MontyTRC89
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f1e7c6fbfc
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All files under the same project; Renamed TR5Main to TombEngine; Cleaned repository;
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2022-05-08 06:52:04 +02:00 |
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MontyTRC89
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8eebabd91d
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Renamed FLOOR_INFO to FloorInfo; Renamed OBJECT_INFO to ObjectInfo;
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2022-05-05 07:12:26 +02:00 |
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Sezz
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57ad1fb5ba
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Rename Lara radius constants; update animation enum; cleanup
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2022-03-29 13:59:37 +11:00 |
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Lwmte
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b86d3b872c
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Reorganize includes tier 4
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2021-12-24 11:08:16 +03:00 |
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Lwmte
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8f4ba68f30
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Reorganize includes tier 3
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2021-12-24 03:32:19 +03:00 |
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Lwmte
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2101d3e65f
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Reorganize includes tier 2
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2021-12-22 16:23:57 +03:00 |
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Lwmte
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2671ca453b
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Collide code reorganizing (#393)
* Tier 1
* Tier 2
* Remove old GetRoomList implementation and use CollectConnectedRooms one
* Tier 3
* Tier 4
* Tier 5
* Tier 6
* Tier 7
Co-authored-by: Lwmte <initiator@nm.ru>
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2021-12-19 05:24:12 +03:00 |
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MontyTRC89
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ff3b1b44d4
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Fixing ID_BURNING_TORCH_ITEM; Namespace rename for generic objects;
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2021-09-30 12:03:39 +02:00 |
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MontyTRC89
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7a4b9aed5f
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Refactored rope files; Fixed ID_POLE_ROPE;
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2021-09-30 05:10:30 +02:00 |
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MontyTRC89
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14d4ad67ec
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Fixed lightning draw; Improved darts emitter;
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2021-09-22 10:55:48 +02:00 |
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MontyTRC89
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e7eba9c30b
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Removed closed doors
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2021-09-12 05:09:20 +02:00 |
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MontyTRC89
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3f28ca6be0
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Added turn switch setup code
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2021-09-08 10:03:43 +02:00 |
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MontyTRC89
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139d777cb2
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Removed TR5 doors code; Added OCB for underwater switches; Small fixes to doors;
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2021-09-06 05:27:27 +02:00 |
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MontyTRC89
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d5ea0becf1
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Refactored doors in multiple files
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2021-09-05 06:05:00 +02:00 |
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MontyTRC89
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d0da243f73
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Refactored switches
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2021-08-28 06:37:22 +02:00 |
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MontyTRC89
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82898fe37b
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Refactoring switches; Moved crowbar switch and underwater switches to separated files;
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2021-08-26 05:46:10 +02:00 |
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MontyTRC89
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a12247a287
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Refactoring switches; Fixed ID_JUMP_SWITCH and ID_LEVER_SWITCH;
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2021-08-25 09:42:17 +02:00 |
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MontyTRC89
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5129f0e064
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Fixed ID_COG_SWITCH
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2021-08-25 08:16:35 +02:00 |
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wolfcheese
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afeb234ebe
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Missed these from the previous commit
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2021-06-15 19:52:39 -04:00 |
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wolfcheese
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8da8973f19
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Added checks to raising block, pushable block, floor and ceiling trapdoors to prevent crashing upon load
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2021-06-15 19:48:30 -04:00 |
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wolfcheese
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d83cd56a50
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Cleaned up code for generic trapdoors
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2021-06-12 16:39:13 -04:00 |
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asasas9500
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4b480d8057
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Reimplement virtual rooms into floordata
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2021-01-27 01:04:31 -03:00 |
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asasas9500
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2917bd9997
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Implement virtual rooms into floordata
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2021-01-06 17:53:13 -03:00 |
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asasas9500
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10a3d9167a
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Fix line endings
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2020-12-21 13:16:29 -03:00 |
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asasas9500
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82d9dc4bea
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Separate bridge floor and ceiling; Fix pushables
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2020-11-11 15:01:45 -03:00 |
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asasas9500
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543ec74272
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Improve new floordata static functions; Rework bridges
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2020-11-10 22:31:29 -03:00 |
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asasas9500
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fbb3cb6c9e
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Move trapdoor to generic objects folder
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2020-09-29 09:53:36 -03:00 |
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asasas9500
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c252205ca6
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Add more bridge slots; Allow optional floor and ceiling overriding
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2020-09-28 21:01:16 -03:00 |
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asasas9500
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c305d0bdc9
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Commit new files
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2020-09-27 20:48:01 -03:00 |
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