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cg_archive.cpp
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Fix broken cgame state saving
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2024-07-15 23:44:11 +02:00 |
cg_archive.h
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Added MemArchive feature from mohaas/mohaab
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2023-09-06 23:11:43 +02:00 |
cg_beam.cpp
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Fixed beam const vec3_t parameter
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2023-07-10 23:07:57 +02:00 |
cg_commands.cpp
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cg_commands.h
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Added notagaxis
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2024-04-22 17:21:26 +02:00 |
cg_consolecmds.c
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cg_drawtools.cpp
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cg_ents.c
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Call CG_UpdateRadarClient() in CG_AddCEntity
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2023-08-16 00:44:30 +02:00 |
cg_event.c
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_lightstyles.cpp
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Properly clear the color values
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2024-06-07 19:57:14 +02:00 |
cg_local.h
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small detail change
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2024-09-19 20:00:53 +02:00 |
cg_main.c
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cg_marks.c
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Fix bad verts value passed to CG_AddFragmentToScene
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2024-09-08 17:53:35 +02:00 |
cg_modelanim.c
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cg_nature.cpp
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Remove "unimplemented" comment
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2024-09-08 18:49:45 +02:00 |
cg_parsemsg.cpp
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cg_parsemsg.h
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_player.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_playerstate.c
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_predict.c
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cg_public.h
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Match CG_PermanentMark parameters
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2024-09-07 23:57:17 +02:00 |
cg_radar.cpp
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Fixed CG_SameTeam always returning true
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2023-08-16 00:44:44 +02:00 |
cg_radar.h
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Implemented client-game radar code
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2023-08-15 22:21:44 +02:00 |
cg_scoreboard.cpp
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Pass the correct size to Q_strncpyz
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2024-09-21 22:50:53 +02:00 |
cg_servercmds.c
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Correctly process statements with a semicolon
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2024-09-22 01:23:23 +02:00 |
cg_snapshot.c
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Set ps.walking in CG_TransitionSnapshot() instead
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2023-08-27 19:53:29 +02:00 |
cg_sound.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_specialfx.cpp
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Fix wrong special effects count
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2024-09-09 21:43:20 +02:00 |
cg_specialfx.h
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Fix wrong special effects count
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2024-09-09 21:43:20 +02:00 |
cg_swipe.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_tempmodels.cpp
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Fix inwardsphere not being used
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2024-07-27 23:20:30 +02:00 |
cg_testemitter.cpp
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Avoid setting variables with the same value
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2024-09-18 20:55:02 +02:00 |
cg_ui.cpp
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Correctly handle quick message and message mode for the chat window
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2024-09-18 22:14:16 +02:00 |
cg_vehicle.cpp
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
cg_view.c
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Implement CG_AddLightShow (cg_acidtrip)
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2024-09-08 18:48:15 +02:00 |
cg_viewmodelanim.c
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cg_volumetricsmoke.cpp
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Implement remaining methods of ClientGameCommandManager
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2024-09-15 00:42:22 +02:00 |
CMakeLists.txt
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Set a better name for binaries to properly distinguish the name of the architecture
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2024-09-22 14:56:02 +02:00 |
memarchiver.cpp
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Fix broken cgame state saving
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2024-07-15 23:44:11 +02:00 |
memarchiver.h
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Added MemArchiver::ArchiveSize
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2023-09-06 19:58:19 +02:00 |
tr_types.h
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Updates
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2023-05-27 16:19:31 +02:00 |