* EmberEmitter - nothing to see right now!!!
* update
* added object tint to ember color, renamed ID_HIGH_OBJECT2 to ID_EMBER_EMITTER
* added color black (0,0,0)
* added the color grey
* Rename file
* Fix formatting
* More formatting
* Use namespace
* Convert legacy math
* adjustable size with ocb
* fixed random color variation
* Formatting
---------
Co-authored-by: Sezz <sezzary@outlook.com>
* Work in progress
* Work in progress 2
* Work
* Fix Lara meshswaps appearing
* Update control.cpp
* Work
* Update lara_initialise.cpp
* Solve some problems with default weapon and holsters
* Implement actual resetHub script command, add comments and safeguards
* Update Changes.txt
* Update Changes.txt
* Additional refactors
* Add logging for hub system
* Add savegame verification, correct size writing method
* Transfer vehicles between levels
* Log vehicle transfer
* Update lara_initialise.cpp
* Move all vehicle transfer code to InitializeLaraLevelJump
* Also move health initialization to appropriate function
* Put all static fields into SaveGame class
* Formatting
* Fix pelvis pistol
* Partially fix hub vehicle loading
* WIP
* Introduce a hack for reinitializing vehicles on a hub
* Fix holsters again
* Update lara_initialise.cpp
* Better way to preserve crawl state on leveljump
* Update lara_initialise.cpp
* Update savegame.cpp
* Add IsOnHub
* Fix disappearing Lara
* Update lara_initialise.cpp
* Move inventory objects init to subfunction
* Fix issues with LevelVars reset and default soundtrack on hub restore
* Update lara_initialise.cpp
* Formatting
---------
Co-authored-by: Sezz <sezzary@outlook.com>