OM
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d0b9890213
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Added more shader stage parameters
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2023-05-10 23:47:23 +02:00 |
|
OM
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0f4e22947b
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Implemented R_DrawString
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2023-05-10 23:19:08 +02:00 |
|
OM
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454b5c6988
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RE_RenderScene: Reset TIKI caches
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2023-05-10 20:56:58 +02:00 |
|
OM
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cb7144bf82
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Added R_VisDebug
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2023-05-10 20:56:38 +02:00 |
|
OM
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3c16267738
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Implemented View3D::Pressed
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2023-05-10 20:56:26 +02:00 |
|
OM
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c62185ef04
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Fixed skeleton morph and weight
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2023-05-10 20:39:59 +02:00 |
|
OM
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3865e1a784
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Fixed UI crashing on exit
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2023-05-10 20:39:49 +02:00 |
|
OM
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849e213d95
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Dlight tweak
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2023-05-10 20:29:49 +02:00 |
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OM
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1c9055b705
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Added sky portal unimplemented functions
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2023-05-10 20:19:12 +02:00 |
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OM
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d447ec1c14
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Redundantly load fix
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2023-05-10 20:18:49 +02:00 |
|
OM
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195ed5872a
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Implemented View3D::OnActivate
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2023-05-10 19:34:21 +02:00 |
|
OM
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f985785629
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CL_ShutdownCGame: don't set the key catcher
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2023-05-10 19:34:09 +02:00 |
|
OM
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e31b284243
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Using Key_SetCatcher instead of setting the variable directly
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2023-05-10 19:33:50 +02:00 |
|
OM
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6a3f7d89bb
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Fixes for UList
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2023-05-10 19:33:26 +02:00 |
|
OM
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537c381644
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Fixed rendering crashes
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2023-05-10 18:26:17 +02:00 |
|
OM
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776d3fa897
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Added all mohaa renderer Cvars
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2023-05-10 18:21:26 +02:00 |
|
OM
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b4ad70dc20
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Fixed server connection issue
|
2023-05-10 18:21:21 +02:00 |
|
OM
|
95c0f4fe2d
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Fixed renderer crash
|
2023-05-10 17:07:10 +02:00 |
|
OM
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08cf0462dc
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CL_MapLoading refactor + added connectStartTime
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2023-05-10 00:52:29 +02:00 |
|
OM
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102e395133
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Fixed loadString empty
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2023-05-10 00:52:05 +02:00 |
|
OM
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6c552b0cb3
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Added com_dedicated check in Com_Frame
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2023-05-10 00:51:32 +02:00 |
|
OM
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929cb3eb79
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JPEG-6 fix
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2023-05-10 00:51:18 +02:00 |
|
OM
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e1f391fa4b
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made tr.images statically allocated
|
2023-05-10 00:00:40 +02:00 |
|
OM
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eddd56f770
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R_FindShader fix
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2023-05-09 23:47:26 +02:00 |
|
OM
|
0fad7c1ad6
|
Ubertools modifications
|
2023-05-09 22:54:13 +02:00 |
|
OM
|
797ae47b46
|
Renderer fixes
|
2023-05-09 21:58:24 +02:00 |
|
OM
|
5b89e25e9b
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Fixed null spawnthing crash
|
2023-05-09 21:21:16 +02:00 |
|
OM
|
048c555973
|
TIKI crash fix
|
2023-05-09 21:21:11 +02:00 |
|
OM
|
4824f8a3b3
|
MOHAA BSP implementation
|
2023-05-09 20:49:04 +02:00 |
|
OM
|
082465ac98
|
Fixed infinite loop issue
|
2023-05-09 20:08:35 +02:00 |
|
OM
|
15a00c0792
|
Fixed some functions not matched
Initialize terrain marks
|
2023-05-09 20:08:28 +02:00 |
|
OM
|
a01cf19c47
|
Fixed some functions not matched
|
2023-05-09 20:08:06 +02:00 |
|
OM
|
86cfa42f2c
|
ri.Hunk_Alloc: use CL_RefStaticMalloc instead
|
2023-05-09 20:07:40 +02:00 |
|
OM
|
8a821b51bd
|
Fixed usereyes uninitialized
|
2023-05-09 20:07:17 +02:00 |
|
OM
|
79baec1625
|
Initialize localization
|
2023-05-09 20:06:56 +02:00 |
|
L
|
c93faed19a
|
Pre-added renderer files
|
2023-05-09 19:18:16 +02:00 |
|
L
|
0d7b822216
|
Implemented R_LoadFont
|
2023-05-09 19:13:37 +02:00 |
|
L
|
e268c47e16
|
Fixed title name
|
2023-05-09 17:51:44 +02:00 |
|
L
|
521af45611
|
Fixed all errors (now compile & link)
|
2023-05-09 17:50:29 +02:00 |
|
L
|
b96afa380c
|
Fixed NET_Init called twice
|
2023-05-08 23:41:06 +02:00 |
|
L
|
50a2578a49
|
Fixed unix build compilation
|
2023-05-08 23:34:24 +02:00 |
|
L
|
c7f877c8b4
|
Added Quake III arena unix/win32 folders
|
2023-05-08 22:58:54 +02:00 |
|
L
|
8451cff91e
|
Compilation fixes
|
2023-05-08 20:07:45 +02:00 |
|
L
|
e2910930da
|
Readded ioq3 renderer
|
2023-05-08 19:53:53 +02:00 |
|
L
|
8908890d72
|
Quick compilation fixes (still linker errors)
|
2023-05-08 14:59:08 +02:00 |
|
L
|
53c1c94dac
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
|
L
|
5a87b21efc
|
Fixed all compilation errors
|
2023-05-08 00:02:31 +02:00 |
|
L
|
26944dcf4a
|
Fixed renderer compile errors
|
2023-05-07 22:19:54 +02:00 |
|
L
|
f68b402d24
|
Other fixes
|
2023-05-07 21:32:30 +02:00 |
|
L
|
72f090b289
|
Fixed openmohaa.exe compilation (only 102 linker errors)
|
2023-05-07 21:28:54 +02:00 |
|