openmohaa/code
2023-08-15 12:47:49 +02:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater ioquake3 porting 2023-05-24 19:29:36 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Using objective flags enum 2023-08-14 02:34:06 +02:00
client Fixed CL_MapLoading always flushing 2023-08-14 01:56:25 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Moved functions from game.cpp/game.h to where they should be (g_main, g_utils) 2023-08-15 01:41:35 +02:00
gamespy Using MASTER_SERVER_HOST macro 2023-07-29 19:30:39 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
libmad-0.15.1b Fixed CMakeLists (tested with CMake 3.10) 2023-06-18 12:18:10 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Removed CL_Disconnect parameter 2023-07-21 20:34:42 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Compilation errors fixes 2023-08-15 12:47:49 +02:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Fixed warning spam if the default value is different 2023-08-15 01:27:54 +02:00
renderer Centerprint when screenshotting 2023-07-30 11:40:33 +02:00
renderercommon Using const char* for LV_ConvertString 2023-07-30 11:38:18 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Fixed floats being interpreted as integers sometimes 2023-08-14 03:09:38 +02:00
sdl Windows: uses installed SDL first 2023-06-18 18:23:40 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
skeletor Fixed uninitialized angular delta variable 2023-08-13 14:19:05 +02:00
sys Added CL_LV_ConvertString 2023-08-10 02:42:57 +02:00
tiki Added TIKI_Anim_DeltaOverTime 2023-08-11 21:10:29 +02:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Moved CL_FinishedIntro and SV_CheckSaveGame to qcommon.h 2023-08-14 01:27:13 +02:00
unix Removed **Sys_LoadDll** (unused) 2023-05-24 00:49:49 +02:00
win32 ioq3 sys 2023-05-25 19:09:32 +02:00
zlib ioquake3 porting 2023-05-24 19:29:36 +02:00