TombEngine/TR5Main/Game/flmtorch.h
2019-12-22 19:01:36 +01:00

10 lines
No EOL
330 B
C

#pragma once
#include "..\Global\global.h"
#define LaraTorch ((void(__cdecl*)(PHD_VECTOR*,PHD_VECTOR*,int,int)) 0x00410550)
void TriggerTorchFlame(char fxObj, char node);
void DoFlameTorch();
void GetFlameTorch();
void TorchControl(short itemNumber);
void FireCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);