Added rudimentary implementation of EXPANDING_PLATFORM

This commit is contained in:
wolfcheese 2021-06-11 22:57:58 -04:00
parent db6f0ea131
commit 28f377789e
5 changed files with 203 additions and 0 deletions

View file

@ -32,6 +32,7 @@
#include "tr5_twoblockplatform.h"
#include "tr5_raisingcog.h"
#include "tr5_raisingblock.h"
#include "tr5_expandingplatform.h"
#include "tr5_light.h"
#include "tr5_bodypart.h"
#include "tr5_teleporter.h"
@ -914,6 +915,20 @@ static void StartObject(OBJECT_INFO *obj)
}
}
obj = &Objects[ID_EXPANDING_PLATFORM];
if (obj->loaded)
{
obj->initialise = InitialiseExpandingPlatform;
obj->control = ControlExpandingPlatform;
obj->floor = ExpandingPlatformFloor;
obj->ceiling = ExpandingPlatformCeiling;
obj->floorBorder = ExpandingPlatformFloorBorder;
obj->ceilingBorder = ExpandingPlatformCeilingBorder;
obj->saveFlags = true;
obj->savePosition = true;
obj->saveAnim = true;
}
obj = &Objects[ID_ELECTRICAL_LIGHT];
if (obj->loaded)
{

View file

@ -494,6 +494,7 @@ namespace T5M::Renderer
void drawAnimatingItem(RenderView& view,RendererItem* item, bool transparent, bool animated);
void drawBaddieGunflashes(RenderView& view);
void drawScaledSpikes(RenderView& view,RendererItem* item, bool transparent, bool animated);
void drawExpandingPlatform(RenderView& view, RendererItem* item, bool transparent, bool animated);
void drawStatics(bool transparent, RenderView& view);
void renderShadowMap(RenderView& view);
void drawWraithExtra(RenderView& view,RendererItem* item, bool transparent, bool animated);

View file

@ -2764,6 +2764,11 @@ namespace T5M::Renderer
// Raising blocks and teeth spikes are normal animating objects but scaled on Y direction
drawScaledSpikes(view,item, transparent, animated);
}
else if (objectNumber == ID_EXPANDING_PLATFORM)
{
// Raising blocks and teeth spikes are normal animating objects but scaled on Y direction
drawExpandingPlatform(view, item, transparent, animated);
}
else if (objectNumber >= ID_WATERFALL1 && objectNumber <= ID_WATERFALLSS2)
{
// We'll draw waterfalls later
@ -2856,6 +2861,17 @@ namespace T5M::Renderer
}
}
void Renderer11::drawExpandingPlatform(RenderView& view, RendererItem* item, bool transparent, bool animated)
{
short objectNumber = item->Item->objectNumber;
float xTranslate = item->Item->pos.yRot == ANGLE(90) ? CLICK(2) : item->Item->pos.yRot == ANGLE(270) ? -CLICK(2) : 0.0f;
float zTranslate = item->Item->pos.yRot == 0 ? CLICK(2) : item->Item->pos.yRot == ANGLE(180) ? -CLICK(2) : 0.0f;
item->Translation *= Matrix::CreateTranslation(xTranslate, 0.0f, zTranslate);
item->Scale = Matrix::CreateScale(1.0f, 1.0f, item->Item->itemFlags[1] / 4096.0f);
item->World = item->Scale * item->Rotation * item->Translation;
return drawAnimatingItem(view, item, transparent, animated);
}
void Renderer11::drawWraithExtra(RenderView& view,RendererItem* item, bool transparent, bool animated)
{
ITEM_INFO* nativeItem = item->Item;

