..
CMakeLists.txt
Reworked CMakeLists
2023-06-17 01:44:38 +02:00
qgl.h
update
2023-05-26 23:32:27 +02:00
qgl_linked.h
Added qglCompressedTexImage
2023-05-21 02:03:38 +02:00
ref_trin.def
Using Quake 3 renderer
2023-05-08 14:33:37 +02:00
renderer.vcproj
Using Quake 3 renderer
2023-05-08 14:33:37 +02:00
tr_backend.c
Added UseCount for image_t
2024-02-12 22:11:15 +01:00
tr_bsp.c
Fixed patch subdivisions
2024-02-07 23:44:59 +01:00
tr_cmds.c
Added full sprite support
2023-05-29 14:27:36 +02:00
tr_curve.c
Fixed patch subdivisions
2024-02-07 23:44:59 +01:00
tr_draw.c
Clear fog when drawing 2D window
2023-08-28 19:45:54 +02:00
tr_flares.c
Added lighting-grid / sphere light basic implementation
2023-05-20 17:02:01 +02:00
tr_font.cpp
Using font system from SH/BT to support different code pages
2023-07-17 00:24:04 +02:00
tr_ghost.cpp
Pre-added renderer files
2023-05-09 19:18:16 +02:00
tr_ghost.h
Pre-added renderer files
2023-05-09 19:18:16 +02:00
tr_image.c
Added DDS support + handle compressed textures correctly
2024-02-12 20:19:33 +01:00
tr_init.c
r_fastdlights is not a cheat-protected cvar
2024-01-01 22:52:08 +01:00
tr_light.c
Implemented R_GetLightingForDecal
2024-03-01 22:59:06 +01:00
tr_local.h
Added UseCount for image_t
2024-02-12 22:11:15 +01:00
tr_main.c
SurfIsOffScreen must only process faces + removed assertion
2023-10-01 11:36:54 +02:00
tr_marks.c
Fixed surfaces crash
2023-07-21 23:42:09 +02:00
tr_marks_permanent.c
Added one more mark function
2023-05-19 03:13:23 +02:00
tr_model.cpp
Added assertion checks
2024-05-20 13:10:12 +02:00
tr_noise.c
Using Quake 3 renderer
2023-05-08 14:33:37 +02:00
tr_public.h
Using qgl functions
2023-05-28 22:55:29 +02:00
tr_scene.c
Rendering fog fixes
2023-08-28 20:50:32 +02:00
tr_shade.c
Implemented RB_CalcSunReflectionTexCoords
2024-02-06 22:23:26 +01:00
tr_shade_calc.c
Fixed incorrect usage of the grid lighting
2024-05-20 13:11:48 +02:00
tr_shader.c
Properly use identity / identitylighting when cgen isn't explicitly specified
2024-02-12 23:47:07 +01:00
tr_shadows.c
Added *RB_ComputeShadowVolume* (not implemented)
2023-05-19 02:10:56 +02:00
tr_sky.c
Don't iterate the sky when tr.farclip is set
2023-08-28 19:52:12 +02:00
tr_sky_portal.cpp
Added mohaas/mohaab variables
2023-08-28 17:35:54 +02:00
tr_sphere_shade.cpp
Fixed an invalid access to lighting sphere leaves
2024-04-22 23:39:07 +02:00
tr_sprite.c
Added full sprite support
2023-05-29 14:27:36 +02:00
tr_staticmodels.cpp
Fixed static models collapse array being wrong
2023-09-09 17:56:47 +02:00
tr_sun_flare.cpp
Added *R_DrawLensFlares*
2023-05-21 02:40:50 +02:00
tr_surface.c
Removed tess.numVertexes check from RB_CheckOverflow
2023-07-23 18:21:09 +02:00
tr_swipe.cpp
Added **R_AddSwipeSurfaces**
2023-05-29 13:48:01 +02:00
tr_terrain.c
Set terrain rendering settings to max detail by default
2024-03-17 22:38:44 +01:00
tr_util.cpp
Added R_GetShaderName and R_GetModelName
2023-09-06 20:31:28 +02:00
tr_vis.cpp
Added R_VisDebug
2023-05-10 20:56:38 +02:00
tr_vis.h
Added R_VisDebug
2023-05-10 20:56:38 +02:00
tr_world.c
Implemented R_GetInlineModelBounds
2024-01-27 20:53:17 +01:00