Commit graph

1282 commits

Author SHA1 Message Date
smallmodel
c17454b124
Renamed bValid to teamShader 2023-08-15 23:24:23 +02:00
smallmodel
4f8dc5dc2a
Added radar variables 2023-08-15 22:47:11 +02:00
smallmodel
0fea47bb69
Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
smallmodel
47665fcd70
Added CL_ReadNonPVSClient and CL_UnpackNonPVSClient 2023-08-15 22:22:35 +02:00
smallmodel
968b073338
Implemented client-game radar code 2023-08-15 22:21:44 +02:00
smallmodel
03582bb59a
Added radars and radarShaders in cg_t 2023-08-15 22:21:24 +02:00
smallmodel
149d3ce2fc
Added CL_InitRadar 2023-08-15 22:21:01 +02:00
smallmodel
fe5e151d89
Added YawToAxis 2023-08-15 22:20:33 +02:00
smallmodel
06a7341eda
Moved radarUnpacked_t from server.h to q_shared.h 2023-08-15 22:20:25 +02:00
smallmodel
456ed42e14
Implemented the radar system for non-pvs clients 2023-08-15 19:29:12 +02:00
smallmodel
2337f93df8
Added console_spam_filter 2023-08-15 19:28:38 +02:00
smallmodel
44f6de9524
Added riscv and riscv64 2023-08-15 16:45:13 +02:00
smallmodel
8fc64cd1b1
Using libsdl-org/setup-sdl Github Actions 2023-08-15 15:16:00 +02:00
smallmodel
60b9a6e2e0
renamed to playerstart.h 2023-08-15 13:16:36 +02:00
smallmodel
9ad515335a
Added g_utils.h 2023-08-15 13:04:18 +02:00
pryon
7593ea53f9
Fix generated executable/lib names missing the -dbg postfix on Visual Studio (#55)
* Fix generated executable/lib names missing the -dbg postfix on Visual Studio

* Spaces to tabs
2023-08-15 10:57:36 +00:00
smallmodel
07374ba1ed
Compilation errors fixes 2023-08-15 12:47:49 +02:00
smallmodel
3daee90b5b
Moved functions from game.cpp/game.h to where they should be (g_main, g_utils) 2023-08-15 01:41:35 +02:00
smallmodel
c4ba60afbd
Added TRANS_BSP to G_BeginIntermission 2023-08-15 01:38:55 +02:00
smallmodel
81e9ce10cd
Fixed warning spam if the default value is different 2023-08-15 01:27:54 +02:00
smallmodel
c4738966fe
Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel
0eedc4e2f8
Fixed compilation warnings 2023-08-15 01:26:58 +02:00
smallmodel
14f9368575
Implemented all setters/getters
7 remaining important methods to implement
2023-08-15 00:24:07 +02:00
smallmodel
394546dee7
Added means of death strings 2023-08-14 23:37:14 +02:00
smallmodel
e86e5c0d80
Renamed MOD_MINE to MOD_LANDMINE
Added MOD_AAGUN
2023-08-14 23:37:05 +02:00
smallmodel
e0b5a62c4f
Allow obj maps to be loaded in any game types 2023-08-14 20:44:46 +02:00
smallmodel
7fb42cf655
Fixed message printing on mohaas/mohaab 2023-08-14 20:44:28 +02:00
smallmodel
819f6bcf71
Using DM_Manager::CheckEndMatch() algorithm from mohaab 2.40 2023-08-14 20:35:23 +02:00
smallmodel
ad47f8855b
Implemented TOW Entities 2023-08-14 19:54:50 +02:00
smallmodel
a50102ef52
Changed CONTROLLER_BOTH to CONTROLLER_DRAW
Added GetObjectiveIndex()
2023-08-14 19:53:35 +02:00
smallmodel
0b2a0634f5
Moved eController to Entities.h 2023-08-14 19:21:17 +02:00
smallmodel
8ea32fee31
Added Entities with all classes, methods and events (unimplemented) 2023-08-14 19:20:53 +02:00
smallmodel
f0571385d5
Export events for AISpawnPoint 2023-08-14 19:00:16 +02:00
smallmodel
83318af532
Export EV_Weapon_SetProjectile 2023-08-14 17:43:28 +02:00
smallmodel
860c9b33ef
Made AddObjective and SetCurrentObjective static 2023-08-14 15:02:25 +02:00
smallmodel
3ec799d150
Compiled parser 2023-08-14 03:15:48 +02:00
smallmodel
72715c1a85
Fixed CL_Disconnect being passed with arguments 2023-08-14 03:15:42 +02:00
smallmodel
16d262f6ee
Fixed floats being interpreted as integers sometimes 2023-08-14 03:09:38 +02:00
smallmodel
49850940d6
Using objective flags enumeration 2023-08-14 02:39:32 +02:00
smallmodel
e634fb5022
Using objective flags enum 2023-08-14 02:34:06 +02:00
smallmodel
c0726f0634
Added objective status and flags enum 2023-08-14 02:33:59 +02:00
smallmodel
91dc3e5884
Fixed configstring index because of denormalization 2023-08-14 02:24:48 +02:00
smallmodel
ba2c3ed5fd
Fixed lean on protocols before 2.0 2023-08-14 02:12:30 +02:00
smallmodel
161f7e3313
Fixed wrong current objective
Added support for objective location per team
2023-08-14 02:11:26 +02:00
smallmodel
f2f7afadef
Don't resend the game state if the serverId is the same as the restarted server Id 2023-08-14 01:57:02 +02:00
smallmodel
0898bffb43
Fixed getboundkey1/getboundkey2 crashing when the key is null 2023-08-14 01:56:43 +02:00
smallmodel
99dc7bf7f2
Fixed CL_MapLoading always flushing 2023-08-14 01:56:25 +02:00
smallmodel
64acea9018
Call SV_CheckSaveGame in Com_Frame 2023-08-14 01:27:25 +02:00
smallmodel
8e05347ba0
Moved CL_FinishedIntro and SV_CheckSaveGame to qcommon.h 2023-08-14 01:27:13 +02:00
smallmodel
07e90d37ee
Fixed bad angle 2023-08-14 00:22:25 +02:00