Sezz
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a840c2200c
|
Merge branch 'develop' of https://github.com/MontyTRC89/TombEngine into develop
|
2025-02-08 02:58:13 +11:00 |
|
Sezz
|
2c6331f583
|
Deprecate CalculateDistance() script function
|
2025-02-08 02:58:03 +11:00 |
|
Lwmte
|
a31faffec5
|
Update CHANGELOG.md
|
2025-02-07 08:31:14 +01:00 |
|
TrainWrack
|
1f81ccf44d
|
Diary module (TEN side) (#1509)
* Update to bug report form
* Update bug_report.yaml
* Update AUTHORS.md
- Tomo (general coding, special FX coding, bug fixing)
* Update CHANGELOG.md
* Update CHANGELOG.md
* Update bug_report.yaml
* Add files via upload
* Add files via upload
* Add ID_DIARY_SPRITES (1384) and DIARY_ENTRY_SPRITES (1385)
* Delete Scripts/Engine/Diarymodule.lua
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Delete Scripts/Engine/CustomBar.lua
* Add files via upload
* Update CustomDiary.lua
* Add files via upload
* Add files via upload
* Add files via upload
* Update CustomDiary.lua
* Upload
* Update CHANGELOG.md
* Revisions
* Doc revisions
* Remove GameVars.Engine everywhere.
* Added error warnings by integrating type module
* Update bug_report.yaml
* Fixed the bug with GameVars resetting each level.
* Added .Engine back.
* Added missing checks.
* Removed nil from textOptions loop
* Added full TEN name for printlogs.
* LatestChanges
* Added section for import.
---------
Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
|
2025-02-06 23:05:25 +00:00 |
|
Sezz
|
34ff933e5b
|
Update LogicHandler.cpp
|
2025-02-06 18:48:45 +11:00 |
|
Sezz
|
5500b13659
|
Update LogicHandler.cpp
|
2025-02-06 18:47:33 +11:00 |
|
Sezz
|
acb1bb1518
|
Enforce proper convention for the few Lua table constants that didn't use it yet
|
2025-02-06 18:46:16 +11:00 |
|
TrainWrack
|
89d5b74298
|
Fix Trigger Triggerer (#1565)
* Fix
* Update CHANGELOG.md
* Update trigger.cpp
---------
Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
|
2025-02-06 07:09:53 +00:00 |
|
Stranger1992
|
8316062e3a
|
Merge branch 'develop' of https://github.com/MontyTRC89/TombEngine into develop
|
2025-02-06 06:03:41 +00:00 |
|
Stranger1992
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5f447d95c5
|
Fix stopwatch display in inventory (due to removal of trademarked item)
Now the trademarked item from Tomb Raider Chronicles has been removed and replaced with the stopwatch from Tomb Raider III
|
2025-02-06 06:03:18 +00:00 |
|
Sezz
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599a651b6f
|
Update lens flare and starfield Lua docs
|
2025-02-06 16:56:19 +11:00 |
|
Sezz
|
94ede801bc
|
Misc. script doc tidying; move some script classes to namespaces
|
2025-02-06 16:35:59 +11:00 |
|
TrainWrack
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be8048407e
|
Underwater keys/puzzles (#1529)
* Update to bug report form
* Update bug_report.yaml
* Update AUTHORS.md
- Tomo (general coding, special FX coding, bug fixing)
* Update CHANGELOG.md
* Update CHANGELOG.md
* Update bug_report.yaml
* First Push
* Updae LaraStruct to use animation 280
* Update puzzles_keys.cpp
* Update CHANGELOG.md
* Squashed commit of the following:
commit e50a4f8c27
Author: TrainWrack <120750885+TrainWrack@users.noreply.github.com>
Date: Wed Dec 25 20:07:56 2024 -0500
Doc Revision
commit 39a6e713ce
Author: TrainWrack <120750885+TrainWrack@users.noreply.github.com>
Date: Wed Dec 25 20:02:47 2024 -0500
Doc revisions
commit c330343820
Author: TrainWrack <120750885+TrainWrack@users.noreply.github.com>
Date: Wed Dec 25 19:52:59 2024 -0500
Update CHANGELOG.md
commit ad62d7b605
Author: TrainWrack <120750885+TrainWrack@users.noreply.github.com>
Date: Wed Dec 25 19:42:32 2024 -0500
Check
commit e135195641
Author: TrainWrack <120750885+TrainWrack@users.noreply.github.com>
Date: Wed Dec 25 19:26:23 2024 -0500
First Commit
commit 4a6c6ee270
Author: TrainWrack <120750885+TrainWrack@users.noreply.github.com>
Date: Wed Dec 25 19:19:05 2024 -0500
Update EffectsFunctions.cpp
* Revert "Squashed commit of the following:"
This reverts commit ff2e49c6ed .
