smallmodel
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cd9b1a741f
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Match CG_PermanentMark parameters
This fixes #355
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2024-09-07 23:57:17 +02:00 |
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smallmodel
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0bbf39660e
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Added R_GetShaderName and R_GetModelName
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2023-09-06 20:31:28 +02:00 |
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smallmodel
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6d2d35e82d
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Fixed compile errors on newer versions of clang
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2023-09-05 19:39:57 +02:00 |
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smallmodel
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0fea47bb69
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Added Draw_StretchPic2
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2023-08-15 22:44:37 +02:00 |
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smallmodel
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6f8fee47f2
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Using const char* for LV_ConvertString
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2023-07-30 11:38:18 +02:00 |
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smallmodel
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2866bfdd04
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Fix for DrawStretchRaw and const params
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2023-07-17 20:44:09 +02:00 |
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smallmodel
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52f60e647d
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Implemented R_MarkFragmentsForInlineModel and R_BoxSurfacesForBModel_r
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2023-07-17 20:09:00 +02:00 |
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smallmodel
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f66ce78a56
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Using const for pointBuffer
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2023-07-15 20:18:08 +02:00 |
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OM
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02993eaa9b
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Backported ioq3 features
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2023-06-25 19:35:41 +02:00 |
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OM
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7b79877516
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made renderer (original quake III) work with SDL
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2023-05-27 22:23:03 +02:00 |
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OM
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4a582cfbb5
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Updated
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2023-05-27 21:39:56 +02:00 |
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OM
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f1f9ed744d
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Updates
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2023-05-27 16:19:31 +02:00 |
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OM
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3d223f5a5d
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Updates
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2023-05-27 15:36:19 +02:00 |
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OM
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ca3340b158
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
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L
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8451cff91e
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Compilation fixes
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2023-05-08 20:07:45 +02:00 |
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L
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e2910930da
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Readded ioq3 renderer
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2023-05-08 19:53:53 +02:00 |
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L
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72f090b289
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Fixed openmohaa.exe compilation (only 102 linker errors)
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2023-05-07 21:28:54 +02:00 |
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L
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7030c23994
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Fixed compilation issues
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2023-05-07 20:38:08 +02:00 |
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L
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6e0ce3f0e4
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Moved a few structs to *code/cgame/tr_types.h*
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2023-04-30 00:04:12 +02:00 |
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Ley0k
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09bed43f97
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Hard reset
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2016-03-27 11:49:47 +02:00 |
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