MontyTRC89
36cf58ba16
Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
2024-08-22 15:16:04 +02:00
MontyTRC89
08f43e146d
Fixed strings flickering in title menu
2024-08-22 15:15:59 +02:00
MontyTRC89
dd2d8e8899
Fixed turn switch flickering frame
2024-08-21 16:58:06 +02:00
Sezz
39a52d26a4
Formatting
2024-08-21 17:38:24 +10:00
MontyTRC89
294a7592cd
Merge branch 'develop' into develop_60fps
...
# Conflicts:
# TombEngine/Renderer/Renderer.h
# TombEngine/Renderer/RendererFrame.cpp
# TombEngine/Renderer/RendererHelper.cpp
# TombEngine/Renderer/Structures/RendererItem.h
2024-08-21 06:20:26 +02:00
MontyTRC89
b3210f93bd
Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
2024-08-21 06:03:36 +02:00
MontyTRC89
b46641a2cf
Fixed flickering frame on camera transition
2024-08-21 06:03:30 +02:00
Sezz
806c052ff5
Fix GetBoneOrientation()
2024-08-18 22:58:50 +10:00
TokyoSU
f85769f3ca
Update RendererCompatibility.cpp
2024-08-17 19:10:04 +02:00
Sezz
5c834a0906
Use BoundingSphere
natively ( #1339 )
...
* Use BoundingSphere natively; remove CreatureSpheres and LaraSpheres globals
* Remove parameter from GetSpheres()
* Remove useless includes; rename file; add namespace
* Tabs
* Change pointer argument to reference
* Fix weapon crash
* Rename function and return bool
* Pass reference arguments
* Rename parameter
* Fix errors
* Use Intersects() method
* Define local constant
* Rename function; use generic variable names
* Update RendererHelper.cpp
* Fix merge errors
* Fix and further simplify item spheres
* Fix weapon firing
* Add GetSpheres() ItemInfo method
* Fix GenericSphereBoxCollision()
2024-08-17 13:11:36 +01:00
Sezz
7bc21f7d3a
Fix formatting
2024-08-16 19:05:52 +10:00
MontyTRC89
3a345e9ccb
Merge branch 'develop' into develop_60fps
...
# Conflicts:
# TombEngine/Game/control/control.cpp
# TombEngine/Game/gui.cpp
# TombEngine/Renderer/RendererDrawMenu.cpp
# TombEngine/Scripting/Internal/TEN/Flow/FlowHandler.cpp
2024-08-16 10:19:51 +02:00
MontyTRC89
d8aced8ab4
Fixed exploding body parts
2024-08-16 10:05:01 +02:00
Sezz
08d74d6608
Fix formatting
2024-08-16 15:48:36 +10:00
Stranger1992
e4b3124a68
Rename hair objects to distinguish between the two
...
ID_HAIR -> SINGLE_BRAID_HAIR
ID_HAIR2 -> DUAL_PIGTAIL_HAIR
2024-08-16 00:09:13 +01:00
TokyoSU
349d7e5cdd
Fixed hair again (for good this time)
2024-08-15 20:15:46 +02:00
Sezz
e3c1ccf5c2
Integrate GetWaterSurface(), GetWaterDepth() and GetWaterHeight() into PointCollisionData
2024-08-16 02:12:41 +10:00
Sezz
2439e7cd46
Minor cleanup
2024-08-15 22:46:08 +10:00
Sezz
bea2810408
Remove Ptr suffix; use const
2024-08-15 22:44:35 +10:00
Sezz
cce384d3de
Remove unused parameter
2024-08-15 22:40:08 +10:00
TokyoSU
6b18d46096
Update CHANGELOG.md
2024-08-15 14:08:47 +02:00
TokyoSU
fcf32b1ad0
Fix young hair drawing.
2024-08-15 13:55:23 +02:00
TokyoSU
3a535a83d4
Add willard (WIP)
2024-08-14 18:11:09 +02:00
Sezz
dcfdae10da
lara -> player in GUI
2024-08-14 17:50:19 +10:00
Sezz
079a2bfc00
Correct config
2024-08-14 16:09:42 +10:00
Stranger1992
4258b27c0c
Changelog typos
2024-08-14 00:52:48 +01:00
Stranger1992
a9c3474b1c
Update CHANGELOG.md
2024-08-13 23:19:11 +01:00
Sezz
37f056bfaf
Add missing include
2024-08-12 15:13:35 +10:00
Kewin Kupilas
f2c52e61aa
Add "Lara's Home" menu entry ( #1394 )
...
* Add "Lara's Home" menu entry
* Minor things
* Move home_level into Strings.lua
* Lara's Home -> Home Level
---------
Co-authored-by: Sezz <sezzary@outlook.com>
2024-08-11 17:20:09 +01:00
TokyoSU
b9b99af3d2
Seal Mutant Port ( #1392 )
...
