the return value of FS_Seek 2024-09-25 21:04:55 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Rename the type variable to currentType so it doesn't take precedence over the type member 2024-11-16 20:07:26 +01:00
sdl Add fixes from upstream ioq3 2024-09-19 19:24:31 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Don't export referenced paks if download is disabled on the server 2024-11-15 21:00:20 +01:00
skeletor Use a macro constant for movement/action skan blend frames 2024-10-27 21:39:16 +01:00
sys Don't localize if the localization hasn't been initialized 2024-11-12 23:09:32 +01:00
tiki Fix typo 2024-11-17 14:32:44 +01:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Rework fade sequence and make it work 2024-11-13 19:40:31 +01:00
web Add Emscripten implementation from ioquake3 upstream 2024-07-26 23:57:50 +02:00
zlib Use a more modern implementation of minizip from ioquake3 2024-09-24 22:25:33 +02:00