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Call SV_CheckSaveGame in Com_Frame
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1 changed files with 5 additions and 1 deletions
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@ -2066,7 +2066,11 @@ void Com_Frame( void ) {
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msec = com_frameTime - lastTime;
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Cbuf_Execute(0);
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if (com_dedicated->integer || CL_FinishedIntro())
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{
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Cbuf_Execute(0);
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SV_CheckSaveGame();
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}
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if (com_altivec->modified)
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{
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