Commit graph

14 commits

Author SHA1 Message Date
MontyTRC89
7771e8faf1 PHD Math removal 1 2020-04-20 14:17:01 +02:00
MontyTRC89
f0925359fe Hair refactoring test 2020-04-20 07:14:54 +02:00
MontyTRC89
cc4691dd8b Decompiled math functions 4; Code cleaning; Decompiled many functions; 2020-04-15 18:30:34 +02:00
MontyTRC89
1a26660639 Decompiling math functions 2 2020-04-14 16:36:37 +02:00
MontyTRC89
78293ce999 Fixed GUARDIAN death; Added X angle to shockwaves; Reset Use/combine selected index after combine or separe; Code cleaning; 2020-04-05 08:15:56 +02:00
MontyTRC89
3cabd868ba Refactoring 1 2020-04-01 13:09:14 +02:00
MontyTRC89
fce6e73742 Fixed critical bug in GetJoitnAbsPosition 2020-03-29 12:31:09 +02:00
MontyTRC89
a37740de1e Fixed triggers; Decompiled GetJointAbsPosition; Fixed GUARDIAN eyes positions; Tested ROMAN_GOD with hammer attack; 2020-03-25 07:06:04 +01:00
MontyTRC89
3ef028d91d Decompiled missile functions; Moved Meshes[] to DLL; Refactoring; 2020-03-16 12:36:29 +01:00
MontyTRC89
bdc101b8af Decompiled TestCollision 2020-01-01 11:45:09 +01:00
TokyoSU
dff4ef93c0 Fix Swamp Flag, Added Old/New Object ID
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
MontyTRC89
0081f81a67 Decompiled GetSpheres 2019-12-30 21:10:01 +01:00
TokyoSU
aafb5d91ab misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
MontyTRC89
e6114af969 First commit 2018-08-19 09:46:58 +02:00