Call SV_CheckSaveGame in Com_Frame

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smallmodel 2023-08-14 01:27:25 +02:00
parent 8e05347ba0
commit 64acea9018
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@ -2066,7 +2066,11 @@ void Com_Frame( void ) {
msec = com_frameTime - lastTime;
Cbuf_Execute(0);
if (com_dedicated->integer || CL_FinishedIntro())
{
Cbuf_Execute(0);
SV_CheckSaveGame();
}
if (com_altivec->modified)
{