#pragma once #include "..\Global\global.h" #define LaraTorch ((void(__cdecl*)(PHD_VECTOR*,PHD_VECTOR*,int,int)) 0x00410550) void TriggerTorchFlame(char fxObj, char node); void DoFlameTorch(); void GetFlameTorch(); void TorchControl(short itemNumber); void FireCollision(short itemNumber, ITEM_INFO* l, COLL_INFO* coll);