* begin mutant crawler import
* progress.
* Update MutantCrawler.cpp
* Done seal mutant.
- Changed how ThrowPoison color worked.
The old function didn't really reflect the correct color.
* Update CHANGELOG.md
* Improve ThrowSealMutantGas
* Add ID_SEAL_MUTANT scripting ID
* Update ObjectIDs.h
* Remove IsLaraCrouching()
* Use correct data types for poison effect
* Use references, not pointers
* Use proper spacing
* Use const
* Remove magic numbers, ordering, const, etc
* Remove pointless CreatureBiteInfo constructor; remove global constants;; etc
* Formatting, cleanup
* Replace GetRandomControl() usage
* Comment
* Update CHANGELOG.md
* rename variable
* demagic numbers
* Define constants
* Remove anim data checks
* Update poison gas spawn function
* Update tr3_flamethrower.cpp
* Update SealMutant.cpp
* Update seal mutant
* Update seal light
* Update SealMutant.cpp
* Minor changes
* Update sealMutant
* Update effects.h
* Update flamethrower to have lara as target too.
* Revert feffects from int to uchar
* Cleanup
---------
Co-authored-by: Kubsy <kubadd475@gmail.com>
Co-authored-by: Stranger1992 <84292688+Stranger1992@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
Co-authored-by: Jakub <80340234+Jakub768@users.noreply.github.com>
Co-authored-by: Jakub <kubabilinski03@gmail.com>
2024-08-11 16:48:52 +01:00
Jakub
cb7d5ddccc
Merge remote-tracking branch 'origin/master' into develop
2024-08-11 12:13:40 +01:00
Jakub
8b4573787b
Create LICENSE
2024-08-11 12:12:10 +01:00
Kewin Kupilas
0628affb69
Rework menu option looping ( #1393 )
...
* Remove menu loop
* Update CHANGELOG.md
* Update config
* Implement new menu logic
* Remove mouse smoothing
* Update Input.cpp
* Allow 3 options for menu looping
* Name adjustment
* Rename RegKey
* String key rename
* General refactors
* Change default menu looping mode
* Update configuration.h
---------
Co-authored-by: Sezz <sezzary@outlook.com>
2024-08-11 09:59:56 +01:00
Jakub
046e0b26ac
Update AUTHORS.md
2024-08-11 09:57:43 +01:00
Jakub
16112505b6
Update AUTHORS.md
2024-08-11 09:57:14 +01:00
Jakub
da05580213
Update AUTHORS.md
2024-08-11 09:57:05 +01:00
Sezz
77af7e9e22
Update Raptor.cpp
2024-08-08 22:28:52 +10:00
Sezz
587ce7d551
Remove magic number
2024-08-08 22:23:30 +10:00
Sezz
943c552627
Rename raptor files
2024-08-08 22:22:32 +10:00
Sezz
9ae935b8bb
Extend functionality of TargetNearestEntity()
2024-08-08 22:12:50 +10:00
Sezz
29e65d0d2e
Formatting; simplify
2024-08-08 21:57:12 +10:00
Stranger1992
89c4b0b22d
Update CHANGELOG.md
2024-08-08 00:22:19 +01:00
Stranger1992
a46c1af417
Update CHANGELOG.md
2024-08-08 00:21:20 +01:00
TokyoSU
374c42b9fb
Raptor upgrade ( #1346 )
...
* Upgrade raptor
OCB 0: NORMAL: Like the original, change zone type to basic to avoid the raptor to try jumping pit when he cant anymore.
OCB 1: ABLE_TO_JUMP: can jump pit, new behaviour.
2024-08-08 00:07:06 +01:00
TokyoSU
27b4e0c2ad
Fixed bomb freezing/crashing the game.
...
- Improved centaur code.
- Now centaur look and rotate the head and torso at the target.
- Removed double ID_PROJ_BOMB init.
-
2024-08-07 21:03:29 +02:00
Sezz
3ad7b1f5de
Tidy up room struct
2024-08-06 22:09:58 +10:00
Sezz
3a38e4c576
Rename previously updated creature files
2024-08-06 19:00:49 +10:00
MontyTRC89
33edb092a9
Fixed shockwaves
2024-07-31 11:31:48 +02:00
Sezz
f0603349e2
Update RendererDraw.cpp
2024-07-31 19:21:51 +10:00
davidmarr
8e9ed77e64
Fixed Volume:GetActive() method ( #1389 )
...
* Update VolumeObject.cpp
fixed Volume:GetActive() method
* Update CHANGELOG.md
2024-07-27 18:16:13 +01:00