TombEngine/TR5Main/Objects/Generic/generic_objects.cpp

27 lines
468 B
C++

#include "framework.h"
#include "generic_objects.h"
/// objects
#include "generic_bridge.h"
/// necessary import
#include "setup.h"
static void StartObject()
{
for (int objNumber = ID_BRIDGE1; objNumber <= ID_BRIDGE8; ++objNumber)
{
auto obj = &Objects[objNumber];
if (obj->loaded)
{
obj->initialise = InitialiseBridge;
obj->floor = BridgeFloor;
obj->ceiling = BridgeCeiling;
}
}
}
void InitialiseGenericObjects()
{
StartObject();
}