L
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d51aa53309
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Misc comments
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2023-01-30 16:28:15 +01:00 |
|
L
|
3b5131faef
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Crash fix when decompressing a compressed archive (like .pth file)
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2023-01-30 16:28:01 +01:00 |
|
L
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de2606005c
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Alias_ListFindRandomRange: fix crash because of wrong index
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2023-01-30 16:27:38 +01:00 |
|
L
|
9fcdc0f118
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CMake: add _CRT_NONSTDC_NO_DEPRECATE for MSVC
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2023-01-30 16:27:15 +01:00 |
|
L
|
ab1b6ae409
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Fixed crash when inactive player gets kicked
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2023-01-30 16:26:53 +01:00 |
|
L
|
fbac483f60
|
Fixed archive crash on x64
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2023-01-30 16:26:38 +01:00 |
|
L
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8843210e74
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Refactored MSG_WriteDeltaEntity / MSG_WriteDeltaPlayerstate
Added netFieldType_e enum
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2023-01-30 14:32:51 +01:00 |
|
L
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2fa5bccbb4
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Fixed rare 'bad command byte' error after executing a client command
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2023-01-30 14:13:43 +01:00 |
|
L
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58c8e743d2
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added sv.frameTime variable on server (passed as a parameter on WriteDeltaEntity/WriteDeltaPlayerState)
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2023-01-30 14:12:37 +01:00 |
|
L
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edd18be095
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Fixed macro redefinition
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2023-01-30 14:11:41 +01:00 |
|
L
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c0dc08740f
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Added >= 2.0 stuff in msg code
|
2023-01-30 03:00:39 +01:00 |
|
L
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4d82fb29cb
|
Removed useless "context switching" feature
Tidied up code
|
2023-01-30 00:50:21 +01:00 |
|
L
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8366a2b320
|
Removed deprecated tool that has nothing to do with opm
|
2023-01-30 00:44:10 +01:00 |
|
L
|
2417fe8a01
|
Removed cgame_hook from OpenMoHAA
|
2023-01-30 00:28:14 +01:00 |
|
L
|
bea6f39207
|
optimization for GetBoneFrame: return a reference instead of a copy
|
2023-01-30 00:26:30 +01:00 |
|
L
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9ada899127
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SV_AddEntToSnapshot: added portalEnt and portalSky parameters
|
2023-01-30 00:24:38 +01:00 |
|
L
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9c70903b94
|
Fixed compiler warnings on x64
|
2023-01-30 00:24:16 +01:00 |
|
L
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3e23ed9e24
|
Fixed compiler warnings on x64 due to HashCode returning an int
|
2023-01-30 00:24:07 +01:00 |
|
L
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95a244fde0
|
Fixed compiler warnings by removing tiki.h inclusion from qcommon.h
|
2023-01-30 00:23:47 +01:00 |
|
L
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c661925beb
|
CMake Install support
Added multi-game support for CMake (which specific mohaa game this build will be for)
|
2023-01-29 23:36:53 +01:00 |
|
L
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e2a226f55b
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Set a version that reflects more the state of the project: 0.49 = half almost working (only server, alpha)
|
2023-01-29 23:11:19 +01:00 |
|
L
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352a8d99eb
|
Added support for compiling on both win32 and win64
|
2023-01-29 22:58:51 +01:00 |
|
L
|
3700daa2d7
|
Game version improvement
|
2023-01-29 22:58:23 +01:00 |
|
L
|
b62876ccbe
|
Fixed inactivity spectator
|
2023-01-29 22:58:04 +01:00 |
|
L
|
b17970cb45
|
Fixed events being weirdly/lately processed
|
2023-01-29 22:57:44 +01:00 |
|
L
|
cfdd6b819d
|
Cleaned up ScriptMaster scode and split ScriptThread/LightStyleClass into separate files
|
2023-01-29 22:57:04 +01:00 |
|
L
|
87eca51dbb
|
Moved skeletor_imports
|
2023-01-29 22:55:26 +01:00 |
|
L
|
4fdcc1348a
|
Experimental: created basic CMakeLists (currently dedicated version only, for Win32)
|
2023-01-29 21:00:43 +01:00 |
|
L
|
8ef16a91f2
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
|
L
|
19e33444e7
|
Fixed types for ghidra
TODO: Remove _t from structure names, should match class names
|
2021-10-24 17:29:37 +02:00 |
|
L
|
e70a1930bd
|
added regexes for easy management of classes
|
2021-04-02 19:28:57 +02:00 |
|
L
|
de92c91c31
|
added new structs for SH/BT
updated structs
|
2021-04-01 17:48:12 +02:00 |
|
Ludovic
|
690e290038
|
- Moved debug symbols to ida/dump folder
- Added a file list for each module inside ida/dump folder
|
2020-12-18 22:53:50 +01:00 |
|
Ludovic
|
374b9784af
|
Merge branch 'dev' of github.com:openmoh/openmohaa
|
2020-06-19 02:25:19 +02:00 |
|
Ludovic
|
8c9d4562d2
|
Added some structures from Breakthrough
|
2020-06-19 02:23:58 +02:00 |
|
RyBack
|
d0f9c15003
|
Remove old/outdated "VS2013" documentation.
|
2020-06-10 21:21:17 +02:00 |
|
Ludovic
|
e3dd9b9379
|
Merge branch 'master' of github.com:openmoh/openmohaa
|
2020-03-30 23:57:58 +02:00 |
|
Ludovic
|
34072edf43
|
Fixed CreatePosRotBoneData always creating an invalid bone type
|
2020-03-30 23:57:42 +02:00 |
|
mohabhassan
|
720b343a84
|
Actor Improvements p3_5
|
2019-08-18 22:06:49 +02:00 |
|
mohabhassan
|
07c8d76c85
|
Merge branch 'dev' of https://github.com/openmoh/openmohaa into dev
|
2019-08-13 03:12:21 +02:00 |
|
mohabhassan
|
2d71dc0d36
|
Actor Improvements p3_4
|
2019-08-13 03:12:07 +02:00 |
|
Ludovic
|
9e6d9f35cd
|
Fixed ent uninitialized in Entity::EventSightTrace
|
2019-07-04 15:13:58 +02:00 |
|
RyBack
|
f57e4c86c0
|
Update README.md
|
2019-07-03 22:24:21 +02:00 |
|
RyBack
|
f8bbf0951a
|
Update and rename README.txt to README.md
|
2019-07-03 22:23:22 +02:00 |
|
RyBack
|
64339fc492
|
Update Readme.txt - add discord banner
|
2019-07-03 22:10:46 +02:00 |
|
Ley0k
|
883ec1d498
|
Update README.txt
|
2019-07-03 20:49:47 +02:00 |
|
Ludovic
|
5435527830
|
Fixed issue when spawning in DM
|
2019-07-02 21:46:23 +02:00 |
|
mohabhassan
|
d6d29a7a0b
|
Fix actor mVoiceType initialization.
|
2019-07-01 20:17:46 +02:00 |
|
mohabhassan
|
71be2f3dda
|
Fix actor "look at enemy" issue in turret/attack state.
|
2019-07-01 02:05:15 +02:00 |
|
mohabhassan
|
6bb4b229d7
|
Fix turret invalid state error.
|
2019-07-01 00:53:41 +02:00 |
|