Commit graph

137 commits

Author SHA1 Message Date
Troye
8dc41f1f0f fix control selection screens 2021-07-08 17:57:08 -05:00
MontyTRC89
dc5db910f2 Added translations support and fixed some bugs with strings 2021-06-20 06:33:44 +02:00
MontyTRC89
a6b3916d72 Merge conflicts 2021-06-19 07:14:38 +02:00
MontyTRC89
a4467c2a4b Moving to stringed keys for game strings 2021-06-19 07:11:22 +02:00
Trxye
55b517010d diary bs 2021-06-15 14:09:49 -05:00
wolfcheese
28f377789e Added rudimentary implementation of EXPANDING_PLATFORM 2021-06-11 22:57:58 -04:00
Trxye
0c6f3de5b7 fix pickup display; fix ring inv compile; implement extra puzzle/key items in inventory; 2021-06-10 14:40:28 -05:00
Trxye
846308a641 implement inv obj rotations 2021-06-07 04:23:30 -05:00
Trxye
53647806e4 implement examines; add inventory scale support; fix rocket and harpoon ammo not showing; 2021-06-06 15:01:46 -05:00
Trxye
13cd409830 add apply and cancel to the pause menu 2021-06-06 10:51:20 -05:00
Trxye
61db16c17e implement waterskins 2021-06-05 15:27:19 -05:00
Trxye
44a1f18bee clean up some inv code; add clockwork beetle to items cheat; 2021-05-29 11:54:01 -05:00
Raildex
0c5678732c Setting correct blend state after horizon and sky 2021-05-28 09:22:17 +02:00
Trxye
41508e1b92 fix setting ClockworkBeetleFlag; 2021-05-27 18:02:25 -05:00
MontyTRC89
6ed2dfd28d Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2021-05-27 05:33:17 +02:00
Trxye
c0ca04a806 clean up ring inventory code; fix KillItem(); 2021-05-26 01:58:30 -05:00
MontyTRC89
b2f102ae63 Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall; 2021-05-26 06:04:32 +02:00
MontyTRC89
361e543a61 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2021-05-25 06:01:25 +02:00
MontyTRC89
906703b1ab Merge branch 'AnimTextures'; Fixed doors init;
# Conflicts:
#	TR5Main/Renderer/Renderer11.h
#	TR5Main/Renderer/Renderer11Compatibility.cpp
#	TR5Main/TR5Main.vcxproj.filters
2021-05-25 05:58:44 +02:00
Trxye
c59260ef89 show level name in the statistics 2021-05-23 00:47:06 -05:00
Trxye
d7fa758df7 fix inventory drawing; implement inventory in game code; 2021-05-20 14:19:11 -05:00
Trxye
6074ab93a2 implement new inventory 2021-05-18 19:16:58 -05:00
Trxye
c85ccb166f rewrite (hack) title 2021-05-14 18:01:56 -05:00
Raildex
29f6660b1e Fixed Animated Textures 2021-03-23 15:38:17 +01:00
Raildex
d57c2f65c9 Animated Texture progress
Refactored Bucket Rendering
2021-03-14 16:30:37 +01:00
asasas9500
6eb1a5e963 Merge branch 'master' into PushableOCB 2021-02-06 11:50:08 -03:00
Raildex
6df3aafada Added working Release Configuration 2021-01-19 16:49:40 +01:00
asasas9500
358e9e42fd Make Lara aware of virtual rooms 2021-01-07 11:16:21 -03:00
Woops
e9c0a0b77d fix weapons/arms rotations and fix revolver anims 2020-10-17 01:21:07 -05:00
Raildex
ddc88e9419 Refactor Renderer 2020-10-11 16:47:36 +02:00
Raildex
4173289d08 Added Static Mesh Tint Support 2020-10-07 09:08:23 +02:00
Raildex
0bcdbb1563 Fixed Crash when resizing window and fullscreen switching ,Using ComPtr for IDXGI, Made Viewport an object and not pointer 2020-10-04 11:20:54 +02:00
Raildex
ac61f71386 Refactored framework.h
Removed Renderer headers from framework.h
Removed bass headers from framework.h
Removed windows-related headers to avoid nameclashes with std::min and std::max
added <algorithm> for general-purpose functions (like std::min/max)
Added NOMINMAX define to project
Minor Refactorings
2020-09-29 21:43:56 +02:00
Raildex
674e9ec97e Drawing transparent room polys back-to-front 2020-09-29 17:16:27 +02:00
Sezz
45d7ccc6b0 Continuous input inventory ring navigation; Inventory items rotate on local axes; Improvements to inventory item reset rotation. 2020-09-28 15:23:36 +10:00
Raildex
6184155292 Z Write Alpha Blended textures 2020-09-27 11:19:13 +02:00
Raildex
0335034673 NonPremultiplied Alphablending for rooms and horizon 2020-09-18 11:41:20 +02:00
Raildex
624f5675b7 Merge branch 'VehicleSprites'
# Conflicts:
#	TR5Main/Objects/TR2/Vehicles/boat.cpp
2020-09-15 08:13:58 +02:00
Raildex
9dc7ab6d18 Added Boat foam, Skidoo snow trail 2020-09-15 08:10:38 +02:00
Woops
02452d7391 add true x/z speed debug info 2020-09-14 13:15:56 -05:00
Raildex
1bb626dede Added tweaked Rocket Launcher Smoke
Fixed Sky and Horizon Depth Issue
2020-09-13 21:03:46 +02:00
Woops
f12c7b2fac final crotch pistol fix, remove garbage info 2020-09-06 12:25:11 -05:00
MontyTRC89
0aff21a128 Fixed enemy monkey; Added new zone for ID_VON_CROY; Small AI fixes; Added 3 blocks jump; 2020-09-01 07:06:31 +02:00
MontyTRC89
bac717bc25 Decompiled ID_JOBY_SPIKES 2020-08-21 06:24:38 +02:00
Raildex
028077a998 Displaying Commit Message on Title 2020-08-18 20:26:47 +02:00
Raildex
94eabe8918 Using Smart Pointers 2020-08-09 22:15:32 +02:00
Raildex
b58d18ade2 Refactored functions 2020-08-09 15:25:56 +02:00
Raildex
3bed71fca1 Merge branch 'master' into renderdatarefactor
# Conflicts:
#	TR5Main/Renderer/Renderer11.h
#	TR5Main/TR5Main.vcxproj.filters
2020-08-09 14:34:58 +02:00
MontyTRC89
9a4ef10ed4 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-06 06:51:57 +02:00
MontyTRC89
fa0012ba6a Decompiled ID_LEETLE_BEETLES 2020-08-06 06:51:32 +02:00