Commit graph

19 commits

Author SHA1 Message Date
smallmodel
0bbf39660e
Added R_GetShaderName and R_GetModelName 2023-09-06 20:31:28 +02:00
smallmodel
6d2d35e82d
Fixed compile errors on newer versions of clang 2023-09-05 19:39:57 +02:00
smallmodel
0fea47bb69
Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
smallmodel
6f8fee47f2
Using const char* for LV_ConvertString 2023-07-30 11:38:18 +02:00
smallmodel
2866bfdd04
Fix for DrawStretchRaw and const params 2023-07-17 20:44:09 +02:00
smallmodel
52f60e647d
Implemented R_MarkFragmentsForInlineModel and R_BoxSurfacesForBModel_r 2023-07-17 20:09:00 +02:00
smallmodel
f66ce78a56
Using const for pointBuffer 2023-07-15 20:18:08 +02:00
OM
02993eaa9b Backported ioq3 features 2023-06-25 19:35:41 +02:00
OM
7b79877516 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
OM
4a582cfbb5 Updated 2023-05-27 21:39:56 +02:00
OM
f1f9ed744d Updates 2023-05-27 16:19:31 +02:00
OM
3d223f5a5d Updates 2023-05-27 15:36:19 +02:00
OM
ca3340b158 ioquake3 porting 2023-05-24 19:29:36 +02:00
L
8451cff91e Compilation fixes 2023-05-08 20:07:45 +02:00
L
e2910930da Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
L
72f090b289 Fixed openmohaa.exe compilation (only 102 linker errors) 2023-05-07 21:28:54 +02:00
L
7030c23994 Fixed compilation issues 2023-05-07 20:38:08 +02:00
L
6e0ce3f0e4 Moved a few structs to *code/cgame/tr_types.h* 2023-04-30 00:04:12 +02:00
Ley0k
09bed43f97 Hard reset 2016-03-27 11:49:47 +02:00