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Update Changes.txt
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@ -15,6 +15,7 @@ Version 1.4
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- Wall spikes will shatter any shatter in its path.
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- Wall spikes can be stopped by normal antitrigger or with a volume.
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* Added hub system to preserve level state on level jumps.
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* Added Ember emitter nullmesh object.
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* Added TR2 Dragon.
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* Added TR3 Winston (requires updated TEN Winston wad2).
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