Commit graph

956 commits

Author SHA1 Message Date
Montagna Marco
82af97c8cc Fixed enemy monkey; Added new zone for ID_VON_CROY; Small AI fixes; Added 3 blocks jump; 2020-09-01 07:06:31 +02:00
Montagna Marco
b987e9bda8 First ID_VON_CROY implementation; Added friendly to ITEM_INFO; 2020-08-29 09:39:10 +02:00
Montagna Marco
f8c57f054d Decompiled ID_ELEMENT_PUZZLE 2020-08-21 10:56:03 +02:00
Montagna Marco
0343c547f3 Decompiled ID_MOVING_BLADE 2020-08-21 07:05:48 +02:00
Montagna Marco
68cce809e2 Decompiled ID_MAPPER 2020-08-21 07:01:08 +02:00
Montagna Marco
a011154f1d Decompiled ID_JOBY_SPIKES 2020-08-21 06:24:38 +02:00
Montagna Marco
85cddf3512 Added init code for ID_BIRD_BLADE 2020-08-20 15:46:45 +02:00
Montagna Marco
b94a430430 Added init code for ID_PLINTH_BLADE 2020-08-20 15:45:36 +02:00
Montagna Marco
7597b475cb Added init code for ID_SETH_BLADE 2020-08-20 15:42:49 +02:00
Montagna Marco
2a5aea913a Added init code for ID_CATWALK_BLADE 2020-08-20 14:46:21 +02:00
Montagna Marco
a87a548dda Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-20 14:40:35 +02:00
Montagna Marco
bea6e53c79 Fixed ID_SETHA; Decompiled ID_BIG_BEETLE; 2020-08-20 08:13:16 +02:00
Montagna Marco
0ec1712f05 Decompiled ID_SETHA 2020-08-20 07:03:23 +02:00
Nils Gaitzsch
cb96f011f9 Displaying Commit Message on Title 2020-08-18 20:26:47 +02:00
Montagna Marco
afc691a5dd Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-18 16:56:13 +02:00
Montagna Marco
81ef017f91 Improved a bit rooms load time; Fixed SPHINX; Fixed arms rotations with some weapons; 2020-08-18 16:55:48 +02:00
Woops
34ded01687 fix SwapCrowbar 2020-08-17 15:10:29 -05:00
Montagna Marco
0ea6152462 Fixed hit target action for grenade/harpoon/crossbow/rocket 2020-08-17 15:02:56 +02:00
Montagna Marco
f17a3ef65f Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-17 06:53:20 +02:00
Montagna Marco
73789e38bd Restored Lara's damage with grenade; HP for statics; 2020-08-16 21:06:35 +02:00
Nils Gaitzsch
0420de3419 Adjusted GunSmoke 2020-08-16 16:01:24 +02:00
Montagna Marco
3ca820c7f3 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main; Weapons fixes; 2020-08-16 06:58:47 +02:00
Montagna Marco
30f9b1f653 Refactoring weapons; Added new shatter fields to static meshes datat structs; 2020-08-15 07:27:14 +02:00
Nils Gaitzsch
82b3944dde Deactivated Pool memory
@TODO: Fix Pool
Changed pointers for ChunkIds to smart pointers
2020-08-11 19:18:36 +02:00
Nils Gaitzsch
83effc6e2c Fallback Camera Vector if Position and Target share position 2020-08-11 17:27:51 +02:00
Nils Gaitzsch
c91e129038 Merge branch 'master' into renderdatarefactor 2020-08-11 17:18:07 +02:00
Nils Gaitzsch
809bb80e2e Merge branch 'renderdatarefactor' 2020-08-10 20:44:55 +02:00
Nils Gaitzsch
85292852ce Merge branch 'master' into renderdatarefactor 2020-08-10 20:44:45 +02:00
Nils Gaitzsch
f137d54f07 Minor cleanup 2020-08-10 20:44:12 +02:00
Woops
8df350b072 uncomment hotkeys 2020-08-10 13:01:53 -05:00
Montagna Marco
700b3e28c0 Added TriggerExplosionBubbles; Added TriggerRocketFire; Added fire to grenade; Fixed and tested grenade explosive ammos; Added flag from TR4 to TriggerUnderwaterExplosion; 2020-08-10 18:17:59 +02:00
Nils Gaitzsch
a752f49d57 Using Smart Pointers 2020-08-09 22:15:32 +02:00
Montagna Marco
270343fd60 Fixed Lara damage on grenade hit; Fixed EffectList[] init; getBoneMatrix now valid for both Lara and other items; Added code (not working yet) for enemy explosion death; 2020-08-09 20:29:31 +02:00
Montagna Marco
69cce438e4 Fixed GetRoomList; Fixed GetCollidedObjcts; Enabled again disabled weapons; 2020-08-09 17:18:21 +02:00
Nils Gaitzsch
27713be9d7 Merge branch 'renderdatarefactor' 2020-08-09 15:33:35 +02:00
Nils Gaitzsch
11b2e2cd61 Refactored functions 2020-08-09 15:25:56 +02:00
Nils Gaitzsch
0b9f209270 Merge branch 'master' into renderdatarefactor
# Conflicts:
#	TR5Main/Renderer/Renderer11.h
#	TR5Main/TR5Main.vcxproj.filters
2020-08-09 14:34:58 +02:00
Montagna Marco
d6bb4b6b95 Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-08 20:32:12 +02:00
Montagna Marco
f981ba23e4 Decompiled ID_ENEMY_JEEP 2020-08-08 20:31:48 +02:00
Sezz
4780445da2 Lara no longer smacks into the wall when crawling to a hang.
Lara no longer leans into walls.
Some minor cleanup here and there.
2020-08-08 18:27:19 +10:00
Montagna Marco
90342f9b2b Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-06 20:41:46 +02:00
Montagna Marco
0824a977ee Decompiled ID_SAS_DRAG_BLOKE and ID_SAS_DYING; 2020-08-06 20:41:07 +02:00
Nils Gaitzsch
ac5d637e6d Fixed Crotch Pistol 2020-08-06 19:10:30 +02:00
Woops
622d86c6a2 clean up remove comments 2020-08-06 03:34:49 -05:00
Woops
13cc3b9842 Fix some more "feet hanging" stuff 2020-08-06 03:02:11 -05:00
Montagna Marco
b4714163fc Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2020-08-06 06:51:57 +02:00
Montagna Marco
fb20a04f3c Decompiled ID_LEETLE_BEETLES 2020-08-06 06:51:32 +02:00
Woops
047bb9507b small fix 2020-08-05 15:52:07 -05:00
Woops
7352d6250c a few fixes to hang shimmying 2020-08-04 15:55:28 -05:00
Montagna Marco
05dd077d11 Increased itemFlags array; Added startPos to ITEM_INFO; Improved wraiths; Rewritten BuildOutsideRoomsTable; 2020-08-04 21:53:58 +02:00