Commit graph

600 commits

Author SHA1 Message Date
Lucas Vieira
426778ad6e
Merge pull request #16 from luksamuk/angle-override
Add option to override angles on tiles
2025-01-20 01:15:18 -03:00
Lucas S. Vieira
9f6726297d Fix angles attributed to tiles instead of geometry 2025-01-20 01:14:16 -03:00
Lucas S. Vieira
6c0ae55ccc More changes to R8 collision angles 2025-01-20 01:01:22 -03:00
Lucas S. Vieira
0387484946 Changes to R8 to apply collision overrides 2025-01-19 23:28:04 -03:00
Lucas S. Vieira
093c967361 Change speed transfer algorithm so that it uses hex angles 2025-01-17 02:47:45 -03:00
Lucas S. Vieira
042e9eef69 Change player angle resolution slightly 2025-01-17 02:23:48 -03:00
Lucas S. Vieira
9839c94042 Change R0 collision 2025-01-17 02:12:50 -03:00
Lucas S. Vieira
9982b07d18 Change collision on R0 2025-01-17 01:12:03 -03:00
Lucas S. Vieira
54a783b8d5 Add angle override routine to cookcollision script 2025-01-17 01:11:35 -03:00
Lucas S. Vieira
0c39976abc Change target name again as it was crashing PCSX-Redux 2025-01-12 11:00:20 -03:00
Lucas S. Vieira
5a5ca5ce62 Remove any traces of FMVs, .STR playback and MDEC usage 2025-01-12 09:19:37 -03:00
Lucas S. Vieira
43fa3cd3fe Fix run targets 2025-01-12 09:11:24 -03:00
Lucas S. Vieira
52a6aa42ef Move all .VAG encoding to makefile 2025-01-12 03:38:28 -03:00
Lucas S. Vieira
d04f0fa4b1 Move all .XA encoding to makefile 2025-01-12 03:26:23 -03:00
Lucas S. Vieira
6995baee95 Add target to run game on Duckstation 2025-01-11 23:54:20 -03:00
Lucas S. Vieira
e72cbe8667 Change ISO image name to "Sonic The Hedgehog XA" 2025-01-11 23:54:01 -03:00
Lucas Vieira
b081b067b2
Merge pull request #13 from luksamuk/gte-sprite
GTE sprite rotation
2025-01-11 21:10:20 -03:00
Lucas S. Vieira
a9cc963b84 Add angle snapping for player animations so it doesn't look to weird 2025-01-11 20:33:18 -03:00
Lucas S. Vieira
32a38deb2e Add animation angle snapping 2025-01-11 20:10:50 -03:00
Lucas S. Vieira
564429104d Set first scene again to disclaimer 2025-01-11 17:05:10 -03:00
Lucas S. Vieira
4cc5a9ab01 Add new method for exporting tileset 2025-01-11 00:25:18 -03:00
Lucas S. Vieira
6f1095e3dd Fix rolling animation and shield offsets 2025-01-11 00:16:17 -03:00
Lucas S. Vieira
ed6c4807fc Completely remove old chara render code 2025-01-10 23:55:55 -03:00
Lucas S. Vieira
10f37f2bd2 Lots of advancements on rendering, sprites now use two columns 2025-01-10 23:54:34 -03:00
Lucas S. Vieira
b00d076e20 First working version of GTE rotation 2025-01-10 20:23:54 -03:00
Lucas S. Vieira
4da14b45b4 Setup GTE quad rendering 2025-01-10 17:06:07 -03:00
Lucas S. Vieira
8ca69094ef Add sprite test screen 2025-01-10 12:54:00 -03:00
Lucas Vieira
dbba059986
Merge pull request #12 from luksamuk/bug/cdxa-crash
Fix crash on CDXA playback loop
2025-01-10 00:04:07 -03:00
Lucas S. Vieira
b768822444 Fix loop points of songs 2025-01-09 22:14:13 -03:00
Lucas S. Vieira
ce494f7871 Fix a bug on sound test music selection 2025-01-09 21:28:19 -03:00
Lucas S. Vieira
9f1f101a95 Fix game hanging when music loops 2025-01-09 18:20:33 -03:00
Lucas S. Vieira
8c8b8e48eb Fix Mednafen not working sometimes with PSX 2025-01-09 18:20:05 -03:00
Lucas S. Vieira
5a2816d8fa Changes to R0Z1 2025-01-09 18:19:52 -03:00
Lucas Vieira
47668de817
Merge pull request #11 from luksamuk/improve-sprites
Improve sprites
2025-01-08 17:02:42 -03:00
Lucas S. Vieira
43b7168bee Changes to R0Z1 2025-01-08 17:00:05 -03:00
Lucas S. Vieira
a3ede30450 Fix R0 collision 2025-01-08 14:25:18 -03:00
Lucas S. Vieira
461dc1443f Changes to R0Z1 2025-01-08 00:53:23 -03:00
Lucas S. Vieira
e19f34a1e7 Add some respawn from checkpoint code and modify R0Z2 2025-01-07 23:58:52 -03:00
Lucas S. Vieira
c53c7560f7 Changes to R0Z2 2025-01-07 18:43:09 -03:00
Lucas S. Vieira
f8cc05e8b2 Changes to R0 and R8 2025-01-07 17:21:14 -03:00
Lucas S. Vieira
83b44dafa6 Tweak ledge sensor to prevent balancing on ramps 2025-01-07 12:42:31 -03:00
Lucas S. Vieira
68c9c2f40c Prevent looking up/down and spindash when balancing on ledges 2025-01-07 12:07:22 -03:00
Lucas S. Vieira
ac420dc807 Rename internal project references to SONIC XA instead of Engine 2025-01-07 12:00:41 -03:00
Lucas S. Vieira
2314fbf2f1 Configure ledge balancing animations 2025-01-07 11:28:02 -03:00
Lucas S. Vieira
348205b397 Changes to R5Z1 2025-01-07 11:01:54 -03:00
Lucas S. Vieira
4574e38413 Add names to character sprites ripping credits 2025-01-07 11:01:40 -03:00
Lucas S. Vieira
862b901133 Add even more animations for Sonic 2025-01-07 10:48:10 -03:00
Lucas S. Vieira
68ed3c396f Improve spring animation and add gasp animation 2025-01-07 02:09:01 -03:00
Lucas S. Vieira
e14a24a8a4 Remap animations 2025-01-07 02:08:47 -03:00
Lucas S. Vieira
a167e50a21 Re-record GHZ1 demo 2025-01-02 17:11:54 -03:00