Commit graph

511 commits

Author SHA1 Message Date
Lucas S. Vieira
04f3130199 [WIP] Initial attempt at automation 2025-02-09 15:36:04 -03:00
Lucas S. Vieira
d948a41d27 Changes in R0Z1 2025-02-07 19:50:49 -03:00
Lucas S. Vieira
47a82fdc0b Replace .psxcsv format with .cnk (rename only) 2025-02-07 19:50:33 -03:00
Lucas S. Vieira
1b88cfc265 Big changes to R0Z2 2025-01-25 00:32:55 -03:00
Lucas S. Vieira
a90debf663 Reposition player when hitting diagonal springs to avoid bugs 2025-01-25 00:29:51 -03:00
Lucas S. Vieira
e511eeb776 Changes to R0Z2 2025-01-23 01:17:26 -03:00
Lucas S. Vieira
d85f6495cf Fix spring hitbox 2025-01-23 01:17:17 -03:00
Lucas S. Vieira
78b4c79a11 Revert object position change and fix monitor collision 2025-01-23 00:57:44 -03:00
Lucas S. Vieira
da16cf0bdb Object rendering fix 2025-01-22 22:55:48 -03:00
Lucas S. Vieira
70a426cf94 Fix some sensor drawing, small logic changes 2025-01-22 20:15:21 -03:00
Lucas S. Vieira
4e76d2e5aa Remove player hitbox rendering and fix left anchor for sensors 2025-01-22 13:13:43 -03:00
Lucas Vieira
426778ad6e
Merge pull request #16 from luksamuk/angle-override
Add option to override angles on tiles
2025-01-20 01:15:18 -03:00
Lucas S. Vieira
9f6726297d Fix angles attributed to tiles instead of geometry 2025-01-20 01:14:16 -03:00
Lucas S. Vieira
6c0ae55ccc More changes to R8 collision angles 2025-01-20 01:01:22 -03:00
Lucas S. Vieira
0387484946 Changes to R8 to apply collision overrides 2025-01-19 23:28:04 -03:00
Lucas S. Vieira
093c967361 Change speed transfer algorithm so that it uses hex angles 2025-01-17 02:47:45 -03:00
Lucas S. Vieira
042e9eef69 Change player angle resolution slightly 2025-01-17 02:23:48 -03:00
Lucas S. Vieira
9839c94042 Change R0 collision 2025-01-17 02:12:50 -03:00
Lucas S. Vieira
9982b07d18 Change collision on R0 2025-01-17 01:12:03 -03:00
Lucas S. Vieira
54a783b8d5 Add angle override routine to cookcollision script 2025-01-17 01:11:35 -03:00
Lucas S. Vieira
0c39976abc Change target name again as it was crashing PCSX-Redux 2025-01-12 11:00:20 -03:00
Lucas S. Vieira
5a5ca5ce62 Remove any traces of FMVs, .STR playback and MDEC usage 2025-01-12 09:19:37 -03:00
Lucas S. Vieira
43fa3cd3fe Fix run targets 2025-01-12 09:11:24 -03:00
Lucas S. Vieira
52a6aa42ef Move all .VAG encoding to makefile 2025-01-12 03:38:28 -03:00
Lucas S. Vieira
d04f0fa4b1 Move all .XA encoding to makefile 2025-01-12 03:26:23 -03:00
Lucas S. Vieira
6995baee95 Add target to run game on Duckstation 2025-01-11 23:54:20 -03:00
Lucas S. Vieira
e72cbe8667 Change ISO image name to "Sonic The Hedgehog XA" 2025-01-11 23:54:01 -03:00
Lucas Vieira
b081b067b2
Merge pull request #13 from luksamuk/gte-sprite
GTE sprite rotation
2025-01-11 21:10:20 -03:00
Lucas S. Vieira
a9cc963b84 Add angle snapping for player animations so it doesn't look to weird 2025-01-11 20:33:18 -03:00
Lucas S. Vieira
32a38deb2e Add animation angle snapping 2025-01-11 20:10:50 -03:00
Lucas S. Vieira
564429104d Set first scene again to disclaimer 2025-01-11 17:05:10 -03:00
Lucas S. Vieira
4cc5a9ab01 Add new method for exporting tileset 2025-01-11 00:25:18 -03:00
Lucas S. Vieira
6f1095e3dd Fix rolling animation and shield offsets 2025-01-11 00:16:17 -03:00
Lucas S. Vieira
ed6c4807fc Completely remove old chara render code 2025-01-10 23:55:55 -03:00
Lucas S. Vieira
10f37f2bd2 Lots of advancements on rendering, sprites now use two columns 2025-01-10 23:54:34 -03:00
Lucas S. Vieira
b00d076e20 First working version of GTE rotation 2025-01-10 20:23:54 -03:00
Lucas S. Vieira
4da14b45b4 Setup GTE quad rendering 2025-01-10 17:06:07 -03:00
Lucas S. Vieira
8ca69094ef Add sprite test screen 2025-01-10 12:54:00 -03:00
Lucas Vieira
dbba059986
Merge pull request #12 from luksamuk/bug/cdxa-crash
Fix crash on CDXA playback loop
2025-01-10 00:04:07 -03:00
Lucas S. Vieira
b768822444 Fix loop points of songs 2025-01-09 22:14:13 -03:00
Lucas S. Vieira
ce494f7871 Fix a bug on sound test music selection 2025-01-09 21:28:19 -03:00
Lucas S. Vieira
9f1f101a95 Fix game hanging when music loops 2025-01-09 18:20:33 -03:00
Lucas S. Vieira
8c8b8e48eb Fix Mednafen not working sometimes with PSX 2025-01-09 18:20:05 -03:00
Lucas S. Vieira
5a2816d8fa Changes to R0Z1 2025-01-09 18:19:52 -03:00
Lucas Vieira
47668de817
Merge pull request #11 from luksamuk/improve-sprites
Improve sprites
2025-01-08 17:02:42 -03:00
Lucas S. Vieira
43b7168bee Changes to R0Z1 2025-01-08 17:00:05 -03:00
Lucas S. Vieira
a3ede30450 Fix R0 collision 2025-01-08 14:25:18 -03:00
Lucas S. Vieira
461dc1443f Changes to R0Z1 2025-01-08 00:53:23 -03:00
Lucas S. Vieira
e19f34a1e7 Add some respawn from checkpoint code and modify R0Z2 2025-01-07 23:58:52 -03:00
Lucas S. Vieira
c53c7560f7 Changes to R0Z2 2025-01-07 18:43:09 -03:00