.. |
CMakeLists.txt
|
Reworked CMakeLists
|
2023-06-17 01:44:38 +02:00 |
qgl.h
|
update
|
2023-05-26 23:32:27 +02:00 |
qgl_linked.h
|
Added qglCompressedTexImage
|
2023-05-21 02:03:38 +02:00 |
ref_trin.def
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
renderer.vcproj
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
tr_backend.c
|
Replaced 2 with RDF_HUD
|
2023-07-24 20:13:43 +02:00 |
tr_bsp.c
|
R_LoadLightGrid: Set light grid size depending on the map version
|
2023-07-25 20:02:56 +02:00 |
tr_cmds.c
|
Added full sprite support
|
2023-05-29 14:27:36 +02:00 |
tr_curve.c
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
tr_draw.c
|
Fixed parameter of Draw_StretchPic2
|
2023-08-16 00:45:26 +02:00 |
tr_flares.c
|
Added lighting-grid / sphere light basic implementation
|
2023-05-20 17:02:01 +02:00 |
tr_font.cpp
|
Using font system from SH/BT to support different code pages
|
2023-07-17 00:24:04 +02:00 |
tr_ghost.cpp
|
Pre-added renderer files
|
2023-05-09 19:18:16 +02:00 |
tr_ghost.h
|
Pre-added renderer files
|
2023-05-09 19:18:16 +02:00 |
tr_image.c
|
Made lightmap_buffer variable 1D
|
2023-07-19 22:40:40 +02:00 |
tr_init.c
|
Added Draw_StretchPic2
|
2023-08-15 22:44:37 +02:00 |
tr_light.c
|
Implemented R_GetLightingGridValue (better lighting)
|
2023-07-25 20:03:07 +02:00 |
tr_local.h
|
Fixed parameter of Draw_StretchPic2
|
2023-08-16 00:45:26 +02:00 |
tr_main.c
|
Removed (int) useless cast
|
2023-07-19 00:39:54 +02:00 |
tr_marks.c
|
Fixed surfaces crash
|
2023-07-21 23:42:09 +02:00 |
tr_marks_permanent.c
|
Added one more mark function
|
2023-05-19 03:13:23 +02:00 |
tr_model.cpp
|
Made model check case-insensitive (this fixes thing like recaching, and this fixes cgame crashing with m_spawnthing being null during model parsing)
|
2023-07-22 21:27:56 +02:00 |
tr_noise.c
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
tr_public.h
|
Using qgl functions
|
2023-05-28 22:55:29 +02:00 |
tr_scene.c
|
Added full sprite support
|
2023-05-29 14:27:36 +02:00 |
tr_shade.c
|
Fixed vertex colors spam
|
2023-07-30 11:38:59 +02:00 |
tr_shade_calc.c
|
Fixed crash related to backEnd.currentEntity being null
|
2023-07-29 19:56:36 +02:00 |
tr_shader.c
|
Don't draw NODRAW surface
|
2023-07-23 15:07:20 +02:00 |
tr_shadows.c
|
Added *RB_ComputeShadowVolume* (not implemented)
|
2023-05-19 02:10:56 +02:00 |
tr_sky.c
|
Using 1.875 instead of 1.0
|
2023-05-21 02:04:09 +02:00 |
tr_sky_portal.cpp
|
Early implementation of fog and sky portal
|
2023-05-19 00:29:13 +02:00 |
tr_sphere_shade.cpp
|
Implemented R_GatherLightSources, R_CheckAddLightToList and R_InsertLightIntoList
|
2023-07-25 22:01:28 +02:00 |
tr_sprite.c
|
Added full sprite support
|
2023-05-29 14:27:36 +02:00 |
tr_staticmodels.cpp
|
Make sure to zero out value at index 3 of static normal and xyz
|
2023-07-20 23:59:27 +02:00 |
tr_sun_flare.cpp
|
Added *R_DrawLensFlares*
|
2023-05-21 02:40:50 +02:00 |
tr_surface.c
|
Removed tess.numVertexes check from RB_CheckOverflow
|
2023-07-23 18:21:09 +02:00 |
tr_swipe.cpp
|
Added **R_AddSwipeSurfaces**
|
2023-05-29 13:48:01 +02:00 |
tr_terrain.c
|
Implement R_TerrainHeightForPoly (#45)
|
2023-06-25 00:09:35 +02:00 |
tr_util.cpp
|
Implement R_CountTikiLodTris (#48)
|
2023-07-17 00:24:56 +02:00 |
tr_vis.cpp
|
Added R_VisDebug
|
2023-05-10 20:56:38 +02:00 |
tr_vis.h
|
Added R_VisDebug
|
2023-05-10 20:56:38 +02:00 |
tr_world.c
|
Implemented R_SphereInLeafs
|
2023-07-24 20:14:23 +02:00 |