openmohaa/code
2023-06-17 01:23:52 +02:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm ioquake3 porting 2023-05-24 19:29:36 +02:00
autoupdater ioquake3 porting 2023-05-24 19:29:36 +02:00
botlib ioquake3 porting 2023-05-24 19:29:36 +02:00
cgame Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
client Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
fgame Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
gamespy Set the project name to openmohaa 2023-05-18 20:24:09 +02:00
jpeg-8c ioq3 updates 2023-05-26 20:53:00 +02:00
libmad-0.15.1b Added full MP3 support 2023-05-29 15:24:24 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs ioq3 updates 2023-05-26 20:53:00 +02:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Fixed Linux compilation errors 2023-05-28 22:54:19 +02:00
opus-1.2.1 ioq3 updates 2023-05-26 20:53:00 +02:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Debloated g_local.h include files 2023-04-29 21:56:38 +02:00
q3_ui ioquake3 porting 2023-05-24 19:29:36 +02:00
qcommon Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
renderer Added **TCGEN_ENVIRONMENT_MAPPED2** and **TCGEN_SUN_REFLECTION** (unimplemented) 2023-05-30 01:08:34 +02:00
renderercommon Increased **MAX_SPRITES** to 2048 2023-05-29 13:48:19 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
script Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
sdl Various fixes and additions 2023-05-28 20:19:35 +02:00
SDL2 ioquake3 porting 2023-05-24 19:29:36 +02:00
server Removed game.cpp/level.cpp from server folder as they were useless 2023-06-17 01:23:52 +02:00
skeletor *TIKI_GetSkelAnimFrame2*: fixed radius/mins/maxes parameters being unused 2023-05-16 22:04:07 +02:00
sys Set DEFAULT_BASEDIR to NULL to use cwd instead 2023-05-31 19:40:19 +02:00
tiki Added animation num checks 2023-05-23 23:06:26 +02:00
tools Updates 2023-05-27 16:19:31 +02:00
uilib Added **"scalecvar"** widget command (used by Spearhead and Breakthrough compass) 2023-05-29 20:32:22 +02:00
unix Removed **Sys_LoadDll** (unused) 2023-05-24 00:49:49 +02:00
win32 ioq3 sys 2023-05-25 19:09:32 +02:00
zlib ioquake3 porting 2023-05-24 19:29:36 +02:00