OM
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cf51e14cf5
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Added FPS counter
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2023-05-19 20:52:10 +02:00 |
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OM
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34f66963e3
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Implemented DrawStatCompass
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2023-05-19 19:26:46 +02:00 |
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OM
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9f1d35a11b
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Statbar fix
Implemented *UIFakkLabel::DrawStatbar*
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2023-05-19 17:34:01 +02:00 |
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OM
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4e14535f08
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Fixed stats not drawing properly
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2023-05-19 15:44:42 +02:00 |
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OM
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67444b0f15
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Fixed sound being muted on startup
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2023-05-18 20:21:38 +02:00 |
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OM
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98cd85bc9a
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Fixed compilation under Linux
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2023-05-18 20:07:54 +02:00 |
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OM
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ce69ed75f7
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Reverted to Quake 3 sound system
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2023-05-18 19:47:37 +02:00 |
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OM
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4d66b35ba1
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Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed
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2023-05-18 01:35:58 +02:00 |
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OM
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4b6bb674c5
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Set the console name to OpenMoHAA
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2023-05-18 01:13:32 +02:00 |
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OM
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c9a4fc65a2
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Implemented the dm box
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2023-05-18 01:13:11 +02:00 |
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OM
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d84b22aa5c
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Using boxstate_t namespace
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2023-05-18 01:03:44 +02:00 |
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OM
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f66475d957
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Moved item_t structure to each UI*Box
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2023-05-18 00:54:25 +02:00 |
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OM
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5bef94f671
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Implemented UIGMBox
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2023-05-18 00:54:12 +02:00 |
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OM
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08ba82bcb6
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Fixed DMConsoleCommandHandler crash
Fixed UI_PrintConsole not printing to the correct box
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2023-05-18 00:53:47 +02:00 |
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OM
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2c5225bce2
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Removed Quake3 colors
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2023-05-18 00:53:13 +02:00 |
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OM
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44b69efde5
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Implemented console hiders
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2023-05-17 21:51:09 +02:00 |
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OM
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d074eea927
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Using AddObject instead of AddUniqueObject
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2023-05-17 21:48:42 +02:00 |
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OM
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d232388e2d
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Fixed message colors
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2023-05-17 19:07:32 +02:00 |
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OM
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63c5057a45
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Moved HUD_WINDOW_COLOR to UWindowColor
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2023-05-17 19:07:22 +02:00 |
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OM
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699f8b1b01
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*UI_PrintConsole*: Fixed the console always printing after the first character
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2023-05-17 17:30:07 +02:00 |
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OM
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c1ae133cf1
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Fixed main menu loop
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2023-05-17 15:53:53 +02:00 |
|
OM
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fe0e345a8d
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Fixed weaponbar
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2023-05-16 22:02:25 +02:00 |
|
OM
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6e3b83bd3a
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Fixed the weapon bar not working properly
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2023-05-16 20:19:25 +02:00 |
|
OM
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7064abc862
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Added activation and mouse events for View3D
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2023-05-16 19:03:10 +02:00 |
|
OM
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6dfc8b8f32
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Fixed signals not working properly
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2023-05-16 19:00:43 +02:00 |
|
OM
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2ccd63e31a
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Updated keys with mohaa keys
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2023-05-16 19:00:15 +02:00 |
|
OM
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7b0132f2fb
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Fixed user eyes
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2023-05-16 18:59:56 +02:00 |
|
OM
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5a474b84c8
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Fixed UI_Update not refreshing UI in main menu
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2023-05-16 14:10:50 +02:00 |
|
OM
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93d6d00b4a
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Implemented View3D::FrameInitialized
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2023-05-16 00:06:52 +02:00 |
|
OM
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83a6f2a03f
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Implemented View3D's constructor
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2023-05-15 20:11:41 +02:00 |
|
OM
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f4ed87b30a
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Fixed UI_ParseLoadMapinfo crashing
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2023-05-15 20:11:23 +02:00 |
|
OM
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dc96125c61
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Implemented View3D::Draw2D
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2023-05-15 17:27:31 +02:00 |
|
OM
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21916a5ab7
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Reduced compilation warnings with overrides
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2023-05-11 22:48:26 +02:00 |
|
OM
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7228a07e50
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Fixed Linux compilation errors
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2023-05-11 22:48:13 +02:00 |
|
OM
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3c16267738
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Implemented View3D::Pressed
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2023-05-10 20:56:26 +02:00 |
|
OM
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3865e1a784
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Fixed UI crashing on exit
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2023-05-10 20:39:49 +02:00 |
|
OM
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195ed5872a
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Implemented View3D::OnActivate
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2023-05-10 19:34:21 +02:00 |
|
OM
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f985785629
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CL_ShutdownCGame: don't set the key catcher
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2023-05-10 19:34:09 +02:00 |
|
OM
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e31b284243
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Using Key_SetCatcher instead of setting the variable directly
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2023-05-10 19:33:50 +02:00 |
|
OM
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b4ad70dc20
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Fixed server connection issue
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2023-05-10 18:21:21 +02:00 |
|
OM
|
95c0f4fe2d
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Fixed renderer crash
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2023-05-10 17:07:10 +02:00 |
|
OM
|
08cf0462dc
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CL_MapLoading refactor + added connectStartTime
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2023-05-10 00:52:29 +02:00 |
|
OM
|
102e395133
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Fixed loadString empty
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2023-05-10 00:52:05 +02:00 |
|
OM
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797ae47b46
|
Renderer fixes
|
2023-05-09 21:58:24 +02:00 |
|
OM
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86cfa42f2c
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ri.Hunk_Alloc: use CL_RefStaticMalloc instead
|
2023-05-09 20:07:40 +02:00 |
|
OM
|
8a821b51bd
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Fixed usereyes uninitialized
|
2023-05-09 20:07:17 +02:00 |
|
L
|
521af45611
|
Fixed all errors (now compile & link)
|
2023-05-09 17:50:29 +02:00 |
|
L
|
c7f877c8b4
|
Added Quake III arena unix/win32 folders
|
2023-05-08 22:58:54 +02:00 |
|
L
|
53c1c94dac
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
|
L
|
5a87b21efc
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Fixed all compilation errors
|
2023-05-08 00:02:31 +02:00 |
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