* Formatting.
* Formatting.
* Update CHANGELOG.md
---------
Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Nemoel-Tomo <tomo_669@hotmail.com>
Co-authored-by: Jakub <kubabilinski03@gmail.com>
Co-authored-by: Jakub <80340234+Jakub768@users.noreply.github.com>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
Co-authored-by: TrainWreck <barry@DESKTOP-HC53CPN>
|
2025-02-06 04:51:35 +00:00 |
|
Sezz
|
106787d911
|
Doc corrections
|
2025-02-06 04:34:28 +11:00 |
|
Sezz
|
737f5aa742
|
Make getters const
|
2025-02-06 04:28:58 +11:00 |
|
Sezz
|
2b41ae743a
|
Tidy up Lua doc for Static class
|
2025-02-06 02:35:16 +11:00 |
|
Sezz
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437ce7c139
|
Complete short -> int conversions for Lua
|
2025-02-06 01:22:59 +11:00 |
|
Lwmte
|
237ceca0f4
|
Fixed custom shatter sounds
|
2025-02-05 08:04:23 +01:00 |
|
Lwmte
|
64e0c303ba
|
Update CHANGELOG.md
|
2025-02-04 20:58:09 +01:00 |
|
Sezz
|
d2b692cb3b
|
ShadowMode::Lara -> ShadowMode::Player
|
2025-02-03 16:15:41 +11:00 |
|
Sezz
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ebb20121ac
|
-1 -> NO_VALUE and other formatting
|
2025-02-01 23:57:54 +11:00 |
|
Jakub
|
4a6f30a152
|
Update LICENSE
|
2025-02-01 12:07:10 +00:00 |
|
Jakub
|
75144d877e
|
Update LICENSE
|
2025-02-01 12:06:42 +00:00 |
|
Sezz
|
45d46e0e6b
|
Fix display pickup string not being interpolated in 60FPS mode
|
2025-02-01 22:55:35 +11:00 |
|
Sezz
|
903fdf288f
|
Optimise BitField class (#1511)
* Optimise BitField class
* DebugBuild -> DEBUG_BUILD
* Fix merge error
|
2025-02-01 22:40:50 +11:00 |
|
TrainWrack
|
48902b00a9
|
Emit air bubble exposed (#1537)
* Update to bug report form
* Update bug_report.yaml
* Update AUTHORS.md
- Tomo (general coding, special FX coding, bug fixing)
* Update CHANGELOG.md
* Update CHANGELOG.md
* Update bug_report.yaml
* Update EffectsFunctions.cpp
* First Commit
* Check
* Update CHANGELOG.md
* Doc revisions
* Doc Revision
* Update EffectsFunctions.cpp
* Remove room from arguements.
* Doc clarification.
* Make Size and Amplitude Optional
* Update EffectsFunctions.cpp
---------
Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Nemoel-Tomo <tomo_669@hotmail.com>
Co-authored-by: Jakub <kubabilinski03@gmail.com>
Co-authored-by: Jakub <80340234+Jakub768@users.noreply.github.com>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
|
2025-02-01 11:23:04 +00:00 |
|
TrainWrack
|
fa0e125f59
|
Emit particle upgrade (#1542)
* Update to bug report form
* Update bug_report.yaml
* Update AUTHORS.md
- Tomo (general coding, special FX coding, bug fixing)
* Update CHANGELOG.md
* Update CHANGELOG.md
* Update bug_report.yaml
* Expose ObjectSlot
* Docs
* Code Update
* FinalPush
* Update CHANGELOG.md
* Update CHANGELOG.md
* Update CHANGELOG.md
* Expose startRot
* Expose startRot
* Remove Space.
