Montagna Marco
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09c2957f4f
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Merged branches
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2019-12-02 09:11:21 +01:00 |
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Montagna Marco
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8e417e42ea
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Added ShiftItem; Added TestLaraValut;
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2019-12-02 06:39:51 +01:00 |
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Montagna Marco
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c3f09d11ce
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Fixed bug on collision reach
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2019-12-01 09:59:31 +01:00 |
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Montagna Marco
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a906136602
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Fixed first Lara bugs
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2019-12-01 08:23:51 +01:00 |
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Montagna Marco
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92bd6a006e
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Decompiled Lara (with some bugs)
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2019-12-01 08:13:19 +01:00 |
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TokyoSU
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538677a6e4
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Update DirectXTK, Fix ANGLE, Add Minecart
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2019-11-30 13:51:37 +01:00 |
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TokyoSU
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dc888f2c9c
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[Update] Project & UPV Prototype
- changed __int32/__int16/__int8 to int/short/char respectivly.
- added UPV (prototype), lara is killed when enter.
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2019-11-27 15:12:35 +01:00 |
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TokyoSU
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48ff4ee8b1
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Added New Entity
- Dragon Front / Dragon Back.
- Marco Bartoli (Spawn the Dragon)
- Snowmobile Driver
all of these entity is not tested (need more slot to do it)
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2019-11-26 15:55:37 +01:00 |
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TokyoSU
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4bea39988b
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Added Shiva and Spear Guardian
- misc add.
- misc fix.
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2019-11-25 13:18:24 +01:00 |
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TokyoSU
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e41a2068a3
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Added Mercenary (2 type), Monk, Sword Guardian
- the statue for now cant switch between
stone or normal.
- the monk cant attack other entity since the code for that is not implemented !
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2019-11-24 17:01:13 +01:00 |
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TokyoSU
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9d8b2749b1
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Added Entity
- Flamethrower (no effect)
- Knifethrower & Knife
- Bird Monster
- Tony (no effect)
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2019-11-23 14:49:00 +01:00 |
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TokyoSU
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a980a695e1
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Added Worker Dual Revolver (Boss)
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2019-11-22 14:09:44 +01:00 |
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TokyoSU
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3c82673878
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Add Small Spider and Big Spider
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2019-11-22 13:25:13 +01:00 |
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TokyoSU
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e49a0d4b92
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Add Worker MachineGun
- possibly changing the range to attack lara since it's pretty small.
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2019-11-21 13:14:03 +01:00 |
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TokyoSU
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2d294e654a
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fix room define for creatureturn
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2019-11-21 11:39:39 +01:00 |
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TokyoSU
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568fedaf58
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Add WorkerShotgun
- decompiled CreatureTurn() (experimental)
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2019-11-21 11:29:54 +01:00 |
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Montagna Marco
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2443494349
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Decompiling Lara
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2019-11-21 07:43:34 +01:00 |
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TokyoSU
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0efa5a6597
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Add boat code and fix kayak/snowmobile missing control
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2019-11-20 14:12:21 +01:00 |
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TokyoSU
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52b5136443
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misc fix & adding boat/kayak/snowmobile file
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2019-11-20 11:24:36 +01:00 |
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Montagna Marco
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55d4f2466c
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Refactoring; Fixed bug with switch triggers; Tested crowbar door (to fix final Lara position wrong);
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2019-11-18 07:49:02 +01:00 |
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Lwmte
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d1f4492355
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Fix comment
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2019-11-17 21:24:24 +03:00 |
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Montagna Marco
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06d819b435
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Fixed definitvely pushpull door
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2019-11-17 08:27:04 +01:00 |
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Montagna Marco
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0ec9da8674
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Partially fixed cog switch; Tested crowdove switch;
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2019-11-17 08:21:25 +01:00 |
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Montagna Marco
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746a050503
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Fixed push pull door
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2019-11-16 21:07:06 +01:00 |
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Montagna Marco
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a8fe700472
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Tested doors; Fixed basic pickup;
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2019-11-15 22:27:13 +01:00 |
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Montagna Marco
