Lwmte
b93db28f1a
Use refraction as before but accounting for vertex weight factor
2021-08-01 11:39:02 +03:00
Lwmte
fbbd6be47d
Draw vertex colors for moveables too
2021-07-30 14:45:18 +03:00
hispidence
e68932f6aa
Compile fix; forgot to commit this last time.
2021-07-30 11:44:00 +01:00
MontyTRC89
0495681cb1
Fixed volumes and added debug message
2021-07-15 10:56:03 +02:00
Troye
5d8bb0014d
FLARE_AGE constant; fix dynamic light intensity; fix release builds
2021-07-13 22:29:47 -05:00
Troye
8dc41f1f0f
fix control selection screens
2021-07-08 17:57:08 -05:00
MontyTRC89
dc5db910f2
Added translations support and fixed some bugs with strings
2021-06-20 06:33:44 +02:00
MontyTRC89
a6b3916d72
Merge conflicts
2021-06-19 07:14:38 +02:00
MontyTRC89
a4467c2a4b
Moving to stringed keys for game strings
2021-06-19 07:11:22 +02:00
Trxye
55b517010d
diary bs
2021-06-15 14:09:49 -05:00
wolfcheese
28f377789e
Added rudimentary implementation of EXPANDING_PLATFORM
2021-06-11 22:57:58 -04:00
Trxye
0c6f3de5b7
fix pickup display; fix ring inv compile; implement extra puzzle/key items in inventory;
2021-06-10 14:40:28 -05:00
Trxye
846308a641
implement inv obj rotations
2021-06-07 04:23:30 -05:00
Trxye
53647806e4
implement examines; add inventory scale support; fix rocket and harpoon ammo not showing;
2021-06-06 15:01:46 -05:00
Trxye
13cd409830
add apply and cancel to the pause menu
2021-06-06 10:51:20 -05:00
Trxye
61db16c17e
implement waterskins
2021-06-05 15:27:19 -05:00
Trxye
44a1f18bee
clean up some inv code; add clockwork beetle to items cheat;
2021-05-29 11:54:01 -05:00
Raildex
0c5678732c
Setting correct blend state after horizon and sky
2021-05-28 09:22:17 +02:00
Trxye
41508e1b92
fix setting ClockworkBeetleFlag;
2021-05-27 18:02:25 -05:00
MontyTRC89
6ed2dfd28d
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2021-05-27 05:33:17 +02:00
Trxye
c0ca04a806
clean up ring inventory code; fix KillItem();
2021-05-26 01:58:30 -05:00
MontyTRC89
b2f102ae63
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
2021-05-26 06:04:32 +02:00
MontyTRC89
361e543a61
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2021-05-25 06:01:25 +02:00
MontyTRC89
906703b1ab
Merge branch 'AnimTextures'; Fixed doors init;
...
# Conflicts:
# TR5Main/Renderer/Renderer11.h
# TR5Main/Renderer/Renderer11Compatibility.cpp
# TR5Main/TR5Main.vcxproj.filters
2021-05-25 05:58:44 +02:00
Trxye
c59260ef89
show level name in the statistics
2021-05-23 00:47:06 -05:00
Trxye
d7fa758df7
fix inventory drawing; implement inventory in game code;
2021-05-20 14:19:11 -05:00
Trxye
6074ab93a2
implement new inventory
2021-05-18 19:16:58 -05:00
Trxye
c85ccb166f
rewrite (hack) title
2021-05-14 18:01:56 -05:00
Raildex
29f6660b1e
Fixed Animated Textures
2021-03-23 15:38:17 +01:00
Raildex
d57c2f65c9
Animated Texture progress
...
Refactored Bucket Rendering
2021-03-14 16:30:37 +01:00
asasas9500
6eb1a5e963
Merge branch 'master' into PushableOCB
2021-02-06 11:50:08 -03:00
Raildex
6df3aafada
Added working Release Configuration
2021-01-19 16:49:40 +01:00
asasas9500
358e9e42fd
Make Lara aware of virtual rooms
2021-01-07 11:16:21 -03:00
Woops
e9c0a0b77d
fix weapons/arms rotations and fix revolver anims
2020-10-17 01:21:07 -05:00
Raildex
ddc88e9419
Refactor Renderer
2020-10-11 16:47:36 +02:00
Raildex
4173289d08
Added Static Mesh Tint Support
2020-10-07 09:08:23 +02:00
Raildex
0bcdbb1563
Fixed Crash when resizing window and fullscreen switching ,Using ComPtr for IDXGI, Made Viewport an object and not pointer
2020-10-04 11:20:54 +02:00
Raildex
ac61f71386
Refactored framework.h
...
Removed Renderer headers from framework.h
Removed bass headers from framework.h
Removed windows-related headers to avoid nameclashes with std::min and std::max
added <algorithm> for general-purpose functions (like std::min/max)
Added NOMINMAX define to project
Minor Refactorings
2020-09-29 21:43:56 +02:00
Raildex
674e9ec97e
Drawing transparent room polys back-to-front
2020-09-29 17:16:27 +02:00
Sezz
45d7ccc6b0
Continuous input inventory ring navigation; Inventory items rotate on local axes; Improvements to inventory item reset rotation.
2020-09-28 15:23:36 +10:00
Raildex
6184155292
Z Write Alpha Blended textures
2020-09-27 11:19:13 +02:00
Raildex
0335034673
NonPremultiplied Alphablending for rooms and horizon
2020-09-18 11:41:20 +02:00
Raildex
624f5675b7
Merge branch 'VehicleSprites'
...
# Conflicts:
# TR5Main/Objects/TR2/Vehicles/boat.cpp
2020-09-15 08:13:58 +02:00
Raildex
9dc7ab6d18
Added Boat foam, Skidoo snow trail
2020-09-15 08:10:38 +02:00
Woops
02452d7391
add true x/z speed debug info
2020-09-14 13:15:56 -05:00
Raildex
1bb626dede
Added tweaked Rocket Launcher Smoke
...
Fixed Sky and Horizon Depth Issue
2020-09-13 21:03:46 +02:00
Woops
f12c7b2fac
final crotch pistol fix, remove garbage info
2020-09-06 12:25:11 -05:00
MontyTRC89
0aff21a128
Fixed enemy monkey; Added new zone for ID_VON_CROY; Small AI fixes; Added 3 blocks jump;
2020-09-01 07:06:31 +02:00
MontyTRC89
bac717bc25
Decompiled ID_JOBY_SPIKES
2020-08-21 06:24:38 +02:00
Raildex
028077a998
Displaying Commit Message on Title
2020-08-18 20:26:47 +02:00