smallmodel
0ad5222946
Use the correct stopwatch for explosives
2024-10-26 13:34:33 +02:00
smallmodel
2b4aef4ea6
Add a newline to Cmd_Stuff
...
Next commands weren't correctly appended
2024-10-26 13:28:49 +02:00
smallmodel
679cf4b7ec
Correctly remove "prespawn"/"spawn" waittill when loading from save
2024-10-26 13:27:32 +02:00
smallmodel
a993b8d352
Specify "Fixed" instead of "Added" as it's a bug that was fixed
2024-10-26 00:34:50 +02:00
smallmodel
b7403347bb
Ignore the first responder if it's disabled so the UI doesn't get blocked by it
2024-10-26 00:30:42 +02:00
smallmodel
bf978256e9
Add changes from upstream, like pipefile, random number seed
2024-10-25 22:33:02 +02:00
smallmodel
9bd25e9734
Combine mouse movement events in event queue
2024-10-25 22:08:24 +02:00
smallmodel
e7499cca04
Also halt the secondary server list if it exists, when canceling refresh
2024-10-25 22:07:23 +02:00
smallmodel
31cb6216c9
Use a volatile variable to prevent the function from being entirely optimized
2024-10-25 21:06:30 +02:00
smallmodel
e75f5bbbfc
Version number typo
2024-10-25 21:01:01 +02:00
smallmodel
69cc87212a
Bumped the version number to 0.80.0 due to the number of changes and the completeness
2024-10-25 20:49:23 +02:00
smallmodel
3c1500002b
Implement the destructor for the World class to free up the target list
2024-10-25 20:44:00 +02:00
smallmodel
b2287f3d83
Avoid using nextSnap if the prediction is disabled in the next snap
...
This prevent blinking issues like flashing arms
2024-10-24 21:56:44 +02:00
smallmodel
005a278210
Use CF_CAMERA_ANGLES_TURRETMODE
2024-10-24 21:08:52 +02:00
smallmodel
976e2ae022
Remove useless GetSentientOwner()
2024-10-24 21:08:44 +02:00
smallmodel
8fe87e1067
Handle turret camera flags which has no interpolation
2024-10-24 21:08:26 +02:00
smallmodel
d142ded9ad
Add RF_FRAMELERP flag to ref entity
2024-10-24 21:08:04 +02:00
smallmodel
090f362bb6
Declare g_allowvote as a serverinfo variable
2024-10-23 23:10:22 +02:00
smallmodel
ff3c25cc07
Add cg_allowvote
2024-10-23 23:09:39 +02:00
smallmodel
ed22a51a72
Only allow breakthrough clients when targeting mohaab
2024-10-23 22:22:09 +02:00
smallmodel
9e0c11a970
Reset scoreboard values like the objective and the picture when initializing a new game
2024-10-23 21:04:23 +02:00
smallmodel
edb52a8448
Properly move items in the map rotation list
2024-10-23 20:52:22 +02:00
smallmodel
afb08e0ea9
Prevent adding duplicate maps in the rotation list
2024-10-23 20:49:00 +02:00
smallmodel
8758ba6cb1
Fix the map not starting after applying the rotation list
2024-10-23 20:42:03 +02:00
smallmodel
e6a9968d23
Remove useless assertion
2024-10-23 20:25:17 +02:00
smallmodel
fcd2d2e668
Use the correct weapon selection menu
2024-10-23 20:15:29 +02:00
smallmodel
991c8869d1
Properly draw circles
2024-10-23 20:10:34 +02:00
smallmodel
aef9dc1704
Add feature to show static models culling with r_showcull
2024-10-23 20:07:17 +02:00
smallmodel
848cf7ac01
Fix AddPointToBounds not properly setting the max bounds
2024-10-23 20:03:07 +02:00
smallmodel
de1d3b6ef4
Don't reset the client structure on single-player
2024-10-22 22:36:46 +02:00
smallmodel
29f8ff8d71
Set the new frame radius
...
This fixes an issue when culling static models as it uses the radius and the radius wasn't initialized
2024-10-22 22:26:55 +02:00
smallmodel
b641a1040c
Fix incorrect cull point height (should be squared)
2024-10-22 22:25:59 +02:00
smallmodel
83acdeb16e
Allow activation of the game menu so it can be focused
2024-10-22 22:06:19 +02:00
smallmodel
aa2d73a1c8
Correctly copy frame bounds
2024-10-22 21:56:35 +02:00
smallmodel
b7a643aa59
Fix AI wrongly aiming at the wrong direction
2024-10-22 21:51:03 +02:00
smallmodel
3d454c90cb
Rework the target list, use a container instead of an hash set so the target list gets archived correctly
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This fixes an issue when loading from a save. A variable referencing target list container would have random entities in it, which would cause errors and crashes when trying to do an action on the array of entities
2024-10-22 20:05:53 +02:00
smallmodel
590b3f5cbb
Fix class ID for throbbing box classes
2024-10-22 00:48:11 +02:00
smallmodel
f87e6d5938
Fix barrel jitter
...
This fixes barrel objects improperly jittering back and forth, sometimes forever
2024-10-21 22:12:13 +02:00
smallmodel
901e81cdf5
Format barrels source file
2024-10-21 21:59:12 +02:00
smallmodel
d2ed2f5e95
Correct the gamma with the proper destination resolution when resampling
2024-10-21 21:37:08 +02:00
smallmodel
c580ccdee1
Only print a warning instead of dropping when the next snapshot is out of range
2024-10-21 21:26:07 +02:00
smallmodel
8ecbe1dd79
Set the script origin local angles and angles when setting the angle
...
This fixes the issue where a ScriptOrigin would rotate in the wrong direction
2024-10-21 20:27:52 +02:00
smallmodel
64696c7645
Return the angle using the forward vector
2024-10-21 20:24:47 +02:00
smallmodel
ff0dcbd786
Add G_GetAngle
2024-10-21 20:24:33 +02:00
smallmodel
a3e5d62c96
Increase the precision of the delta animation time
2024-10-21 19:54:25 +02:00
smallmodel
267e2f4b15
Add a workaround against inactivity timer for mods that handle spectating
2024-10-21 19:25:52 +02:00
smallmodel
d52bf52e6a
Add BUTTON_ANY flag when moving mouse
2024-10-21 19:22:54 +02:00
smallmodel
f5391bbfa0
Use BUTTON_ANY to check for input rather than BUTTON_MOUSE
2024-10-21 19:03:19 +02:00
smallmodel
a218106c8b
Reset the number of songs when freeing all songs
...
This fixes an issue where songs from previous maps get played on maps without a music file
2024-10-21 18:40:42 +02:00
smallmodel
8f54f4b806
When loading from save, set the edict model directly rather than loading and resetting animations
2024-10-20 23:25:42 +02:00