Commit graph

426 commits

Author SHA1 Message Date
OM
8418da422c Stopwatch: checking protocol at runtime instead 2023-07-01 21:17:30 +02:00
OM
e33a562c04 CG_PlayerTeamIcon: Removed TARGET_GAME_PROTOCOL check 2023-06-29 21:29:57 +02:00
OM
e8a9eb775e Added protocol/targetGame variables 2023-06-29 21:28:43 +02:00
OM
ff0474a483 Adding specific bg_x files manually 2023-06-29 21:24:11 +02:00
OM
7e44b955d7 newline 2023-06-25 19:35:13 +02:00
OM
4a4f1bcb62 Prevent .lib files from being exported 2023-06-17 20:16:00 +02:00
OM
04c7565281 Fixed a few warnings 2023-06-17 02:27:12 +02:00
OM
5b97245dd1 Reworked CMakeLists 2023-06-17 01:44:38 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
OM
55c0366382 Fixed FFA scoreboard 2023-06-11 13:03:14 +02:00
OM
425406bf94 Safe NULL m_spawnthing check 2023-06-11 12:41:34 +02:00
OM
3f34b73458 Moved temp models code from **cg_commands.cpp** to **cg_tempmodels.cpp** 2023-05-30 22:03:34 +02:00
OM
7258117ff3 Added **BEAM_FADE** and fixed modulation 2023-05-30 00:22:00 +02:00
OM
d5970ff198 Scoreboard fix 2023-05-30 00:21:28 +02:00
OM
80e22921a7 Fixed **settiki** event name 2023-05-29 22:07:23 +02:00
OM
19716b20c0 Fixed kar98 zoom overlay 2023-05-29 21:14:43 +02:00
OM
471393c389 Emitters fixes
Implemented "spin" from Spearhead and Breakthrough
2023-05-29 19:03:24 +02:00
OM
509cd72921 Added **T2_COLOR_AVEL** 2023-05-29 18:06:58 +02:00
OM
ae6dab4022 Renamed **CG_PlayerTeamUpdate** to **CG_PlayerTeamIcon** 2023-05-29 15:25:04 +02:00
OM
143d14a582 Fixed **bLoadForMap** not working as intended 2023-05-29 15:24:43 +02:00
OM
bea0f126fc Added **always** and **forcesubtitle** 2023-05-28 20:59:42 +02:00
OM
f1f9ed744d Updates 2023-05-27 16:19:31 +02:00
OM
3d223f5a5d Updates 2023-05-27 15:36:19 +02:00
OM
96ecb4535a **CG_WeaponCommandButtonBits** get iWeaponCommand before setting it to 0 2023-05-23 01:55:54 +02:00
OM
55dc84d932 Fixed CGM values for AA and SH/BT 2023-05-23 00:08:12 +02:00
OM
dd0799b52f Implemented printdeathmsg 2023-05-22 13:01:38 +02:00
OM
389da58ec5 Fixed the scoreboard still showing after the intermission 2023-05-22 12:31:38 +02:00
OM
756198a02c **CG_Stopwatch_f** behavior is different on Spearhead and Breakthrough servers 2023-05-22 12:30:42 +02:00
OM
9a6e7f23f9 **CG_DrawStopwatch** Refactor 2023-05-22 12:30:20 +02:00
OM
c4aca55b1a Minor fixes 2023-05-22 02:38:43 +02:00
OM
ff587a8444 Health draw fix 2023-05-22 01:58:51 +02:00
OM
c3e98ed681 Fixed **CG_DrawSpectatorView** for Spearhead and Breakthrough 2023-05-22 01:50:53 +02:00
OM
cc2d698fe2 Scoreboard fix for Spearhead and Breakthrough 2023-05-22 01:45:09 +02:00
OM
420161095f Parse **CS_PLAYERS** 2023-05-22 01:44:59 +02:00
OM
58b0d335e7 Implemented **CG_PlayerTeamUpdate** 2023-05-22 01:44:35 +02:00
OM
af3dd2602b Compilation warnings fixes 2023-05-21 22:30:35 +02:00
OM
648dc395e7 Fixed compilation errors 2023-05-21 20:07:28 +02:00
OM
ab2a26a14e Added support for *Team Assault* and *Team Tactics* 2023-05-21 19:59:36 +02:00
OM
7085d60d02 Added Team Tactics features 2023-05-21 19:58:43 +02:00
OM
3933e63044 Fixed crash in LoopSound when tiki's alias list is NULL 2023-05-21 19:57:45 +02:00
OM
a1cd6f2746 Fixed wrong VSS source allocation 2023-05-21 00:29:37 +02:00
OM
76178064a0 Drastically reduced compiler warnings on clang 2023-05-21 00:29:26 +02:00
OM
351f601986 Implemented *bLoadForMap* and fixed subtitle/maps parsing with *alias / aliascache* 2023-05-20 20:40:44 +02:00
OM
a4bd37af8c Fixed buttons 2023-05-20 19:29:02 +02:00
OM
ce89399824 Fixed unix compilation errors 2023-05-20 16:14:53 +02:00
OM
b92d2972f6 Added RDF_FULLBRIGHT 2023-05-20 16:14:12 +02:00
OM
04524e9de9 Fixed huddraw_alpha and huddraw_color not working 2023-05-20 14:39:15 +02:00
OM
df4f6f9515 Fixed crash due to null m_spawnthing 2023-05-20 14:38:54 +02:00
OM
2e11cd4ea2 *CG_Command_ProcessFile*: call *cgi.LoadResource* to update the UI while loading 2023-05-19 21:34:59 +02:00
OM
c2ad608508 Fixed parameters of *CG_PermanentMark* 2023-05-19 21:34:36 +02:00