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1ea4734f8a
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Merged branches; Fixed conflicts;
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2019-11-15 07:40:22 +01:00 |
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Montagna Marco
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31ed7b8de9
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Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs;
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2019-11-14 20:15:29 +01:00 |
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TokyoSU
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dd5c3dcca2
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Last update, Include Silencer and Yeti Code
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2019-11-14 14:09:43 +01:00 |
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TokyoSU
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162a821bb9
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Fix KeyID, Move Function, AimWeapon
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2019-11-12 12:28:54 +01:00 |
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TokyoSU
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07e7edfb90
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Decompiled Function & Fix some think
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
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2019-11-11 16:17:45 +01:00 |
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Montagna Marco
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0a34bfff8c
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Decompiled MAFIA.CPP
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2019-11-09 16:00:31 +01:00 |
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Montagna Marco
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9f38391abb
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Decompiled LION.CPP
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2019-11-09 11:09:20 +01:00 |
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Montagna Marco
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bfcb4a8920
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Decompiled SWITCH.CPP; Decompiled DOOR.CPP; Refactoring; Fixed sequences variables;
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2019-11-09 09:56:33 +01:00 |
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Lwmte
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8f2ae28883
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Fix commented crossfade in sound engine
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2019-11-07 18:38:04 +03:00 |
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Montagna Marco
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316d945d44
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Fixed and tested (some bugs left) CalculateTarget, UpdateLOT, SearchLOT, CreatureFloat, CreatureUnderwater; Fixed serious bug with XZ_GET_SECTOR macro;
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2019-11-05 07:52:38 +01:00 |
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Montagna Marco
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6e63fc5f4b
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Tested and fixed CreatureMood, GetCreatureMood, AlertNearbyGUards, AlertAllGuards;
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2019-11-03 21:57:57 +01:00 |
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Montagna Marco
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a2f19eca1d
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Fixed and tested CreatureActive, CreatureAIInfo, CreatureCreature, MoveCreature3DPos;
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2019-11-03 14:58:26 +01:00 |
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Montagna Marco
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d538285f5b
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Tested and fixed CreatureTilt and CreatureJoint
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2019-11-03 08:24:53 +01:00 |
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Montagna Marco
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9432b6869d
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Tested and fixed some decompiled functions
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2019-11-03 08:05:48 +01:00 |
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MontyTRC89
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ac968b41f9
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Decompiled more functions from BOX.CPP, ITEMS.CPP, OBJECTS.CPP;
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2019-11-01 08:35:01 +01:00 |
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MontyTRC89
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6a834b884d
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Added fish/piranha from TR3; Added MP with stick from TR3; Almost decompiled BOX.CPP, LOT.CPP and ITEMS.CPP;
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2019-10-29 20:05:58 +01:00 |
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MontyTRC89
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e72929d4b8
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Improved guide; Improved harpy; Added MP with gun from TR3; New constants;
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2019-09-29 20:00:59 +02:00 |
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MontyTRC89
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0c2ee7e1d0
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Fixed harpy effects
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2019-09-22 21:32:12 +02:00 |
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MontyTRC89
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6a31167f49
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Fixed effects drawing; Fixed sparks drawing; Fixed demigod AI;
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2019-09-22 21:14:58 +02:00 |
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MontyTRC89
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30a526d877
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Fixed inventory on Lara death
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2019-06-23 21:05:13 +02:00 |
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MontyTRC89
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01489d5d63
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Fixed some jeep bugs; Fixed inventory; Added auto enter to inventory;
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2019-06-23 16:47:39 +02:00 |
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MontyTRC89
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564bef0a32
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Almost fixed jeep (except for some dynamics)
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2019-06-20 13:50:56 +02:00 |
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MontyTRC89
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f7cc291d39
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Almost fixed jeep (need to fix shifts on collision); Fixed serious bug with all vehicles;
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2019-06-18 21:21:11 +02:00 |
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MontyTRC89
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a42a549d80
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Added TR4 jeep code to finish; Refactoring;
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2019-06-16 21:59:20 +02:00 |
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MontyTRC89
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3c2c9bd075
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Added TR4 horseman sparks (to test)
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2019-06-12 22:03:07 +02:00 |
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