#include "framework.h" #include "generic_objects.h" /// objects #include "generic_bridge.h" /// necessary import #include "setup.h" static void StartObject() { for (int objNumber = ID_BRIDGE1; objNumber <= ID_BRIDGE8; ++objNumber) { auto obj = &Objects[objNumber]; if (obj->loaded) { obj->initialise = InitialiseBridge; obj->floor = BridgeFloor; obj->ceiling = BridgeCeiling; } } } void InitialiseGenericObjects() { StartObject(); }