Commit graph

8960 commits

Author SHA1 Message Date
Lwmte
b1bbd55328 Fixed issue with Lara not rotating together with bridges while picking up items 2024-10-16 00:12:29 +02:00
MontyTRC89
9ea62f711a Fixed vehicle and Lara in HUB system level change 2024-10-15 15:18:51 +02:00
MontyTRC89
9cf2077051 Possibly fixed invisible Lara at HUB level switch 2024-10-14 05:56:34 +02:00
MontyTRC89
6f411f796d Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps 2024-10-13 05:53:55 +02:00
MontyTRC89
c5e8ffc50c Merge branch 'develop' into develop_60fps 2024-10-13 05:53:33 +02:00
MontyTRC89
4f3ea36bc1 Temporarly hack for solving invisible Lara in some cases with HUB system 2024-10-13 05:52:52 +02:00
Stranger1992
42d288b165 Merge branch 'develop' into develop_60fps 2024-10-11 01:31:50 +01:00
Lwmte
a3bc674c25
Fixed LOS and laserhead player teleportation/invisibility (#1416) 2024-10-10 12:15:43 +01:00
MontyTRC89
f49a803364 Merge branch 'develop' into develop_60fps 2024-10-08 15:19:51 +02:00
MontyTRC89
e9be29bf9e Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps 2024-10-08 15:19:40 +02:00
MontyTRC89
0ac19594f2 Camera is not inteprolated until next control phase if disable interpolation is true;
Added more non-interpolation cases to spotcams;
2024-10-08 15:19:36 +02:00
Lwmte
deec54ff83 Fix lasersight action 2024-10-06 02:02:09 +02:00
Lwmte
f51eed1800 Fixed issues with death sectors and water climbouts with bridges 2024-10-05 11:40:12 +02:00
Lwmte
cb0e8fb23e Merge branch 'develop' into develop_60fps 2024-10-05 00:28:40 +02:00
Lwmte
a77d64b69b Fix binocular bugs 2024-10-05 00:25:36 +02:00
Lwmte
9a6dfef475 Also show relative frame number in debug 2024-10-03 09:14:06 +02:00
Lwmte
1e6c2158ea Add IsStringPresent script function for further usage in nodes 2024-10-02 00:16:26 +02:00
Lwmte
78485fd3ec Fixed UPV transfer on leveljump 2024-09-30 17:11:59 +02:00
Lwmte
bc6bf2c5a4 Fix speedboat / rubber boat on leveljumps 2024-09-30 11:44:09 +02:00
Lwmte
5f7ac065d1 Show relative anim number in stats 2024-09-30 11:42:50 +02:00
MontyTRC89
061d152207 Fixed rolling ball interpolation 2024-09-29 06:16:13 +02:00
Lwmte
ca87efa4fd Possibly fix minecart wrench 2024-09-28 18:59:09 +02:00
Lwmte
3a0e703d1d Fix Lara meshswaps after kayak dismount after leveljump 2024-09-28 18:45:34 +02:00
Lwmte
ef751cf236 Fixed #1405 2024-09-28 17:29:27 +02:00
MontyTRC89
63e0f254f6 Merge branch 'develop' into develop_60fps 2024-09-27 07:24:01 +02:00
MontyTRC89
5c8ca6803e Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps 2024-09-27 07:23:51 +02:00
MontyTRC89
5bc065c411 Possibly fixed torch interpolation 2024-09-27 07:23:40 +02:00
Lwmte
3dafdf44e3 Update kayak.cpp 2024-09-23 19:58:56 +02:00
Lwmte
90effcdc58 Update CHANGELOG.md 2024-09-23 01:17:15 +02:00
Lwmte
1b95946db9 Fix kayak and minecart meshswaps on leveljump 2024-09-23 01:04:19 +02:00
Lwmte
f8f20a071c Fixed leveljump vehicle transfer 2024-09-23 00:23:49 +02:00
Stranger1992
aee7c26639 Merge branch 'develop' into develop_60fps 2024-09-22 09:49:10 +01:00
Stranger1992
d62ae232ee Change player HAIR enumerations 2024-09-22 09:48:22 +01:00
Stranger1992
29c2363141 Update CHANGELOG.md 2024-09-15 21:24:16 +01:00
Stranger1992
a98ed141cc Update CHANGELOG.md
Contains listings for branches to be merged for the next release.
2024-09-15 15:13:36 +01:00
MontyTRC89
40b09be39b Added Disable interpolation anim command 2024-09-13 06:37:24 +02:00
MontyTRC89
015adfb9c6 Improved disable interpolation flag for flyby cameras 2024-09-11 11:14:36 +02:00
MontyTRC89
1695caa602 Interpolation disable by default on CreateItem();
Interpolation enabled in renderer always after the first frame;
2024-09-06 06:07:12 +02:00
MontyTRC89
9f45dd21aa Merge branch 'develop' into develop_60fps 2024-09-06 05:51:49 +02:00
Sezz
feee7c8285 Update InputAction class 2024-09-05 23:02:24 +10:00
Sezz
f20967dbec Merge branch 'develop' into develop_60fps 2024-09-02 21:59:35 +10:00
Sezz
b318179bb9 Organise Lua room class 2024-09-01 22:25:40 +10:00
davidmarr
a9516cd7f7
Add Room:GetRoomNumber() method (#1401)
* add RoomGetRoomNumber() method

* Update CHANGELOG.md

* fix GetReverbType() method

* Update MoveableObject.cpp

Modified Moveable() function description for consistency
2024-09-01 21:13:20 +10:00
Stranger1992
cccd0d9bfb level.rumble sound effect parameters exposed to user
Formally: this was hardcoded in TR5 to the klaxon from the Sinking Submarine level. I have moved this to a new sound enum in the default soundmap and removed the pitch shift as this can be set in the XML by the user.  This change has also been documented on the TombEngine website.
2024-08-31 15:23:01 +01:00
Sezz
768e5a559d Use std::array to avoid memcpy(); minor cleanup 2024-08-29 16:11:55 +10:00
MontyTRC89
784684f2c0 Merge branch 'develop' into develop_60fps 2024-08-28 11:48:14 +02:00
MontyTRC89
398e3364fa Fixed rope interpolation 2024-08-28 11:48:02 +02:00
Sezz
60b9055d0a Add F12 as alternative to PrtSc for screenshots 2024-08-27 19:17:57 +10:00
MontyTRC89
5fa6b81ff3 Fixed ghost frame in spotcams 2024-08-26 05:12:57 +02:00
MontyTRC89
d23d68e1ba Fixed wrong GIT merge 2024-08-22 15:40:12 +02:00