smallmodel
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fae261d7da
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UI game message fix
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2023-12-27 15:43:28 +01:00 |
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smallmodel
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6b5e527b6b
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Fixed callvote line breaks
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2023-12-27 15:38:17 +01:00 |
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smallmodel
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b7005a310e
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Fixed callvote still executing kick with an invalid player
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2023-12-27 15:14:08 +01:00 |
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smallmodel
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edd25b9264
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Readded support for supporting configstrings in multiple chunks
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2023-12-27 15:13:42 +01:00 |
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smallmodel
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65a8b03ee4
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Fixed infinite loop in SV_SendConfigstring when sending multiple chunks
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2023-12-27 15:13:17 +01:00 |
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smallmodel
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0044ec0ac0
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Increased MAX_CMD_LINE for testing purposes
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2023-12-27 15:11:17 +01:00 |
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smallmodel
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73111d854d
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Fixed an infinite loop bug when selecting the previous/next weapon
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2023-12-27 14:07:57 +01:00 |
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smallmodel
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065ab98175
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Added a comment in CondMinChargeTime about the crash fix
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2023-12-27 14:07:34 +01:00 |
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smallmodel
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cbeaeba828
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Use IsSubclassOfWeapon() and IsSubclassOfPlayer()
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2023-12-27 14:06:22 +01:00 |
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pryon
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11f7728b9d
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Move strdup'd string cleanup to uipopup_describe's dtor
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2023-12-20 17:52:02 +01:00 |
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pryon
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7510b05d25
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Properly free memory allocated by strdup calls
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2023-12-18 19:56:26 +01:00 |
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pryon
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e467f91262
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Fix pulldown menu labels showing raw cvar values
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2023-12-18 17:49:01 +01:00 |
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pryon
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ec71ff3c3c
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Implement UIPopupMenu (#87)
* Implement UIPopupMenu
* Use `std::fmax` for floats
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2023-12-17 22:51:18 +01:00 |
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smallmodel
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4a4a552a05
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Fixed crash due to corrupted stack values
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2023-12-07 18:04:57 +01:00 |
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pryon
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5b3615d262
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Implement UIPulldownMenuContainer (#86)
* Implement UIPulldownMenuContainer
* Review suggestions:
- remove unnecessary extern declarations
- add comment about a possible memleak
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2023-12-05 23:27:27 +01:00 |
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pryon
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2821488c93
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Implement UIPulldownMenu (#85)
* Implement UIPulldownMenu
* Remove unnecessary value-type member initialization
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2023-12-05 19:50:41 +01:00 |
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smallmodel
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9814887b10
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Don't execute Git if the source directory is not a working Git repo
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2023-11-29 19:04:24 +01:00 |
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smallmodel
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60faa9dd9b
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Updated the version number
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2023-11-29 17:57:47 +01:00 |
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smallmodel
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75f8f86f86
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Fixed compilation error on some compilers
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2023-11-29 00:08:35 +01:00 |
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smallmodel
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0ee1307e75
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Fixed missing m_Thread archive
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2023-11-28 20:26:40 +01:00 |
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smallmodel
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f0c38305b5
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Fixed defaultEntry having a NULL value even if there are elements
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2023-11-28 20:13:55 +01:00 |
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smallmodel
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e07dda6991
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Fixed defaultEntry not being initialized after archiving
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2023-11-28 20:10:23 +01:00 |
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smallmodel
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b10ce9a426
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Added GetKey() / SetKey() in con_set's Entry, so ScriptVariable can override it and set the key appropriately
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2023-11-28 19:50:19 +01:00 |
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smallmodel
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2ac2800ecb
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Only archive used variables on the local VM stack
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2023-11-28 19:14:09 +01:00 |
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smallmodel
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e59200a7de
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Fixed cSpline archiving bad values
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2023-11-27 20:35:23 +01:00 |
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smallmodel
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a7902a8837
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Added FollowPathRelativeYaw and NormalAngles
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2023-11-27 20:30:36 +01:00 |
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smallmodel
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615726cc75
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Added FollowPathRelativeYaw
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2023-11-27 20:22:37 +01:00 |
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smallmodel
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839abf6076
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Added missing variables to archive
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2023-11-27 20:20:00 +01:00 |
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smallmodel
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c7c8d4580d
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Added missed archived variables and using a ScriptThreadLabel instead of an event for the killed handler
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2023-11-27 20:07:57 +01:00 |
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smallmodel
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2cc47e10f9
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Added missing iNextLandTime archived variable
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2023-11-27 20:06:19 +01:00 |
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smallmodel
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8fc5dacebf
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Removed bBindChilds unused variable + added more variables to archive
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2023-11-27 20:06:05 +01:00 |
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smallmodel
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cb23f3bb70
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Added missing weapon_class archived variable
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2023-11-27 20:05:36 +01:00 |
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smallmodel
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d7350d8629
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Added Clear() method in ScriptThreadLabel
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2023-11-27 20:05:21 +01:00 |
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smallmodel
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ac6b5ef1f7
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Fixed wrong area portal writing
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2023-11-27 19:37:29 +01:00 |
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smallmodel
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7fdd26c59e
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Added m_fHealRate archived variable
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2023-11-27 19:37:26 +01:00 |
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smallmodel
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fad555308b
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Archive ScriptVM and ScriptThread appropriately
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2023-11-27 19:30:40 +01:00 |
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smallmodel
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969255c48e
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Fixed areaPortals being broken after reading from archive
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2023-11-26 20:44:21 +01:00 |
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smallmodel
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433305617c
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IsAlive: check if the given listener is an actual entity
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2023-11-26 20:38:14 +01:00 |
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smallmodel
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5418d84c7e
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Fixed m_fpsTiki being uninitialized when archiving
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2023-11-26 20:36:23 +01:00 |
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smallmodel
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cca37e3dfe
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Added and using SAVEGAME_STRUCT_VERSION
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2023-11-26 20:33:07 +01:00 |
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smallmodel
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0e9d83ee14
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Added a check to debug the total of archived items
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2023-11-26 20:31:58 +01:00 |
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smallmodel
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ecbf7f6caa
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Fixed Archive method not calling parent class archive method
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2023-11-26 20:00:12 +01:00 |
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smallmodel
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5a3638fa68
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Better for loop clarity
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2023-11-26 19:55:07 +01:00 |
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smallmodel
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111088b540
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Formatted document
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2023-11-26 19:54:07 +01:00 |
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smallmodel
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ba1703ebf0
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When loading an entity from archive, set the model only if the entity allows model to be archived
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2023-11-26 19:49:51 +01:00 |
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smallmodel
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825df20a72
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Fixed game being stuck on mission stats screen in single-player
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2023-11-26 19:30:54 +01:00 |
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smallmodel
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0a42fd79d2
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Clear radar on cgame shutdown
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2023-11-26 19:30:28 +01:00 |
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smallmodel
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e50a041c12
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SimpleEntity subclass flags name now starts with ECF_ prefix
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2023-11-16 23:17:06 +01:00 |
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smallmodel
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ce0e9fe77e
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Added portable turret anim blends + fixed anim blends
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2023-11-16 23:03:04 +01:00 |
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smallmodel
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5105dcce04
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Updated version patch number
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2023-11-15 23:17:37 +01:00 |
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