smallmodel
ec95b6bfbe
Fix localization not working properly
2025-01-08 22:52:47 +01:00
smallmodel
6049ecfc6e
Localize dmbox and gmbox
2025-01-08 21:26:47 +01:00
smallmodel
6a31381c8e
Format localization source files
2025-01-08 21:26:41 +01:00
smallmodel
7f8bcf8075
Don't read localization.txt file twice
2025-01-08 21:07:13 +01:00
smallmodel
b84a47ad3f
Localization files should be sorted case-insensitive
2025-01-08 21:04:09 +01:00
smallmodel
f91d0c1693
Add missing EV_CanSeeNoEnts
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The `canseenoents` was accidentally missing from the Entity's response list, some scripts rely on it
2025-01-08 20:52:24 +01:00
smallmodel
cd65424b00
Fix an infinite loop when setting up path for Vehicle
2025-01-08 20:32:34 +01:00
smallmodel
c0d5ebaaf3
Merge branch 'main' into freebsd-support
2025-01-08 18:55:50 +01:00
smallmodel
d396a45e64
Annoying MSVC focus mistake
2025-01-08 18:55:54 +01:00
smallmodel
c3b42cc297
Merge branch 'main' into freebsd-support
2025-01-08 18:50:34 +01:00
smallmodel
4f32d436bb
Disable OpenAL limiter
2025-01-08 18:45:05 +01:00
smallmodel
4268a875fa
Revert commit b95241dcfe
2025-01-08 17:56:44 +01:00
ysdragon
2ec2ef8bbf
Update sys
CMake configuration to link execinfo for BSD variants
2025-01-08 11:27:09 +02:00
ysdragon
7ba29029e1
Add support for additional BSD platforms in platform detection
2025-01-08 11:26:54 +02:00
smallmodel
bbdbe62930
Let SetOwner() assign the edict's ownerNum
CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 15s
2025-01-07 21:41:49 +01:00
smallmodel
b95241dcfe
Rotate audio listener by +90 degrees forward
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This fixes wrong spatialization of 3D sources with HRTF
2025-01-07 20:49:25 +01:00
smallmodel
f7947b3fe3
Add playerbot_strategy source files
2025-01-07 01:03:35 +01:00
smallmodel
4c06dd7107
Make UColor constant
2025-01-07 00:40:11 +01:00
smallmodel
d6db83805d
Make chat message colors brighter
2025-01-07 00:39:45 +01:00
smallmodel
25f4d0199d
Use const UColor pointer
2025-01-07 00:32:03 +01:00
smallmodel
3bcd5cf308
Add UColor copy constructor
2025-01-07 00:26:40 +01:00
smallmodel
ce38cf9040
Add missing newline for the health pickup message
2025-01-07 00:09:44 +01:00
smallmodel
adc2704da0
Improve code clarity
2025-01-07 00:09:28 +01:00
smallmodel
f999d87f68
Set the subtitle regardless of g_subtitle if the alias indicate it's forced
CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 1m12s
2025-01-06 13:37:19 +01:00
smallmodel
7f8446ab82
If random alias name is NULL, use one from global aliases
2025-01-06 13:32:50 +01:00
smallmodel
4d2b61a766
Server-side subtitles must only work on single-player mode
2025-01-06 13:29:12 +01:00
smallmodel
1f3661238a
Check for valid player 0 before setting subtitle
2025-01-06 13:26:29 +01:00
smallmodel
5f236d4d42
Fix projectiles having an unassigned weapon owner
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CodeQL / Analyze (push) Waiting to run
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This fixes weapons that shoot projectiles not being taken into account for being the preferred weapon
2025-01-05 23:57:08 +01:00
smallmodel
8fb3856ea6
Add a centerprint message when joining a team that is full
2025-01-05 20:19:52 +01:00
smallmodel
418985f90b
Fix animation not looping in the same state
2025-01-05 20:02:50 +01:00
smallmodel
2c738fa28e
Fix occasional errors related to SV_FindIndex
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Some maps (and mods) declare many sounds, sounds with the same name would be present more than once because the case was taken into account
2025-01-05 19:54:32 +01:00
smallmodel
8a8ac2e3d1
Fix newline in win message
2025-01-05 18:36:45 +01:00
smallmodel
cf65fd890d
Fix incorrect number of wins in the scoreboard
2025-01-05 18:20:00 +01:00
smallmodel
6a86fc8067
Fix num voters when calling vote
2025-01-05 17:50:06 +01:00
smallmodel
528039f80b
Don't sanitize semicolon
2025-01-05 17:49:27 +01:00
smallmodel
b5875ae890
Allow the same torso animation to play again
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CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 15s
This allows replaying the same torso animation, like when activating a new weapon of the same weapon class
2025-01-05 02:29:02 +01:00
smallmodel
8801834804
Don't restart the legs animation from the beginning in the same state
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This prevent walking silently by switching weapons indefinitely
2025-01-05 02:20:59 +01:00
smallmodel
a14a2c9684
Fix inconsistent torso animation cross-blending
2025-01-05 02:10:01 +01:00
smallmodel
269e73168e
Fix an issue where animations (legs) would not loop
2025-01-05 02:00:49 +01:00
smallmodel
19eec6305b
Use "idle" anim when in noclip mode
2025-01-04 21:15:32 +01:00
smallmodel
9930d50f99
Fix inconsistent player animation debug print
2025-01-04 20:37:15 +01:00
smallmodel
9427137dbd
Properly increment the packet number before sending the gamespy reply
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CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 32s
Some programs parse the packet number and stop working properly if the packet number is an incorrect value
2025-01-04 19:43:47 +01:00
smallmodel
c10fd17d19
Bump patch number
2025-01-04 18:01:52 +01:00
smallmodel
3c26b98b65
Generate checksum with noncompat protocol
2025-01-04 17:55:33 +01:00
smallmodel
6e357459e6
Fix fragments being sent too fast
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This prevented players with low connection speed unable to connect due to UDP packets being lost. The rate of connecting clients will be properly taken into account
2025-01-04 17:55:11 +01:00
smallmodel
fe42511c54
Changed the color of UIListBox elements
CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 16s
2025-01-03 22:08:59 +01:00
smallmodel
32f507ce15
Fix pulldown menu container using the wrong foreground color
2025-01-03 22:08:26 +01:00
smallmodel
efeda23627
Fix player losing part torso animation during pain
CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 39s
2025-01-02 18:04:32 +01:00
smallmodel
465d462756
Automatically adjust the FOV depending on the aspect ratio
2025-01-02 15:52:45 +01:00
smallmodel
df22895b94
Fix compile error
2025-01-02 15:30:34 +01:00