OM
|
d82eb25487
|
Use q_version.h
|
2023-06-19 23:34:12 +02:00 |
|
OM
|
ca11cdb54e
|
Fixed CMakeLists (tested with CMake 3.10)
|
2023-06-18 12:18:10 +02:00 |
|
OM
|
04c7565281
|
Fixed a few warnings
|
2023-06-17 02:27:12 +02:00 |
|
OM
|
5b97245dd1
|
Reworked CMakeLists
|
2023-06-17 01:44:38 +02:00 |
|
OM
|
c287638f99
|
Reworked file inclusion (using relative path)
|
2023-06-17 01:24:20 +02:00 |
|
OM
|
e4fa0fff3a
|
Renamed **game** to **fgame**
|
2023-06-15 23:44:02 +02:00 |
|
OM
|
0c8af97818
|
Increased *DEF_COMSOUNDMEGS* to 16
Fatal error out if no sound was freed
|
2023-06-11 12:49:19 +02:00 |
|
OM
|
d2146807fd
|
S_FreeOldestSound: returns *qfalse* if the sound wasn't freed
|
2023-06-11 12:48:39 +02:00 |
|
OM
|
ede2177fa9
|
Added LALT/LSHIFT/LCTRL (binds to the same key)
|
2023-05-29 22:06:00 +02:00 |
|
OM
|
518b2abf0a
|
Improved mouse sensitivity
|
2023-05-29 21:17:53 +02:00 |
|
OM
|
c958bef261
|
Added **ui_compass_scale**
Fixed gmbox/dmbox locations (AA/SH/BT)
|
2023-05-29 20:31:57 +02:00 |
|
OM
|
f2dd4149a8
|
Call **UI_ResolutionChange** in **CL_StartHunkUsers**
|
2023-05-29 20:31:17 +02:00 |
|
OM
|
7910c3c1c9
|
Added full MP3 support
|
2023-05-29 15:24:24 +02:00 |
|
OM
|
3f0e2e7430
|
Added parameters to CL_Shutdown
|
2023-05-28 22:54:45 +02:00 |
|
OM
|
92a5883243
|
Networking fixes
|
2023-05-28 21:36:09 +02:00 |
|
OM
|
0b82b5d3e0
|
Why would it error out when the default sfx doesn't exist...?
|
2023-05-28 20:59:23 +02:00 |
|
OM
|
c1213e6027
|
Various fixes and additions
|
2023-05-28 20:19:35 +02:00 |
|
OM
|
7b79877516
|
made renderer (original quake III) work with SDL
|
2023-05-27 22:23:03 +02:00 |
|
OM
|
9f669cff1c
|
Updates
|
2023-05-27 21:21:25 +02:00 |
|
OM
|
8e1b2ea296
|
Updates
|
2023-05-27 21:02:16 +02:00 |
|
OM
|
f1f9ed744d
|
Updates
|
2023-05-27 16:19:31 +02:00 |
|
OM
|
3d223f5a5d
|
Updates
|
2023-05-27 15:36:19 +02:00 |
|
OM
|
dc45c33c79
|
ioq3 updates
|
2023-05-26 20:53:00 +02:00 |
|
OM
|
6e94bb6eca
|
ioq3 sound
|
2023-05-24 21:45:26 +02:00 |
|
OM
|
ba0ed7504d
|
New sound system
|
2023-05-24 19:42:48 +02:00 |
|
OM
|
41fc217a06
|
ioq3 changes
|
2023-05-24 19:40:02 +02:00 |
|
OM
|
02f2256079
|
moves
|
2023-05-24 19:30:17 +02:00 |
|
OM
|
ca3340b158
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |
|
OM
|
312332ac5e
|
Fixed weapon commands not working as intended
|
2023-05-23 01:57:18 +02:00 |
|
OM
|
d3870ccf45
|
Compilation fixes for ARM
|
2023-05-22 17:33:26 +02:00 |
|
OM
|
fe8170e102
|
Added MESSAGE_CHAT_GREEN (Spearhead and Breakthrough)
|
2023-05-22 13:07:37 +02:00 |
|
OM
|
4e3eb02915
|
Call **ForceHide** instead of **ShowMenu** in **UI_RemoveHud_f** (this fixes hud elements like stopwatch not hidding)
|
2023-05-22 12:31:21 +02:00 |
|
OM
|
86e7a24b38
|
Fixed a nasty bug that can freeze/crash the game
|
2023-05-22 01:59:06 +02:00 |
|
OM
|
ce336e8962
|
Userinfo was never updating
|
2023-05-22 01:44:19 +02:00 |
|
OM
|
fc675e4064
|
Fixed authorization stuck
|
2023-05-21 22:06:42 +02:00 |
|
OM
|
e23ce01d19
|
Added getKey/authorizeThis
|
2023-05-21 21:21:07 +02:00 |
|
OM
|
ab2a26a14e
|
Added support for *Team Assault* and *Team Tactics*
|
2023-05-21 19:59:36 +02:00 |
|
OM
|
7085d60d02
|
Added Team Tactics features
|
2023-05-21 19:58:43 +02:00 |
|
OM
|
103debcf6b
|
Key bind string was not working as intended
|
2023-05-21 02:11:02 +02:00 |
|
OM
|
59bf9fbd54
|
Fix CL_Vid_Restart_f for UI
|
2023-05-21 02:03:18 +02:00 |
|
OM
|
76178064a0
|
Drastically reduced compiler warnings on clang
|
2023-05-21 00:29:26 +02:00 |
|
OM
|
31ac3f7096
|
Using the standard version semantic
|
2023-05-21 00:01:27 +02:00 |
|
OM
|
5031402c2c
|
CL_Vid_Restart_f: check if allowed, and call UI resolution change
|
2023-05-20 19:29:26 +02:00 |
|
OM
|
a4bd37af8c
|
Fixed buttons
|
2023-05-20 19:29:02 +02:00 |
|
OM
|
4d108a272f
|
The scoreboard is now properly working
|
2023-05-20 01:20:20 +02:00 |
|
OM
|
80f3296854
|
*CL_GetSnapshot* will take parent entities into account
|
2023-05-20 01:01:54 +02:00 |
|
OM
|
1b1433dd1b
|
Removed useless cgame fields
|
2023-05-20 01:00:08 +02:00 |
|
OM
|
7647bbaf36
|
*CL_KeyEvent*: call *UI_StartStageKeyEvent* if intro hasn't finished
|
2023-05-20 00:59:48 +02:00 |
|
OM
|
f00fd281b3
|
Added *TIKI_CG_Command_ProcessFile*
|
2023-05-20 00:59:21 +02:00 |
|
OM
|
b5ea1ddb53
|
Added weapon command button bits from cgame module
|
2023-05-19 23:15:45 +02:00 |
|