View file

@ -0,0 +1,163 @@
#include "framework.h"
#include "tr5_ExpandingPlatform.h"
#include "items.h"
#include "level.h"
#include "control.h"
#include "box.h"
#include "objectslist.h"
#include "sound.h"
#include "camera.h"
void InitialiseExpandingPlatform(short itemNumber)
{
ITEM_INFO* item = &g_Level.Items[itemNumber];
short roomNumber = item->roomNumber;
FLOOR_INFO* floor = GetFloor(item->pos.xPos, item->pos.yPos, item->pos.zPos, &roomNumber);
g_Level.Boxes[floor->box].flags &= ~BLOCKED;
if (item->triggerFlags < 0)
{
item->aiBits |= ALL_AIOBJ;
AddActiveItem(itemNumber);
item->status = ITEM_ACTIVE;
}
// Get height from animations
ANIM_FRAME* frame = &g_Level.Frames[g_Level.Anims[Objects[item->objectNumber].animIndex].framePtr];
item->itemFlags[7] = (short)abs(frame->boundingBox.Y1 - frame->boundingBox.Y2);
T5M::Floordata::AddBridge(itemNumber);
}
void ControlExpandingPlatform(short itemNumber)
{
ITEM_INFO* item = &g_Level.Items[itemNumber];
if (TriggerActive(item))
{
if (!item->itemFlags[2])
{
if (item->objectNumber == ID_RAISING_BLOCK1)
{
if (item->triggerFlags == -1)
{
//AlterFloorHeight(item, -255);
}
else if (item->triggerFlags == -3)
{
//AlterFloorHeight(item, -1023);
}
else
{
//AlterFloorHeight(item, -item->itemFlags[7]);
}
}
else
{
//AlterFloorHeight(item, -item->itemFlags[7]);
}
item->itemFlags[2] = 1;
}
if (item->triggerFlags < 0)
{
item->itemFlags[1] = 1;
}
else if (item->itemFlags[1] < 4096)
{
SoundEffect(SFX_TR4_BLK_PLAT_RAISE_AND_LOW, &item->pos, 0);
item->itemFlags[1] += 64;
if (item->triggerFlags > 0)
{
if (abs(item->pos.xPos - Camera.pos.x) < 10240 &&
abs(item->pos.xPos - Camera.pos.x) < 10240 &&
abs(item->pos.xPos - Camera.pos.x) < 10240)
{
if (item->itemFlags[1] == 64 || item->itemFlags[1] == 4096)
Camera.bounce = -32;
else
Camera.bounce = -16;
}
}
}
}
else if (item->itemFlags[1] <= 0 || item->triggerFlags < 0)
{
if (item->itemFlags[2])
{
item->itemFlags[1] = 0;
if (item->objectNumber == ID_RAISING_BLOCK1)
{
if (item->triggerFlags == -1)
{
//AlterFloorHeight(item, 255);
item->itemFlags[2] = 0;
}
else if (item->triggerFlags == -3)
{
//AlterFloorHeight(item, 1023);
item->itemFlags[2] = 0;
}
else
{
//AlterFloorHeight(item, item->itemFlags[7]);
}
}
else
{
//AlterFloorHeight(item, item->itemFlags[7]);
}
item->itemFlags[2] = 0;
}
}
else
{
SoundEffect(SFX_TR4_BLK_PLAT_RAISE_AND_LOW, &item->pos, 0);
if (item->triggerFlags >= 0)
{
if (abs(item->pos.xPos - Camera.pos.x) < 10240 &&
abs(item->pos.xPos - Camera.pos.x) < 10240 &&
abs(item->pos.xPos - Camera.pos.x) < 10240)
{
if (item->itemFlags[1] == 64 || item->itemFlags[1] == 4096)
Camera.bounce = -32;
else
Camera.bounce = -16;
}
}
item->itemFlags[1] -= 64;
}
}
std::optional<int> ExpandingPlatformFloor(short itemNumber, int x, int y, int z)
{
const auto& item = g_Level.Items[itemNumber];
const auto height = item.pos.yPos + CLICK(2) - item.itemFlags[7] * (item.itemFlags[1] > 0 ? 1 : 0);
return std::optional{ height };
}
std::optional<int> ExpandingPlatformCeiling(short itemNumber, int x, int y, int z)
{
const auto& item = g_Level.Items[itemNumber];
return std::optional{ item.pos.yPos + CLICK(2) + 1 };
}
int ExpandingPlatformFloorBorder(short itemNumber)
{
const auto& item = g_Level.Items[itemNumber];
const auto height = item.pos.yPos - item.itemFlags[7];
return height;
}
int ExpandingPlatformCeilingBorder(short itemNumber)
{
const auto& item = g_Level.Items[itemNumber];
return item.pos.yPos + 1;
}

View file

@ -0,0 +1,8 @@
#pragma once
void InitialiseExpandingPlatform(short itemNumber);
void ControlExpandingPlatform(short itemNumber);
std::optional<int> ExpandingPlatformFloor(short itemNumber, int x, int y, int z);
std::optional<int> ExpandingPlatformCeiling(short itemNumber, int x, int y, int z);
int ExpandingPlatformFloorBorder(short itemNumber);
int ExpandingPlatformCeilingBorder(short itemNumber);