Commit graph

684 commits

Author SHA1 Message Date
OM
cf51e14cf5 Added FPS counter 2023-05-19 20:52:10 +02:00
OM
7fb383c810 Updated README with new screenshot 2023-05-19 20:51:51 +02:00
OM
34f66963e3 Implemented DrawStatCompass 2023-05-19 19:26:46 +02:00
OM
6059063b67 Added "constant" parameter for "rgbGen" 2023-05-19 17:48:24 +02:00
OM
8bf57017ac Proper implementation of *RE_AddPolyToScene*
+ Increased *MAX_POLYS* and *MAX_POLYVERTS*
2023-05-19 17:48:09 +02:00
OM
9f1d35a11b Statbar fix
Implemented *UIFakkLabel::DrawStatbar*
2023-05-19 17:34:01 +02:00
OM
aa51987077 Moved *BG_EvaluateTrajectory* from *game/bg_misc.cpp* to *cgame/cg_ents.c* 2023-05-19 17:27:38 +02:00
OM
64055d2580 Using RT_MODEL instead of ET_MODELANIM_SKEL 2023-05-19 16:59:44 +02:00
OM
45e82c590e Set numSpheresUsed to 0 2023-05-19 16:59:20 +02:00
OM
0c92890ef2 Implemented CGEN_STATIC 2023-05-19 16:59:08 +02:00
OM
03e8a64283 Added parent support in *RE_AddRefEntityToScene* 2023-05-19 16:58:46 +02:00
OM
4e14535f08 Fixed stats not drawing properly 2023-05-19 15:44:42 +02:00
OM
356e7c51fc Fixed widget alignment problem 2023-05-19 15:44:31 +02:00
OM
52a146d664 Updated README (added screenshot) 2023-05-19 14:09:03 +02:00
OM
76f107230c Exchanged SURF_NOLIGHTMAP and SURF_HINT 2023-05-19 13:57:35 +02:00
OM
4a49b15649 Removed CONTENTS_FOG
Added more surface params
2023-05-19 13:56:07 +02:00
OM
6c448694b6 Fixed static models color rendering 2023-05-19 13:40:29 +02:00
OM
34a1cee89b Made sure to unpack static models correctly 2023-05-19 13:40:18 +02:00
OM
29239dadfa Don't call ri.Hunk_Alloc when there are no texmods 2023-05-19 13:40:03 +02:00
OM
e5a4574f92 Added *R_DistanceCullPointAndRadius* 2023-05-19 13:39:31 +02:00
OM
2d70547f9d Cleanup 2023-05-19 03:21:04 +02:00
OM
f6279e8c17 *R_RecursiveWorldNode* now take the fog frustum into account, it also calls *R_AddPermanentMarkFragmentSurfaces* and set the vis static models 2023-05-19 03:20:50 +02:00
OM
18ade839c6 Added more shader commands
More fox support
2023-05-19 03:19:56 +02:00
OM
b72eb8c6cc Using PLANE_NON_AXIAL instead of 3 2023-05-19 03:13:37 +02:00
OM
e0446db81d Added one more mark function 2023-05-19 03:13:23 +02:00
OM
a8bb9aaa77 Using qglFogi instead 2023-05-19 03:12:55 +02:00
OM
6595c3c673 Added sprites and ter marks to the render scene 2023-05-19 02:12:03 +02:00
OM
4ecf3195a5 Added *R_CullLocalBoxOffset* 2023-05-19 02:11:45 +02:00
OM
02f0e309e3 Implemented *R_ClearRealDlights*, *R_UploadDlights* and *R_AllocLMBlock* 2023-05-19 02:11:28 +02:00
OM
0fdfcf48f9 Added *RB_ComputeShadowVolume* (not implemented) 2023-05-19 02:10:56 +02:00
OM
e9b5c7efd5 Initialize extension and level marks
Initialize the font debug string
2023-05-19 02:10:38 +02:00
OM
2a32b75815 Added GL flags 2023-05-19 02:10:19 +02:00
OM
d966afe4ef Added *g_bInfoworldtris* 2023-05-19 02:10:03 +02:00
OM
92e2d42e19 Pre-added marks functions 2023-05-19 02:09:28 +02:00
OM
58e5e3fd63 Added multi-texture GL values
Don't iterate the stage if it has a skyAlpha gen near invisibility
2023-05-19 02:09:13 +02:00
OM
b61c7b3988 Fog fixes 2023-05-19 02:08:32 +02:00
OM
ee030f27e2 Early implementation of fog and sky portal 2023-05-19 00:29:13 +02:00
OM
02df95fc21 Updated the README file 2023-05-18 20:54:12 +02:00
OM
03100b47c1 Set the project name to openmohaa 2023-05-18 20:24:09 +02:00
OM
67444b0f15 Fixed sound being muted on startup 2023-05-18 20:21:38 +02:00
OM
f6ae9a2b43 Incremented the version number 2023-05-18 20:16:19 +02:00
OM
98cd85bc9a Fixed compilation under Linux 2023-05-18 20:07:54 +02:00
OM
83a83b08f6 Export PDB of app & modules 2023-05-18 19:56:46 +02:00
OM
448e9010dc Fixed alias random indexes being wrong 2023-05-18 19:47:50 +02:00
OM
ce69ed75f7 Reverted to Quake 3 sound system 2023-05-18 19:47:37 +02:00
OM
6ac70d6b7c Fixed terrain patch not drawing properly 2023-05-18 18:51:45 +02:00
OM
4f588d939d Prevent spawning a tempmodel that has the world as a tempmodel 2023-05-18 18:45:25 +02:00
OM
f6ebdd1998 Better multitexture / bundle support 2023-05-18 18:17:32 +02:00
OM
7438dd709c Fixed terrain unpacking 2023-05-18 18:17:18 +02:00
OM
1207b46937 Fixed terrains vertices being wrongly rendered 2023-05-18 17:15:52 +02:00