openmohaa/code/cgame
2024-09-22 14:56:02 +02:00
..
cg_archive.cpp Fix broken cgame state saving 2024-07-15 23:44:11 +02:00
cg_archive.h Added MemArchive feature from mohaas/mohaab 2023-09-06 23:11:43 +02:00
cg_beam.cpp Fixed beam const vec3_t parameter 2023-07-10 23:07:57 +02:00
cg_commands.cpp Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cg_commands.h Added notagaxis 2024-04-22 17:21:26 +02:00
cg_consolecmds.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cg_drawtools.cpp Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cg_ents.c Call CG_UpdateRadarClient() in CG_AddCEntity 2023-08-16 00:44:30 +02:00
cg_event.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_lightstyles.cpp Properly clear the color values 2024-06-07 19:57:14 +02:00
cg_local.h small detail change 2024-09-19 20:00:53 +02:00
cg_main.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cg_marks.c Fix bad verts value passed to CG_AddFragmentToScene 2024-09-08 17:53:35 +02:00
cg_modelanim.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cg_nature.cpp Remove "unimplemented" comment 2024-09-08 18:49:45 +02:00
cg_parsemsg.cpp Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cg_parsemsg.h Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_player.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_playerstate.c Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_predict.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cg_public.h Match CG_PermanentMark parameters 2024-09-07 23:57:17 +02:00
cg_radar.cpp Fixed CG_SameTeam always returning true 2023-08-16 00:44:44 +02:00
cg_radar.h Implemented client-game radar code 2023-08-15 22:21:44 +02:00
cg_scoreboard.cpp Pass the correct size to Q_strncpyz 2024-09-21 22:50:53 +02:00
cg_servercmds.c Correctly process statements with a semicolon 2024-09-22 01:23:23 +02:00
cg_snapshot.c Set ps.walking in CG_TransitionSnapshot() instead 2023-08-27 19:53:29 +02:00
cg_sound.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_specialfx.cpp Fix wrong special effects count 2024-09-09 21:43:20 +02:00
cg_specialfx.h Fix wrong special effects count 2024-09-09 21:43:20 +02:00
cg_swipe.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_tempmodels.cpp Fix inwardsphere not being used 2024-07-27 23:20:30 +02:00
cg_testemitter.cpp Avoid setting variables with the same value 2024-09-18 20:55:02 +02:00
cg_ui.cpp Correctly handle quick message and message mode for the chat window 2024-09-18 22:14:16 +02:00
cg_vehicle.cpp Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
cg_view.c Implement CG_AddLightShow (cg_acidtrip) 2024-09-08 18:48:15 +02:00
cg_viewmodelanim.c Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
cg_volumetricsmoke.cpp Implement remaining methods of ClientGameCommandManager 2024-09-15 00:42:22 +02:00
CMakeLists.txt Set a better name for binaries to properly distinguish the name of the architecture 2024-09-22 14:56:02 +02:00
memarchiver.cpp Fix broken cgame state saving 2024-07-15 23:44:11 +02:00
memarchiver.h Added MemArchiver::ArchiveSize 2023-09-06 19:58:19 +02:00
tr_types.h Updates 2023-05-27 16:19:31 +02:00