smallmodel
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c345035e12
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Add Cvar_CheckRange exports
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2025-01-27 00:13:01 +01:00 |
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smallmodel
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7e6b0a1c2b
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Remove SMP and render thread code, as they're unused
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2024-12-01 16:32:19 +01:00 |
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smallmodel
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6fe1e86b31
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Automatically scale UI elements for high resolutions
This fixes UI elements being tiny on high resolutions like 4K. Now most UI elements will scale automatically with resolutions above 1920x1080.
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2024-11-30 22:40:00 +01:00 |
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smallmodel
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05e14f6364
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Adjust the objectives menu accordingly depending on the game message box which depends on the compass scale
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2024-11-19 19:41:46 +01:00 |
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smallmodel
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9e060d11b6
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Allow user-created variables
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2024-11-11 20:58:37 +01:00 |
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smallmodel
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cd9b1a741f
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Match CG_PermanentMark parameters
This fixes #355
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2024-09-07 23:57:17 +02:00 |
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smallmodel
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a7b3fdd70b
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Added getConfigStringIdNormalized client game import to normalize config strings
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2024-03-02 14:06:32 +01:00 |
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smallmodel
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5ea3fc28f7
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Added FS_ListFilteredFiles, FS_FreeFileList, R_GetModelName and R_GetShaderName to client game imports
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2023-09-06 20:31:50 +02:00 |
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smallmodel
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02db904336
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Made CG_SaveStateToBuffer and CG_LoadStateToBuffer use a size_t
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2023-09-05 20:31:24 +02:00 |
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smallmodel
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6d2d35e82d
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Fixed compile errors on newer versions of clang
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2023-09-05 19:39:57 +02:00 |
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smallmodel
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acc8081ef2
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Added checksum return parameter in CL_CM_LoadMap for cgame
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2023-08-28 20:28:59 +02:00 |
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smallmodel
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c2125947ab
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Removed R_RegisterSkin
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2023-08-16 00:20:16 +02:00 |
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smallmodel
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9116063d3f
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Added CL_RestoreSavedCgameState and CL_RestoreSavedCgameState
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2023-08-16 00:08:24 +02:00 |
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smallmodel
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149d3ce2fc
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Added CL_InitRadar
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2023-08-15 22:21:01 +02:00 |
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smallmodel
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8d6b3d0bd8
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Added cg_archive and cg_radar (unimplemented)
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2023-08-13 23:20:00 +02:00 |
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smallmodel
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fc7029c271
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Added stopwatch type
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2023-08-10 19:32:21 +02:00 |
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smallmodel
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2866bfdd04
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Fix for DrawStretchRaw and const params
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2023-07-17 20:44:09 +02:00 |
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smallmodel
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fc362fbe6b
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Made pointBuffer const
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2023-07-15 20:18:47 +02:00 |
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smallmodel
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f930d39a42
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
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OM
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36dce22071
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Moved cgi.protocol to a new variable called cg_protocol instead, due to issues like GetCGameAPI being loaded before having client imports (cgi)
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2023-07-02 19:16:48 +02:00 |
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OM
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e8a9eb775e
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Added protocol/targetGame variables
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2023-06-29 21:28:43 +02:00 |
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OM
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3d223f5a5d
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Updates
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2023-05-27 15:36:19 +02:00 |
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OM
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af3dd2602b
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Compilation warnings fixes
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2023-05-21 22:30:35 +02:00 |
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OM
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ecf59afd51
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const param fix
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2023-05-11 18:45:56 +02:00 |
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L
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8908890d72
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Quick compilation fixes (still linker errors)
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2023-05-08 14:59:08 +02:00 |
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L
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53c1c94dac
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
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L
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7030c23994
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Fixed compilation issues
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2023-05-07 20:38:08 +02:00 |
|
L
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6c3a4e7a18
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const char* param fix
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2023-05-07 19:36:53 +02:00 |
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L
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68edccef05
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Fixed const char* param
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2023-05-06 23:06:32 +02:00 |
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L
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110e60e3dd
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Fixed SetTime parameter (should be an int) in clientGameImport_t
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2023-05-03 21:20:50 +02:00 |
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L
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5eba2f5662
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Fixed Anim_CrossblendTime return value
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2023-05-03 20:03:55 +02:00 |
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L
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434aba95eb
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Added parentEntityNumber to R_AddRefEntityToScene
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2023-05-01 17:28:14 +02:00 |
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L
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c14d13007c
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Raised MAX_ENTITIES_IN_SNAPSHOT to 1024
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2023-05-01 17:06:39 +02:00 |
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L
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914e036fe2
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Added clientNum parameter to CG_Init
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2023-05-01 15:12:57 +02:00 |
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L
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ecf0157dba
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CG_GetColumnName return const char*
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2023-05-01 00:09:16 +02:00 |
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L
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0e0c9a9b37
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Added more imports
Fixed FS_ReadFile not taking quiet parameter
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2023-04-30 23:30:00 +02:00 |
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L
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d8cffd6adf
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Added GetCGameAPI export
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2023-04-30 23:29:21 +02:00 |
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L
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7daa98c9fa
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Constant string fix
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2023-04-30 20:20:45 +02:00 |
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L
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19ea1ac76f
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Fixed TIKI_Name parameter
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2023-04-30 16:33:17 +02:00 |
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L
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0745c42af9
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Using const char* instead of char* for names
Added *frameTime* integer parameter to CG_DrawActiveFrame
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2023-04-30 14:50:11 +02:00 |
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L
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29f328abf0
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Added Ubertools CGAME module
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2023-04-30 00:02:16 +02:00 |
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L
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fbd03b6a26
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Debloated g_local.h include files
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2023-04-29 21:56:38 +02:00 |
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L
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95a244fde0
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Fixed compiler warnings by removing tiki.h inclusion from qcommon.h
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2023-01-30 00:23:47 +01:00 |
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mohabhassan
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cb7ef4f98e
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Multiple/general imporvements.
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2019-06-25 01:17:10 +02:00 |
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mohabhassan
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be0fa16fb1
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Game + Actor improvements p1.
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2018-09-17 23:50:38 +02:00 |
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Ley0k
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09bed43f97
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Hard reset
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2016-03-27 11:49:47 +02:00 |
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