Commit graph

29 commits

Author SHA1 Message Date
MontyTRC89
f1e7c6fbfc All files under the same project; Renamed TR5Main to TombEngine; Cleaned repository; 2022-05-08 06:52:04 +02:00
MontyTRC89
8eebabd91d Renamed FLOOR_INFO to FloorInfo; Renamed OBJECT_INFO to ObjectInfo; 2022-05-05 07:12:26 +02:00
Sezz
57ad1fb5ba Rename Lara radius constants; update animation enum; cleanup 2022-03-29 13:59:37 +11:00
Lwmte
b86d3b872c Reorganize includes tier 4 2021-12-24 11:08:16 +03:00
Lwmte
8f4ba68f30 Reorganize includes tier 3 2021-12-24 03:32:19 +03:00
Lwmte
2101d3e65f Reorganize includes tier 2 2021-12-22 16:23:57 +03:00
Lwmte
2671ca453b Collide code reorganizing (#393)
* Tier 1

* Tier 2

* Remove old GetRoomList implementation and use CollectConnectedRooms one

* Tier 3

* Tier 4

* Tier 5

* Tier 6

* Tier 7

Co-authored-by: Lwmte <initiator@nm.ru>
2021-12-19 05:24:12 +03:00
MontyTRC89
ff3b1b44d4 Fixing ID_BURNING_TORCH_ITEM; Namespace rename for generic objects; 2021-09-30 12:03:39 +02:00
MontyTRC89
7a4b9aed5f Refactored rope files; Fixed ID_POLE_ROPE; 2021-09-30 05:10:30 +02:00
MontyTRC89
14d4ad67ec Fixed lightning draw; Improved darts emitter; 2021-09-22 10:55:48 +02:00
MontyTRC89
e7eba9c30b Removed closed doors 2021-09-12 05:09:20 +02:00
MontyTRC89
3f28ca6be0 Added turn switch setup code 2021-09-08 10:03:43 +02:00
MontyTRC89
139d777cb2 Removed TR5 doors code; Added OCB for underwater switches; Small fixes to doors; 2021-09-06 05:27:27 +02:00
MontyTRC89
d5ea0becf1 Refactored doors in multiple files 2021-09-05 06:05:00 +02:00
MontyTRC89
d0da243f73 Refactored switches 2021-08-28 06:37:22 +02:00
MontyTRC89
82898fe37b Refactoring switches; Moved crowbar switch and underwater switches to separated files; 2021-08-26 05:46:10 +02:00
MontyTRC89
a12247a287 Refactoring switches; Fixed ID_JUMP_SWITCH and ID_LEVER_SWITCH; 2021-08-25 09:42:17 +02:00
MontyTRC89
5129f0e064 Fixed ID_COG_SWITCH 2021-08-25 08:16:35 +02:00
wolfcheese
afeb234ebe Missed these from the previous commit 2021-06-15 19:52:39 -04:00
wolfcheese
8da8973f19 Added checks to raising block, pushable block, floor and ceiling trapdoors to prevent crashing upon load 2021-06-15 19:48:30 -04:00
wolfcheese
d83cd56a50 Cleaned up code for generic trapdoors 2021-06-12 16:39:13 -04:00
asasas9500
4b480d8057 Reimplement virtual rooms into floordata 2021-01-27 01:04:31 -03:00
asasas9500
2917bd9997 Implement virtual rooms into floordata 2021-01-06 17:53:13 -03:00
asasas9500
10a3d9167a Fix line endings 2020-12-21 13:16:29 -03:00
asasas9500
82d9dc4bea Separate bridge floor and ceiling; Fix pushables 2020-11-11 15:01:45 -03:00
asasas9500
543ec74272 Improve new floordata static functions; Rework bridges 2020-11-10 22:31:29 -03:00
asasas9500
fbb3cb6c9e Move trapdoor to generic objects folder 2020-09-29 09:53:36 -03:00
asasas9500
c252205ca6 Add more bridge slots; Allow optional floor and ceiling overriding 2020-09-28 21:01:16 -03:00
asasas9500
c305d0bdc9 Commit new files 2020-09-27 20:48:01 -03:00