* Code cleanup, revise doc comment
* Nicer defaults in doc
---------
Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Nemoel-Tomo <tomo_669@hotmail.com>
Co-authored-by: Jakub <kubabilinski03@gmail.com>
Co-authored-by: Jakub <80340234+Jakub768@users.noreply.github.com>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
|
2025-02-01 11:22:49 +00:00 |
|
Sezz
|
bcbe216508
|
Update Vec3.cpp
|
2025-02-01 20:17:11 +11:00 |
|
Sezz
|
06c33908d9
|
Explicit conversion
|
2025-02-01 20:13:34 +11:00 |
|
Sezz
|
c99b8abf25
|
Add Translate() functions to script Vec2 and Vec3 classes
|
2025-02-01 20:01:55 +11:00 |
|
Sezz
|
d8c646fabd
|
Start restructuring script Moveable class
|
2025-02-01 17:47:29 +11:00 |
|
Lwmte
|
98b01ff64a
|
Fixed #1562
|
2025-01-30 22:25:57 +01:00 |
|
Lwmte
|
d163d1ec30
|
Fixed #1558
|
2025-01-27 19:27:37 +01:00 |
|
Sezz
|
6ef8a562e5
|
Update doc comment for moveable
|
2025-01-28 04:10:12 +11:00 |
|
Lwmte
|
d919e16790
|
Fixed player model submerging into the floor while swimming underwater
|
2025-01-25 23:03:28 +01:00 |
|
Lwmte
|
faf17cd03a
|
Fixed #1557
|
2025-01-24 23:18:14 +01:00 |
|
Lwmte
|
5f402e380b
|
Fixed #1556
|
2025-01-24 22:55:08 +01:00 |
|
Sezz
|
ae20a49eb2
|
Update VS hint comments for various classes
|
2025-01-23 17:02:26 +11:00 |
|
Sezz
|
fb97628ac9
|
Add Scale field to Pose class (#1546)
* Reapply "Add functional Scale field to Pose class"
This reverts commit 92305a5d25 .
* Update lara.cpp
|
2025-01-23 16:48:46 +11:00 |
|
Sezz
|
fc0c260ea1
|
Update script Rotation class and its doc
|
2025-01-23 15:25:09 +11:00 |
|
Lwmte
|
0dd0061a94
|
Update CHANGELOG.md
|
2025-01-21 20:55:57 +01:00 |
|
Lwmte
|
7735f660ab
|
Fixed #1553
|
2025-01-21 20:49:32 +01:00 |
|
Lwmte
|
5764965230
|
Fixed #1554
|
2025-01-21 20:47:06 +01:00 |
|
Lwmte
|
b55675b9ce
|
Fixed #1552
|
2025-01-21 20:46:47 +01:00 |
|
Lwmte
|
7be096f86a
|
Fixed dynamic light shadows not being handled correctly
|
2025-01-19 05:42:16 +01:00 |
|
Sezz
|
db2649e936
|
Fix two block platform sometimes not traversing room portals correctly; cleanup
|
2025-01-18 19:54:04 +11:00 |
|
Stranger1992
|
ff41900bd9
|
Updated to reflect develop branch after merging Pull Request
|
2025-01-12 16:39:17 +00:00 |
|
Nemoel-Tomo
|
2a89abe66d
|
Tr1 electric ball (#1413)
Implementation of the Electric Ball from Tomb Raider I, inside Level 5: St Francis Folly
|
2025-01-12 16:15:45 +00:00 |
|
Nemoel-Tomo
|
a97548467e
|
Waterfall_Emitter (#1359)
* waterfall emitter. warning for the test I changed waterfallmist object
* test
* update
* update
* update
* formatting
* formatting
* formatting
* update mist color
* import develop
* bugfix sprite
* added mor sprite particles
* waterfall intensity
* update waterfall to be more filled
* update
* Create a new sprite sequence for waterfall
* Fixed texture order
* removed GetParticleDistanceFade() from waterfall
* Order
* Update Particle struct; update waterfall
* Update Particle struct
* Simplify waterfall emitter
* Simplify waterfall emitter
* Simplify waterfall emitter
* Simplify
* Fix waterfall density; move sprite slot
* Update Waterfall.cpp
* fixed some small bugs with the waterfall after simplify
* commit
* imported develop 60fps branch
* fixed waterfall errors
* update
* commit
* update/test
* update Waterfall
* fixed last bugs
* formatting
* added option for sound
* update
* update, fixing errors
* update
* formatting
* Formatting
* fixed color issue, now only savegame is left
* formatting
* added new fields to savegame
* targetpos is now Vector3
* import develop
* Fixes according to GH notes + move waterfall-specific code out of effects.cpp
* Rollback object ID rename, add missing enum
* renamed ID_WATERFALL_ into ID_WATERFALL_SPRITES
* fixed SpriteSeqID for spark in spark.cpp
* Update CHANGELOG.md
* rewritten waterfall code
* Update waterfall impact point
---------
Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
|
2025-01-10 22:27:48 +00:00 |
|
Stranger1992
|
bfe07f6e21
|
Bump version in Lua API for development
|
2025-01-05 16:45:30 +00:00 |
|